FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/ATJCEFka"]
[Date "2023.06.13"]
[White "DemetriusImmanuel"]
[Black "Melanta"]
[Result "1-0"]
[GameId "ATJCEFka"]
[UTCDate "2023.06.13"]
[UTCTime "09:05:55"]
[WhiteElo "1007"]
[BlackElo "1013"]
[WhiteRatingDiff "+61"]
[BlackRatingDiff "-45"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 Qxd5 3. Bc4 Qxd2 4. Bxf7 Qxc2?? { (0.00 → 2.27) Blunder. Kxf7 was best. } (4... Kxf7 5. Nxd2 Bg4 6. Qxg4 g5 7. Qxg5 Nf6 8. Qxf6 Kxf6 9. Kd1) 5. Bxg8 Qxb2?? { (0.75 → Mate in 12) Checkmate is now unavoidable. Rxg8 was best. } (5... Rxg8 6. Qxc2 c5 7. Qxc5 Bh3 8. Nxh3 g5 9. Nxg5 Rxg5 10. Bxg5) 6. Bxh7?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Bxb2 was best. } (6. Bxb2 Rxg8 7. Bxg7 Rxg7 8. Nd2 Rxg2 9. Qa4 Rxg1 10. Qxe8 Rxe1 11. Qxc8 Rxa1 12. Qxb7 Rxh1) 6... Qxa2?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Rxh7 was best. } (6... Rxh7 7. Bxb2 Rxh2 8. Bxg7 Rxh1 9. Bxf8 Rxg1 10. Bxe7 Rxe1 11. Qxe1 Kxe7 12. Qxe7 Bg4 13. Qxc7) 7. Rxa2 Rxh7 8. Rxa7 Rxh2 9. Rxa8 Rxg2 10. Rxb8 Rxf2 11. Rxc8?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxb7 was best. } (11. Rxb7 Bxb7 12. Kxf2 Bxh1 13. Kg2 Bxg2 14. Nh3 Bxh3 15. Bh6 gxh6 16. Qh5 c5 17. Qxh6 Bxh6) 11... Rh2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. e6 was best. } (11... e6 12. Rxc7 Bb4 13. Rxb7 Bxe1 14. Qxe1 Ra2 15. Qxe6 Kf8 16. Qxa2 g5 17. Bxg5 Kg7 18. Rxg7#) 12. Rxe8 Rxh1 13. Rxf8 Rxg1 14. Rf1?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qh5 was best. } (14. Qh5 Rxe1 15. Ra8 Rxc1 16. Ra7 Rxb1 17. Rxb7 Rxb7 18. Qb5 Rxb5#) 14... Rxf1 15. Kxf1 g5 16. Bxg5 b6?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. c5 was best. } (16... c5 17. Bxe7 b5 18. Bxc5 b4 19. Bxb4#) 17. Bxe7 c5 18. Bxc5 bxc5 19. Qd4 cxd4 20. Nc3 dxc3 21. Ke1 c2 22. Kd1 cxd1=Q# { Game ends by variant rule. } 1-0