lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Friday Hungama Arena"] [Site "https://lichess.org/Aal0ZAOX"] [Date "2020.10.02"] [White "PURVESHRANE_pr"] [Black "Thattearnav"] [Result "0-1"] [UTCDate "2020.10.02"] [UTCTime "14:16:22"] [WhiteElo "1050"] [BlackElo "1358"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+29"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. g3 was best. } (1. g3 g6 2. Nh3 g5 3. Nxg5 Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bh3 Rxh3 7. Bf6 exf6) 1... d5?? { (Mate in 15 → 0.75) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1) 2. exd5 Qxd5 3. c4?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxc4 4. Bxc4 Bh3?? { (Mate in 14 → -2.77) Lost forced checkmate sequence. Kd8 was best. } (4... Kd8 5. Bxf7 Bh3 6. Nxh3 h5 7. Bxg8 Rxg8 8. Qxh5 Rh8 9. Qxh8 g6 10. Qxf8 e6 11. Qxd8) 5. gxh3?? { (-2.77 → Mate in 13) Checkmate is now unavoidable. Bxf7 was best. } (5. Bxf7 Kxf7 6. gxh3 Ke6 7. Qg4 Nf6 8. Qxg7 Bxg7 9. h4 h5) 5... b5?? { (Mate in 13 → 2.34) Lost forced checkmate sequence. Kd8 was best. } (5... Kd8 6. Bxf7 h5 7. Qxh5 Rxh5 8. Bxh5 g6 9. Bxg6 Ke8 10. Bxe8 Nd7 11. Bxd7 Rc8 12. Bxc8) 6. Bxb5?? { (2.34 → Mate in 10) Checkmate is now unavoidable. Bxf7 was best. } (6. Bxf7 Kxf7 7. Qa4 bxa4 8. a3 Na6 9. b3 axb3 10. Ra2 bxa2 11. Ne2 axb1=N 12. a4 Nxd2) 6... Nc6 7. Bxc6 Kd8 8. Bxa8 Nf6?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. c6 was best. } (8... c6 9. Bxc6 Ke8 10. Bxe8 h6 11. Bxf7 Rh7 12. Bxg8 e5 13. Bxh7 Ba3 14. bxa3 h5 15. Qxh5) 9. Qa4?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Bd5 was best. } (9. Bd5 Nxd5 10. f4 Nxf4 11. Nf3 Nxh3 12. Kf2 Nxf2 13. Qc2 Nxh1 14. Qxh7 Rxh7 15. h3 Rxh3) 9... Ne4?? { (Mate in 9 → -1.69) Lost forced checkmate sequence. e5 was best. } (9... e5 10. Qxa7 Ng4 11. hxg4 Ke8 12. Qxc7 e4 13. Bxe4 Rg8 14. Bxh7 Ke7 15. Qxe7 Bxe7 16. Bxg8) 10. Qxe4?? { (-1.69 → Mate in 11) Checkmate is now unavoidable. Qxa7 was best. } (10. Qxa7) 10... f5?? { (Mate in 11 → Mate in 15) Lost forced checkmate sequence. Rg8 was best. } (10... Rg8 11. Qxe7 Kxe7 12. a3 a5 13. Kd1 c6 14. Bxc6 Kd7 15. Bxd7 Bxa3 16. Rxa3 h6 17. Rxa5) 11. Qxf5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. Qxe7 was best. } (11. Qxe7 Kxe7 12. Be4 fxe4 13. Nf3 exf3 14. Rf1 Rg8 15. Ke2 fxe2 16. d4 exf1=Q 17. b4 Qxc1) 11... e6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. g5 was best. } (11... g5 12. Qxh7 Rxh7 13. Ne2 Rxh3 14. Rf1 Rxh2 15. Bg2 Rxg2 16. Nbc3 Rxf2 17. Kxf2 Ke8 18. b3) 12. Qxe6?? { (Mate in 14 → Mate in 6) Lost forced checkmate sequence. Qxf8 was best. } (12. Qxf8 Rxf8 13. f4 Rxf4 14. Bd5 exd5 15. d4 Rxd4 16. Bf4 Rxf4 17. Nf3 Rxf3 18. Kd2 Rxh3) 12... Bd6?? { (Mate in 6 → -3.18) Lost forced checkmate sequence. Ba3 was best. } (12... Ba3 13. bxa3 Rg8 14. Qxg8 Ke7 15. Qxg7 Kf7 16. Qxh7 a5 17. Qxf7 a4 18. Qxc7#) 13. Qxd6 cxd6 14. Nc3 d5?? { (-4.47 → -1.96) Blunder. h5 was best. } (14... h5 15. Nd5) 15. Nxd5 Ke7?? { (-2.34 → 7.07) Blunder. g6 was best. } (15... g6 16. Ne2 h6 17. Ne7 Kxe7 18. h4 Rxa8 19. h5 gxh5 20. Rg1 Rg8 21. Rxg8 h4 22. Ng3) 16. Nxe7 Rxa8 17. d4?? { (48.54 → Mate in 4) Checkmate is now unavoidable. Nc8 was best. } (17. Nc8 Rxc8 18. d4 Rxc1 19. Rxc1 h5 20. Ne2 h4 21. d5 g5 22. a4 a6 23. Rf1 g4) 17... g6?? { (Mate in 4 → 2.67) Lost forced checkmate sequence. Rc8 was best. } (17... Rc8 18. Nxc8 g6 19. Nxa7 g5 20. Bxg5 h6 21. Bxh6#) 18. Nxg6 hxg6 19. Bg5?? { (1.97 → Mate in 6) Checkmate is now unavoidable. h4 was best. } (19. h4) 19... Rd8 20. Bxd8 g5?? { (Mate in 5 → 2.33) Lost forced checkmate sequence. a5 was best. } (20... a5 21. Bxa5 g5 22. f4 gxf4 23. Ne2 f3 24. b3 fxe2 25. Kxe2#) 21. Bxg5 a5 22. d5?? { (2.33 → Mate in 2) Checkmate is now unavoidable. a3 was best. } (22. a3 a4 23. b3 axb3 24. d5 b2 25. Kd1 bxa1=K 26. d6 Kb2 27. d7 Kxa3 28. Ke2 Kb3) 22... a4 23. d6 a3 24. bxa3# { Game ends by variant rule. } 0-1