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[Event "Rated Antichess game"] [Site "https://lichess.org/AcX9Rfvr"] [Date "2019.01.25"] [White "kdwww"] [Black "nikxsh"] [Result "1-0"] [UTCDate "2019.01.25"] [UTCTime "18:11:51"] [WhiteElo "1505"] [BlackElo "1697"] [WhiteRatingDiff "+59"] [BlackRatingDiff "-16"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6?? { (0.91 → 3.07) Blunder. e6 was best. } (2... e6) 3. Bxa6? { (3.07 → 1.48) Mistake. Bxd7 was best. } (3. Bxd7 Nxd7) 3... Nxa6 4. Qf3?? { (0.89 → -2.66) Blunder. c4 was best. } (4. c4 Nb8 5. Ne2 Qc8 6. Qa4 d5 7. Qxe8 Qxe8 8. cxd5 Qa4 9. a3 Qxa3 10. bxa3 c6) 4... Nb4?? { (-2.66 → 7.02) Blunder. Rb8 was best. } (4... Rb8) 5. Qxa8 Nxa2?? { (0.94 → Mate in 14) Checkmate is now unavoidable. Qxa8 was best. } (5... Qxa8 6. a4) 6. Rxa2?? { (Mate in 14 → -4.20) Lost forced checkmate sequence. Qxa7 was best. } (6. Qxa7 Nxc1 7. Qxc7 Qxc7 8. Ra2 Qxc2 9. d3 Qxb1 10. Ra6 Qxd3 11. e4 Qxe4 12. g4 Qxg4) 6... Qxa8 7. Rxa7 Qxa7?? { (-4.07 → 2.74) Blunder. Qxg2 was best. } (7... Qxg2) 8. b4 Qxe3 9. fxe3 c5?! { (2.07 → 2.87) Inaccuracy. f5 was best. } (9... f5 10. g4) 10. bxc5 d6?! { (2.75 → 4.07) Inaccuracy. e6 was best. } (10... e6 11. c6) 11. cxd6 exd6 12. Ne2?? { (3.98 → 1.83) Blunder. d4 was best. } (12. d4) 12... Nh6?? { (1.83 → 5.00) Blunder. f5 was best. } (12... f5 13. g4) 13. g4?! { (5.00 → 3.79) Inaccuracy. Ba3 was best. } (13. Ba3) 13... Nxg4 14. Rf1 Nxe3 15. Rxf7 Kxf7 16. dxe3 Ke6?? { (2.20 → 5.67) Blunder. d5 was best. } (16... d5 17. e4) 17. Nd2 g6 18. Ng1?? { (4.75 → 2.25) Blunder. Nb3 was best. } (18. Nb3 Ke5 19. Kf2 Bh6 20. Nbd4 Kxd4 21. Nxd4 Bxe3 22. Kxe3 h5 23. Bd2 h4 24. Nb3 d5) 18... Kd7?! { (2.25 → 3.61) Inaccuracy. d5 was best. } (18... d5 19. Ba3) 19. Ne2 Kc6?? { (3.04 → Mate in 10) Checkmate is now unavoidable. Ke6 was best. } (19... Ke6 20. Kf1) 20. Kf2?? { (Mate in 10 → 5.04) Lost forced checkmate sequence. e4 was best. } (20. e4 Kd5 21. exd5 Rg8 22. c4 h5 23. c5 dxc5 24. d6 Bxd6 25. Bb2 Bxh2 26. Be5 Bxe5) 20... Kb6 21. Nb1?! { (5.43 → 3.95) Inaccuracy. Nb3 was best. } (21. Nb3) 21... Ka5 22. Kf3? { (4.44 → 2.68) Mistake. Nd2 was best. } (22. Nd2 Kb6 23. Nb3 Kc5 24. Nxc5 dxc5 25. c4 g5 26. Bd2 Bg7 27. Bc3 Bxc3 28. Nxc3 h5) 