lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/ABYtnT4I"] [Date "2022.04.22"] [White "SrLee7"] [Black "Boron"] [Result "0-1"] [UTCDate "2022.04.22"] [UTCTime "15:54:40"] [WhiteElo "2073"] [BlackElo "1708"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2 9. Bxd2?! { (1.06 → 0.14) Inaccuracy. Kxd2 was best. } (9. Kxd2 f6 10. Nc3 Kf7 11. g3 Kg6 12. Nh3 Kf7 13. Rd1 Kg6 14. Bb2 Kg5 15. Nxg5 fxg5) 9... Ne5? { (0.14 → 1.32) Mistake. Qc8 was best. } (9... Qc8 10. Na3 Nb6 11. g4 Qxg4 12. Nf3 Qxf3 13. Nc4 Nxc4 14. bxc4 Qxe3 15. fxe3 g5 16. Ke2) 10. Na3 Qxd2 11. Kxd2 Nd3? { (1.69 → 3.74) Mistake. Ng4 was best. } (11... Ng4 12. Nf3) 12. Kxd3 g6?! { (3.87 → 5.43) Inaccuracy. Kd7 was best. } (12... Kd7 13. Ne2) 13. Ne2?? { (5.43 → 1.12) Blunder. e4 was best. } (13. e4) 13... Bh6?? { (1.12 → Mate in 9) Checkmate is now unavoidable. Bg7 was best. } (13... Bg7 14. Ke4) 14. Rc1 Bxe3 15. Rxc7 Bxf2 16. Rxe7 Kxe7 17. h4?? { (Mate in 6 → -0.91) Lost forced checkmate sequence. Ke3 was best. } (17. Ke3 Bxe3 18. Ng1 Bxg1 19. Nc2 Bxh2 20. g3 Bxg3 21. Ne1 Bxe1 22. b4 Bxb4#) 17... Bxh4 18. Ng3 Bxg3 19. Nb1 h5 20. b4?! { (-2.20 → -3.51) Inaccuracy. Kd2 was best. } (20. Kd2) 20... h4 21. Na3 h3? { (-4.27 → -2.30) Mistake. Nh6 was best. } (21... Nh6 22. Ke2) 22. gxh3 Rxh3 23. Ke2?! { (-1.82 → -3.01) Inaccuracy. Kd2 was best. } (23. Kd2) 23... Bf2 24. Kxf2 Rxa3 25. Kg3?? { (-3.27 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } (25. Ke2 Nf6 26. Kd1 Ne4 27. Kc1 f5 28. Kb2 g5 29. Kxa3 g4 30. Kb2 Ng5 31. b5 f4) 25... Rxg3 26. b5 Kd7 27. b6 Kc7?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Rh3 was best. } (27... Rh3 28. b7 Rd3 29. b8=Q Kc7 30. Qxg8 g5 31. Qxg5 f6 32. Qxf6 Kb6 33. Qxb6 Rd6 34. Qxd6#) 28. bxc7 Rd3 29. c8=K?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. c8=B was best. } (29. c8=B Rh3 30. Bxh3 Nh6 31. Be6 fxe6#) 29... Rd8 30. Kxd8 Ne7 31. Kxe7 f6 32. Kxf6 g5 33. Kxg5# { Game ends by variant rule. } 0-1