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[Event "Rated Antichess game"] [Site "https://lichess.org/ASDdpcQz"] [Date "2023.05.28"] [White "Harry14bishop"] [Black "Klen11"] [Result "1-0"] [UTCDate "2023.05.28"] [UTCTime "16:24:39"] [WhiteElo "1185"] [BlackElo "1538"] [WhiteRatingDiff "+64"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3?? { (0.15 → -5.87) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5 2. Nxd5 Qxd5 3. g4 Qxd2?? { (Mate in 26 → Mate in 13) Lost forced checkmate sequence. Qxa2 was best. } (3... Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Nh3 Bxe2 7. Kxe2 Nf6 8. Ng1) 4. Qxd2?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Bxd2 was best. } (4. Bxd2 Bxg4 5. Bc3 Bxe2 6. Bxg7 Bxg7 7. Bxe2 Bxb2 8. Qd3 Bxa1) 4... Bxg4 5. Qd7?? { (-0.22 → -1.99) Blunder. Qd5 was best. } (5. Qd5 Bxe2 6. Qxb7 Bxf1 7. Kxf1 Nc6 8. Qxc7 Kd7 9. Qxa7 Nxa7 10. Bh6 Nxh6 11. Ke2 Rd8) 5... Bxe2?? { (-1.99 → 1.71) Blunder. Bxd7 was best. } (5... Bxd7 6. Bh3) 6. Kxe2?? { (1.71 → -1.37) Blunder. Qxe8 was best. } (6. Qxe8) 6... Nxd7 7. Bh6 gxh6 8. Kf3?? { (-1.15 → Mate in 12) Checkmate is now unavoidable. Rd1 was best. } (8. Rd1 h5 9. Rxd7 Kxd7 10. h4 Nf6 11. Nh3 b6 12. Ng1 Kd6 13. Rh2 e6 14. Rh1 Rd8) 8... Nb6?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. b5 was best. } (8... b5 9. Bxb5 c6 10. Bxc6 Nb8 11. Bxe8 Nf6 12. Bxf7 Ng4 13. Kxg4 e6 14. Bxe6 h5 15. Kxh5) 9. Bc4 Nxc4 10. Rd1 Nxb2 11. Ke4 Nxd1 12. Nf3 Nxf2 13. c3?? { (Mate in 6 → -3.15) Lost forced checkmate sequence. Rf1 was best. } (13. Rf1 Nxe4 14. c3 Nxc3 15. h3 Nxa2 16. Ng5 hxg5 17. Rxf7 Kxf7 18. h4 gxh4#) 13... Nxh1 14. Ke3? { (-3.75 → -7.81) Mistake. a3 was best. } (14. a3 h5) 14... Nf2?! { (-7.81 → -5.24) Inaccuracy. e5 was best. } (14... e5 15. Nxe5) 15. Kxf2 e5 16. Nxe5 Kd7?! { (-5.48 → -3.87) Inaccuracy. Bc5 was best. } (16... Bc5) 17. Nxf7 Re8?? { (-3.80 → Mate in 5) Checkmate is now unavoidable. Bc5 was best. } (17... Bc5 18. Nxh8 Bxf2 19. h4 Bxh4 20. a4 a6 21. c4 c6 22. a5 h5 23. Ng6 hxg6 24. c5) 18. Nxh6 Nxh6 19. Ke2 Rxe2 20. c4?? { (Mate in 3 → -3.53) Lost forced checkmate sequence. a3 was best. } (20. a3 Rxh2 21. c4 Bxa3 22. c5 Bxc5#) 20... Rxa2 21. c5 Rxh2?? { (-3.72 → Mate in 1) Checkmate is now unavoidable. Bxc5 was best. } (21... Bxc5 22. h4) 22. c6 Kxc6# { Game ends by variant rule. } 1-0