22... Ka4?? { (2.68 → 6.27) Blunder. Kb5 was best. } (22... Kb5) 23. Ba3 Kxa3 24. Nxa3 Rg8?? { (5.61 → Mate in 8) Checkmate is now unavoidable. Bg7 was best. } (24... Bg7 25. e4 Bc3 26. Nxc3 Rb8 27. Ke3 Rb5 28. Naxb5 h5 29. Nxd6 g5 30. Nd5 h4 31. c4) 25. Kg3?? { (Mate in 8 → 4.56) Lost forced checkmate sequence. c3 was best. } (25. c3 h6 26. e4 Be7 27. e5 dxe5 28. c4 Bxa3 29. c5 Bxc5 30. Ng1 Bxg1 31. Kf2 Bxf2) 25... Rh8?! { (4.56 → 6.58) Inaccuracy. Bg7 was best. } (25... Bg7) 26. Kf2 h6?? { (5.78 → Mate in 7) Checkmate is now unavoidable. Bg7 was best. } (26... Bg7 27. e4) 27. Kf3?? { (Mate in 7 → 4.75) Lost forced checkmate sequence. e4 was best. } (27. e4 Bg7 28. Nd4 Bxd4 29. c4 Bxf2 30. e5 dxe5 31. c5 Bxc5 32. h4 Bxa3 33. h5 gxh5#) 27... g5?? { (4.75 → Mate in 7) Checkmate is now unavoidable. Bg7 was best. } (27... Bg7) 28. Kg2?? { (Mate in 7 → 4.05) Lost forced checkmate sequence. Nf4 was best. } (28. Nf4 gxf4 29. Kxf4 Be7 30. Ke5 dxe5 31. c4 Bxa3 32. c5 Bxc5 33. h4 Bxe3 34. h5 Bd4#) 28... h5?? { (4.05 → Mate in 7) Checkmate is now unavoidable. Bg7 was best. } (28... Bg7 29. e4 Bc3 30. Nxc3 Rb8 31. Kf2 Rb5 32. Naxb5 g4 33. Nxd6 h5 34. h3 gxh3 35. e5) 29. h4?? { (Mate in 7 → 4.18) Lost forced checkmate sequence. Kf3 was best. } (29. Kf3 h4 30. Kg3 hxg3 31. Nxg3 Rxh2 32. Nc4 Rxc2 33. Nxd6 Bxd6 34. Ne2 Rxe2 35. e4 Rxe4#) 29... gxh4 30. Ng3?? { (3.39 → -1.19) Blunder. Kf2 was best. } (30. Kf2) 30... hxg3 31. Kxg3 Rh7?? { (-1.11 → 0.86) Blunder. d5 was best. } (31... d5) 32. Kh3?? { (0.86 → -2.42) Blunder. e4 was best. } (32. e4) 32... Ra7?? { (-2.42 → Mate in 4) Checkmate is now unavoidable. Rb7 was best. } (32... Rb7 33. Kg4) 33. Kh4 Rxa3 34. Kxh5 Rxe3 35. Kg4?? { (Mate in 2 → Mate in 12) Lost forced checkmate sequence. c3 was best. } (35. c3 Rxc3 36. Kh6 Bxh6#) 35... Rh3?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Re1 was best. } (35... Re1 36. Kg3 Bh6 37. Kh2 Bg5 38. Kg2 Bf4 39. Kh3 Rg1 40. Kh2 Bxh2 41. c4 d5 42. cxd5) 36. Kxh3 Bh6 37. Kg2 Bc1 38. Kf1 Bh6 39. Ke2 Bd2?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Bf8 was best. } (39... Bf8 40. Ke3 Be7 41. Kd2 Bd8 42. Kd3 Be7 43. Ke3 Bd8 44. Kf2 Bc7 45. Ke2 Bd8 46. Kd2) 40. Kxd2 d5 41. c4 dxc4 42. Kd3 cxd3# { Game ends by variant rule. } 1-0