- Blind mode tutorial
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[Event "rated Racing Kings game"] [Site "https://lichess.org/AV0txVIy"] [Date "2024.12.18"] [White "Fedor_Lu"] [Black "HossamKhalifa"] [Result "0-1"] [GameId "AV0txVIy"] [UTCDate "2024.12.18"] [UTCTime "08:03:50"] [WhiteElo "1526"] [BlackElo "1442"] [WhiteRatingDiff "-35"] [BlackRatingDiff "+38"] [Variant "Racing Kings"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kh3 { [%eval 0.0] } 1... Kb3 { [%eval 0.0] } 2. Kh4?? { (0.00 → -1.77) Blunder. Nxc2 was best. } { [%eval -1.77] } (2. Nxc2 Rxc2 3. Kg4 Kc4 4. Kf5 Kd5 5. Nd4 Rc7 6. Kf6 Nxf1) 2... Nxf2? { (-1.77 → -0.33) Mistake. Kc4 was best. } { [%eval -0.33] } (2... Kc4 3. Kg5 Qa6 4. Qh6 Be4 5. Bd4 Rb8 6. Qf6 R1b7 7. Kh6) 3. Rxf2 { [%eval -0.61] } 3... Be4?! { (-0.61 → 0.00) Inaccuracy. Ne4 was best. } { [%eval 0.0] } (3... Ne4 4. Rf5 Ng3 5. Nxc2 Nxh1 6. Kh5 Rxc2 7. Kg6 Rc7 8. Rg4) 4. Qh2?? { (0.00 → -2.53) Blunder. Kg5 was best. } { [%eval -2.53] } (4. Kg5 Kc4 5. Kf6 Qa7 6. Qh5 Rb8 7. Rg7 Qc5 8. Kf7 Kb5) 4... Nxf1 { [%eval -2.62] } 5. Rgxf1?! { (-2.62 → -3.82) Inaccuracy. Qe5 was best. } { [%eval -3.82] } (5. Qe5 Kc4) 5... Kc4 { [%eval -3.12] } 6. Kh5? { (-3.12 → -5.34) Mistake. Nxc1 was best. } { [%eval -5.34] } (6. Nxc1 Rxf2) 6... Kc5 { [%eval -5.08] } 7. Rf6 { [%eval -5.3] } 7... Rxe2? { (-5.30 → -2.88) Mistake. Rb6 was best. } { [%eval -2.88] } (7... Rb6 8. Qh4) 8. Qxe2 { [%eval -2.07] } 8... Be3 { [%eval -1.48] } 9. R1f3? { (-1.48 → -3.40) Mistake. Re6 was best. } { [%eval -3.4] } (9. Re6 Bf5) 9... Rxe1 { [%eval -3.53] } 10. Qg2 { [%eval -3.61] } 10... Qxf6 { [%eval -3.17] } 11. Rxf6 { [%eval -1.62] } 11... Bxg2?? { (-1.62 → Mate in 4) Checkmate is now unavoidable. Bd4 was best. } { [%eval #4] } (11... Bd4 12. Qxe4) 12. Kg6 { [%eval #3] } 12... Bd4 { [%eval #2] } 13. Kg7?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Kf7 was best. } { [%eval 0.0] } (13. Kf7 Rb1 14. Kg8#) 13... Re8 { [%eval 0.0] } 14. Kf7 { [%eval 0.0] } 14... Ra8 { [%eval 0.0] } 15. Re6?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Ke7 was best. } { [%eval #-5] } (15. Ke7 Rb8 16. Rd6 Rg8 17. Rd8 Kb6 18. Kd7 Kb7 19. Rxg8 Be5 20. Re8 Bb8) 15... Bd5 { [%eval #-4] } 16. Ke7 { [%eval #-4] } 16... Bxe6 { [%eval #-3] } 17. Kxe6 { [%eval #-3] } 17... Kb6 { [%eval #-2] } 18. Kd7 { [%eval #-2] } 18... Be5 { [%eval #-2] } 19. Ke7 { [%eval #-2] } 19... Rb8 { [%eval #-2] } 20. Kd7 { [%eval #-2] } 20... Ka7 { [%eval #-1] } 21. Kc6 { [%eval #-1] } 21... Ka8# { Game ends by variant rule. } 0-1