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The shortest chess game in history

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The shortest chess game in history

World's Shortest Chess Game: A Four-Move game

In the world of chess, games can last anywhere from a few minutes to several hours. However, in 1924, an astonishingly short game between two grandmasters unfolded in just four moves. This game, played between Lazard and Gibaud in a chess café in Paris, has gone down in history as the world’s shortest chess game ever registered at a grandmaster level.
Let’s break down how this legendary game happened and what led to such a quick victory.

https://youtu.be/G5rACeJnC2g


The Game Overview

1. d4 Nf6
The game starts with a common opening: White, Gibaud, plays 1. d4, controlling the center. Black, Lazard, responds with 1... Nf6, part of the Indian Defense, preparing to contest White’s control of the center without directly occupying it.
2. Nd2 e5?!
Instead of following up with standard development moves like Nf3 or c4, White plays 2. Nd2. This passive move blocks in the bishop and queen, and doesn’t contribute to central control.
Black takes advantage by playing 2... e5?!, a bold gambit known as the Lazard Gambit. While it’s not the most accurate response—d5 would have been better—it opens up a tactical opportunity for Black. White accepts the pawn, and this sets the trap.
3. dxe5
White takes the pawn on e5, seemingly gaining a material advantage. At this point, Gibaud likely believed he had gained the upper hand. However, Black’s setup reveals a clever trick.
4. h3??
White's next move is 4. h3??, a critical mistake. Gibaud was likely trying to push Black's knight off of the g4 square. But this move opens the door for a devastating tactic. The correct move here would have been e4, strengthening the center and preventing Black’s next devastating move.
4... Ne3
Black strikes with 4... Ne3, and suddenly, White is lost. The knight not only attacks the queen, but also creates a fork with the rook. White is completely paralyzed and has no way out of this mess. At this point, White resigned, as there was no way to stop the incoming loss of material.


Why Did This Game End So Quickly?

The game ended in only four moves due to a combination of passive play and a major blunder by White. While h3 seemed like a reasonable move to chase Black’s knight away, it allowed Black to exploit White’s lack of development and weak defense.
Lazard’s Ne3 was a crushing move, taking advantage of White’s undeveloped queenside and unprotected pieces. Gibaud had no way to defend against the fork and was forced to resign.
This game highlights how quickly things can go wrong in chess, even at the grandmaster level, and serves as a reminder to always be cautious with early pawn moves and piece development.

https://lichess.org/study/nB1qrDEf/kqrI8CxL