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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/AJ8jjUkX"] [Date "2024.03.18"] [White "Mazinroc"] [Black "Taksh20171"] [Result "0-1"] [UTCDate "2024.03.18"] [UTCTime "01:28:20"] [WhiteElo "1680"] [BlackElo "1208"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+30"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6?! { (-0.11 → 0.94) Inaccuracy. Nxa6 was best. } (2... Nxa6 3. Qf3 Qg5 4. Qxb7 Qxg2 5. Qxa7 Rxa7 6. a4 Qxg1 7. Rxg1) 3. h4 Qxh4 4. Rxh4 Ba3 5. Rxh7 Rxh7 6. Nxa3 Rh3 7. Nxh3 a5 8. Ng5?! { (0.74 → 0.00) Inaccuracy. Ng1 was best. } (8. Ng1 Ne7) 8... Kd8 9. Nxe6 dxe6 10. b4? { (0.32 → -1.03) Mistake. d3 was best. } (10. d3 Ne7) 10... axb4 11. Qg4?? { (-1.05 → Mate in 11) Checkmate is now unavoidable. g3 was best. } (11. g3 bxa3) 11... bxa3 12. Qxe6 fxe6 13. Bxa3 Ke7?? { (Mate in 9 → 0.93) Lost forced checkmate sequence. c5 was best. } (13... c5 14. Bxc5 Bb7 15. Bxa7 Bxg2 16. Bxb8 Rxa2 17. Rxa2 Ba8 18. Rxa8 Kc7 19. Bxc7 e5 20. Bxe5) 14. Bxe7 Nxe7 15. c4? { (-0.16 → -1.49) Mistake. Ke2 was best. } (15. Ke2 Na6) 15... c5?? { (-1.49 → 0.48) Blunder. Bd7 was best. } (15... Bd7 16. Kf1) 16. e4 Nd5 17. cxd5 exd5 18. exd5 Bh3 19. gxh3 Nc6?? { (0.00 → 6.69) Blunder. Nd7 was best. } (19... Nd7 20. Ke2 c4 21. d4 cxd3 22. Kxd3 a5 23. d6 Rb8 24. Kc3 Re8 25. Kd2 Rb8 26. Kc3) 20. dxc6 Rd8?? { (5.95 → Mate in 7) Checkmate is now unavoidable. a5 was best. } (20... a5 21. Kf1) 21. Kf1?? { (Mate in 7 → 5.08) Lost forced checkmate sequence. d3 was best. } (21. d3 Rxd3 22. c7 Rxh3 23. f3 Rxf3 24. Kf2 Rxf2 25. c8=Q Rxa2 26. Qxc5 Rxa1 27. Qxa7 Rxa7#) 21... Rxd2 22. Rc1?? { (5.60 → Mate in 4) Checkmate is now unavoidable. Rb1 was best. } (22. Rb1 Rxf2) 22... Rxf2?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. Rxa2 was best. } (22... Rxa2 23. Rxc5 Rxf2 24. Kxf2 g5 25. Rxg5 a5 26. Rxa5#) 23. Rxc5 Rxf1 24. Rc1 Rxc1 25. h4 Rxc6 26. h5 Rg6 27. hxg6 a6 28. a3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. a4 was best. } (28. a4 a5#) 28... a5 29. a4# { Game ends by variant rule. } 0-1