lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/9nP3lvIo"] [Date "2022.10.19"] [White "E-Mi"] [Black "vincele"] [Result "1-0"] [UTCDate "2022.10.19"] [UTCTime "11:37:22"] [WhiteElo "1482"] [BlackElo "1902"] [WhiteRatingDiff "+48"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.25) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 b5 3. Bxb5 Bb7?? { (-4.28 → 8.25) Blunder. e6 was best. } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=B) 4. Bxd7 Bxg2?! { (10.25 → Mate in 18) Checkmate is now unavoidable. Qxd7 was best. } (4... Qxd7 5. Na3 Qxf5 6. Qh5 Qxh5 7. Nh3 Bxg2 8. Nc4 Qxh3 9. f3 Bxh1 10. d4 Qxh2 11. Bd2) 5. Bxe8 Bxh1 6. Qf3?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. f6 was best. } (6. f6 exf6 7. Bg6 hxg6 8. Qh5 Rxh5 9. h4 Rxh4 10. Nh3 Rxh3) 6... Qxe8?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Bxf3 was best. } (6... Bxf3 7. Nxf3 Qxd2 8. Nfxd2 Nc6 9. Bxc6 Nf6 10. Bxa8 Nd5 11. Bxd5 Rg8 12. Bxg8 c5 13. Bxh7) 7. Qxa8 Bxa8 8. Nf3 Bxf3 9. Ke2?? { (Mate in 9 → -6.14) Lost forced checkmate sequence. Kd1 was best. } (9. Kd1 Bxd1 10. Nc3 Bxc2 11. d3 Bxd3 12. h4 Bxf5 13. Bh6 Nxh6 14. Nb5 Qxb5 15. f4 Qxb2) 9... Bxe2 10. c4?? { (-6.18 → Mate in 13) Checkmate is now unavoidable. c3 was best. } (10. c3 Bf3) 10... Bxc4 11. d3 Bxa2 12. Rxa2 Na6 13. Rxa6 h5 14. Rxa7 g5?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rh7 was best. } (14... Rh7 15. Rxc7 Qd7 16. Rxd7 g6 17. fxg6 h4 18. gxh7 h3 19. hxg8=B Bg7 20. Rxe7 Bxb2 21. Bxb2#) 15. fxg6 Qxg6 16. Rxc7 Qxd3 17. Rxe7 Qxb1 18. b4 Nxe7 19. h3?? { (Mate in 3 → Mate in 24) Lost forced checkmate sequence. Be3 was best. } (19. Be3 Qxb4 20. Bb6 Qxb6 21. h4 Qxf2#) 19... Qxc1 20. f4 Qxf4 21. h4 Qxh4 22. b5 Qc4?? { (-4.04 → -1.78) Blunder. Qe1 was best. } (22... Qe1 23. b6) 23. b6 h4 24. b7 h3?? { (-2.12 → