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[Event "Rated Racing Kings game"] [Site "https://lichess.org/AaAbsg64"] [Date "2023.03.12"] [White "jjjjjh"] [Black "Rrdfghjgedh"] [Result "1-0"] [UTCDate "2023.03.12"] [UTCTime "05:09:42"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "+241"] [BlackRatingDiff "-242"] [Variant "Racing Kings"] [TimeControl "60+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Bd4 Kb3?! { (0.16 → 0.80) Inaccuracy. Be4 was best. } (1... Be4 2. Kg3 Kb3 3. Kf4 Kc4 4. Qh6 Qa8 5. Rg7 Rb5 6. R1g5) 2. Bxb2 Qxb2 3. Kh3?? { (0.75 → -1.49) Blunder. Nxc2 was best. } (3. Nxc2 Kc4 4. Rg6 Qb3 5. Nd4 Qe3 6. Qf3 Qxd4 7. Qf4 Ne4) 3... Ka4?? { (-1.49 → 0.84) Blunder. Be4 was best. } (3... Be4) 4. Rg5?! { (0.84 → 0.00) Inaccuracy. Nxc2 was best. } (4. Nxc2 Kb5) 4... Qb5?? { (0.00 → 2.75) Blunder. Nxf1 was best. } (4... Nxf1 5. Nxc2 Bxg5 6. Rxg5 Qxc2 7. Kg4 Nd2 8. Nd4 Qd3 9. Re5 Rb6 10. Ne6 Rb5 11. Qc6) 5. Rxb5 Kxb5 6. Qa8?? { (3.30 → -3.28) Blunder. Nxc2 was best. } (6. Nxc2 Ka6 7. Rg7 Rb6 8. Kg4 Bb2 9. Re7 Nc3 10. Bg2 Nxe2 11. Kf5 Rh6 12. Qe1 Bc3) 6... Kb6?? { (-3.28 → -1.29) Blunder. Be4 was best. } (6... Be4) 7. Rg7 Ba3?? { (-1.85 → 4.58) Blunder. Bb2 was best. } (7... Bb2) 8. Qxa3?! { (4.58 → 3.11) Inaccuracy. Nxc2 was best. } (8. Nxc2) 8... Kc6?! { (3.11 → 4.02) Inaccuracy. Nc4 was best. } (8... Nc4) 9. Nc3?? { (4.02 → 0.00) Blunder. Kg4 was best. } (9. Kg4) 9... Rb7? { (0.00 → 1.13) Mistake. Nxc3 was best. } (9... Nxc3 10. Nxc2 Nb5 11. Kg4 Nxa3 12. Kg5 Nxc2 13. Kg6 Rb8 14. Kh7 Nxf1 15. Rg8 Kb7 16. Kh8) 10. Rxb7?? { (1.13 → Mate in 7) Checkmate is now unavoidable. Qf8 was best. } (10. Qf8 Nxc3) 10... Kxb7 11. Qf8 Ne4? { (Mate in 6 → -8.38) Lost forced checkmate sequence. Nxc3 was best. } (11... Nxc3 12. Nxc2 Na4 13. Nb4 Nb6 14. Nc6 Nc8 15. Qa3 Ne7 16. Kg4 Kc8#) 12. Nxe4 Bxe4?? { (-8.15 → 0.00) Blunder. Ne3 was best. } (12... Ne3) 13. Bg2?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Kg4 was best. } (13. Kg4 Nc3 14. Kg5 Nd5 15. Kh6 Bf5 16. Kg7 Bc8 17. Kh8 Kb8) 13... Bc6?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Nb2 was best. } (13... Nb2 14. Nd3 Nc4 15. Ne5 Nxe5 16. Bf3 Nd7 17. Qg8 Nb8 18. Kh2 Ka8#) 14. Kh4 Kc7?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Ne3 was best. } (14... Ne3 15. Kg5 Bxg2 16. Kg6 Bh3 17. Kf7 Bc8 18. Ke8 Ka8) 15. Bxc6 Kxc6 16. Kh5 Kc7 17. Kh6 Ne3 18. Kh7 Nd5 19. Kh8# { Game ends by variant rule. } 1-0