FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/ASij1KkR"]
[Date "2025.10.18"]
[White "iwka217"]
[Black "FliegenHeim179n"]
[Result "0-1"]
[GameId "ASij1KkR"]
[UTCDate "2025.10.18"]
[UTCTime "13:41:14"]
[WhiteElo "1781"]
[BlackElo "1657"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. b4 { [%eval 0.0] } 4... Bxb4 { [%eval 1.72] } 5. Qg4?? { (1.72 → -1.30) Blunder. c3 was best. } { [%eval -1.3] } (5. c3 Bxc3 6. Nxc3 Bb5 7. Nxb5 Qxd2 8. Bxd2 a6 9. Nxc7 Kd8) 5... Bxd2 { [%eval 0.0] } 6. Qxe6?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-13] } (6. Qxg7 Bxe3 7. Bxe3 c5 8. Bxc5 Qa5 9. Qxh8 Qxa2 10. Bxa7 Qxc2) 6... Bxe6 { [%eval #-13] } 7. Bxd2 { [%eval #-12] } 7... Bxa2 { [%eval #-12] } 8. Rxa2 { [%eval #-11] } 8... Qxd2 { [%eval #-11] } 9. Rxa7 { [%eval #-10] } 9... Rxa7?? { (Mate in 10 → 0.78) Lost forced checkmate sequence. Qxe1 was best. } { [%eval 0.78] } (9... Qxe1 10. Rxc7 Qxg1 11. Rxf7 Qxg2 12. Rxg7 Qxh2 13. Rxg8 Rxg8 14. Rxh2 h6 15. Rxh6) 10. Nxd2?? { (0.78 → -1.13) Blunder. Kxd2 was best. } { [%eval -1.13] } (10. Kxd2) 10... Nd7? { (-1.13 → 0.51) Mistake. Ra6 was best. } { [%eval 0.51] } (10... Ra6) 11. Nh3?? { (0.51 → -2.23) Blunder. Nb1 was best. } { [%eval -2.23] } (11. Nb1 Ra3) 11... g5?? { (-2.23 → 1.56) Blunder. c5 was best. } { [%eval 1.56] } (11... c5 12. Nf1 Ne7 13. Kd2 c4 14. Kc1 Kd8 15. Ng1 Nc6 16. Kb1 Ra1 17. Kxa1) 12. Nxg5 { [%eval 1.22] } 12... h6 { [%eval 0.91] } 13. Nxf7 { [%eval 0.84] } 13... Kxf7 { [%eval 0.82] } 14. Rf1?? { (0.82 → Mate in 10) Checkmate is now unavoidable. e4 was best. } { [%eval #-10] } (14. e4 Ke6) 14... Ra8?? { (Mate in 10 → 1.22) Lost forced checkmate sequence. c5 was best. } { [%eval 1.22] } (14... c5 15. c4 Ne7 16. e4 Nd5 17. exd5 Ra5 18. Kd1 Rb5 19. cxb5 c4 20. Nxc4) 15. g4 { [%eval 0.9] } 15... Kg6 { [%eval 0.69] } 16. g5?! { (0.69 → -0.22) Inaccuracy. e4 was best. } { [%eval -0.22] } (16. e4 Nb8 17. f4 Kh7 18. g5 hxg5 19. fxg5 Nf6 20. gxf6 c5 21. Nf3 Rd8) 16... Kxg5 { [%eval 0.22] } 17. h4? { (0.22 → -0.88) Mistake. Ke2 was best. } { [%eval -0.88] } (17. Ke2 Ra1) 17... Kxh4 { [%eval -1.15] } 18. Rg1?? { (-1.15 → Mate in 6) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-6] } (18. Ke2 Rb8) 18... Rh7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Ra1 was best. } { [%eval 0.0] } (18... Ra1 19. Rxg8 Rxe1 20. Rxh8 Rxe3 21. Rxh6 Ne5 22. fxe3 c5 23. Rxh4 Nc4 24. Nxc4#) 19. Rxg8 { [%eval -0.23] } 19... Rxg8 { [%eval 0.0] } 20. Nc4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. e4 was best. } { [%eval #-5] } (20. e4 Nb8 21. Kf1 Rc8 22. e5 c5 23. Nc4 Rd8 24. Nd2) 20... Ne5 { [%eval #-5] } 21. Nxe5 { [%eval #-4] } 21... c6 { [%eval #-4] } 22. Nxc6 { [%eval #-3] } 22... Re7 { [%eval #-3] } 23. Nxe7 { [%eval #-2] } 23... Kh3 { [%eval #-3] } 24. Nxg8 { [%eval #-2] } 24... Kh2 { [%eval #-2] } 25. Nxh6 { [%eval #-1] } 25... Kg3 { [%eval #-1] } 26. fxg3# { Game ends by variant rule. } 0-1

