lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Q4ecvnO2"] [Date "2024.05.25"] [White "levbochenin"] [Black "cad6S_P"] [Result "1-0"] [UTCDate "2024.05.25"] [UTCTime "10:56:26"] [WhiteElo "1275"] [BlackElo "1242"] [WhiteRatingDiff "+30"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "600+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... d5?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxf2 6. Bxf7) 2. exd5 Qxd5 3. Bc4 Qxd2 4. Bxf7 Kxf7 5. Kxd2?! { (-0.22 → -1.01) Inaccuracy. Nxd2 was best. } (5. Nxd2 Bh3 6. gxh3 Nh6 7. Qh5 Rg8 8. Qxh6 gxh6 9. Kf1 Rxg1 10. Kxg1 Kg6) 5... Bg4? { (-1.01 → 0.59) Mistake. Bh3 was best. } (5... Bh3 6. gxh3) 6. Qxg4 g5 7. Qxg5 Bh6?? { (-0.91 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } (7... Nc6 8. Qxg8) 8. Qxe7 Nxe7 9. Ke2 Bxc1 10. Kd2?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Nh3 was best. } (10. Nh3 Bxb2 11. Rd1 Bxa1 12. Rd8 Rxd8 13. Kd1 Rxd1 14. Nc3 Bxc3 15. Ng1 Rxg1) 10... Bxd2 11. Nxd2 Nbc6?? { (0.08 → Mate in 10) Checkmate is now unavoidable. Nd7 was best. } (11... Nd7 12. Ne2) 12. b4 Nxb4 13. Rf1 Nxa2 14. Rc1 Nxc1 15. c4?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Ne2 was best. } (15. Ne2 Nxe2 16. c3 Nxc3 17. Ne4 Nxe4 18. g4 Nxf2 19. Rc1 Nxg4 20. Rxc7 Nxh2) 15... Ne2?? { (Mate in 8 → -2.38) Lost forced checkmate sequence. Nb3 was best. } (15... Nb3 16. Nxb3 c5 17. Nxc5 a5 18. Nxb7 Rab8 19. Nxa5 Rb7 20. Nxb7 Rd8 21. Nxd8) 16. Nxe2 Nd5?? { (-3.87 → 5.48) Blunder. Nc6 was best. } (16... Nc6 17. Nd4 Nxd4 18. f3 Nxf3 19. Nxf3 Rhe8 20. Ng1 Ke6 21. Ne2 Re7 22. c5) 17. cxd5 Ke6?? { (4.03 → Mate in 9) Checkmate is now unavoidable. Ke7 was best. } (17... Ke7 18. Nf4) 18. dxe6 h5 19. g4 hxg4 20. Nf3?? { (Mate in 6 → 5.37) Lost forced checkmate sequence. Rd1 was best. } (20. Rd1 Rxh2 21. Nc3 Rxf2 22. Ne2 Rxe2 23. Ne4 Rxe4 24. Ra1 Rxe6 25. Rxa7 Rxa7#) 20... Rxh2 21. Rxh2 gxf3 22. Rh1?? { (5.12 → 1.90) Blunder. Nf4 was best. } (22. Nf4 Rd8) 22... fxe2 23. Rf1?? { (2.59 → Mate in 11) Checkmate is now unavoidable. f4 was best. } (23. f4) 23... exf1=N 24. e7 Rd8?? { (Mate in 10 → Mate in 14) Lost forced checkmate sequence. Re8 was best. } (24... Re8 25. f3 Rxe7 26. f4 Nd2 27. f5 Nc4 28. f6 b6 29. fxe7 Ne5 30. e8=K) 25. exd8=K?? { (Mate in 14 → Mate in 4) Lost forced checkmate sequence. exd8=R was best. } (25. exd8=R Ng3 26. fxg3 a5 27. g4 c5 28. g5 c4 29. g6 c3 30. g7 c2) 25... Ne3 26. Kxc7 b6 27. Kxb6 axb6 28. fxe3 b5 29. e4 b4 30. e5 b3 31. e6 b2 32. e7 b1=Q 33. e8=K Qa1 34. Kd7 Qb1 35. Kd6 Qb2?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Qf1 was best. } (35... Qf1 36. Kc7 Qe2 37. Kb8 Qd3 38. Ka8 Qc4 39. Ka7 Qa6 40. Kxa6#) 36. Ke5 Qxe5# { Game ends by variant rule. } 1-0