lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/ASCOfDmM"] [Date "2024.02.16"] [White "SOHAMSEN_2012"] [Black "Ugrmustafa"] [Result "1-0"] [UTCDate "2024.02.16"] [UTCTime "07:53:21"] [WhiteElo "959"] [BlackElo "1074"] [WhiteRatingDiff "+61"] [BlackRatingDiff "-31"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... d5?? { (Mate in 15 → 0.30) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 Qxd5 3. c4?? { (0.21 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5) 3... Qxd2 4. Qxd2 Kd8?? { (Mate in 13 → 4.69) Lost forced checkmate sequence. g5 was best. } (4... g5 5. Qxg5 Nh6 6. Qxh6 Bxh6 7. Bxh6 b5 8. cxb5 Ba6 9. bxa6 Nxa6 10. Bxa6 Rc8 11. Bxc8) 5. Qxd8 Nh6?? { (2.92 → Mate in 12) Checkmate is now unavoidable. b5 was best. } (5... b5 6. Qxc8) 6. Qxe7 Bxe7 7. Bxh6 gxh6 8. c5?! { (Mate in 10 → 14.94) Lost forced checkmate sequence. g4 was best. } (8. g4 Bxg4 9. Nf3 Bxf3 10. h3 Bxh1 11. b4 Bxb4 12. h4 Bxe1 13. h5 Bxf2 14. c5 Bxc5) 8... Bxc5 9. Kd1?? { (8.70 → Mate in 12) Checkmate is now unavoidable. Ba6 was best. } (9. Ba6) 9... Bxf2 10. Nc3 Bxg1 11. Rxg1 Bh3 12. gxh3 b5 13. Nxb5 Na6?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. a5 was best. } (13... a5 14. Nxc7 Rd8 15. Nxa8 Rxd1 16. Rxd1 Nd7 17. Rxd7 f5 18. Rxh7 h5 19. Rxh5 a4 20. Rxf5) 14. Nxc7 Nxc7 15. Rg8 Rhxg8 16. Bg2 Rxg2 17. Kd2 Rxd2 18. Rd1?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. Rg1 was best. } (18. Rg1 Rxh2 19. h4 Rxh4 20. a4 Rxa4 21. b4 Rxb4 22. Rg8 Rxg8#) 18... Rxd1 19. b4 Rc8 20. b5 Nxb5 21. a3 Nxa3 22. h4 Rc6?? { (-3.50 → Mate in 5) Checkmate is now unavoidable. Rg8 was best. } (22... Rg8) 23. h5 Rg6 24. hxg6 hxg6 25. h4 Rd5 26. h5 Rxh5# { Game ends by variant rule. } 1-0