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3+2 • Blitz • Rated
Checkmate • White is victorious
King's Pawn Game: Mengarini's Opening
1. e4 e5 2. a3 g6 3. Bc4 f5 ... 29 moves
3+2 • Blitz • Rated
White resigned • Black is victorious
Caro-Kann Defense
1. e4 c6 2. d4 h6 3. Nc3 b5 ... 43 moves
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3+2 • Blitz • Rated
White time out • Black is victorious
Caro-Kann Defense
1. e4 c6 2. d4 h6 3. Nf3 a5 ... 25 moves
3+2 • Blitz • Rated
Black resigned • White is victorious
Modern Defense
1. e4 g6 2. f4 d6 3. a3 Bg7 ... 32 moves
3+2 • Blitz • Rated
White time out • Black is victorious
Caro-Kann Defense
1. e4 c6 2. Nf3 b5 3. Nc3 a5 ... 42 moves
3+2 • Blitz • Rated
Black resigned • White is victorious
King's Pawn Game: Mengarini's Opening
1. e4 e5 2. a3 Nc6 3. b4 Nf6 ... 14 moves
3+2 • Blitz • Rated
White resigned • Black is victorious
Caro-Kann Defense
1. e4 c6 2. d4 b5 3. Bd2 a5 ... 25 moves
3+2 • Blitz • Rated
Black resigned • White is victorious
Caro-Kann Defense: Hillbilly Attack
1. e4 c6 2. Bc4 b5 3. Bxf7+ Kxf7 ... 44 moves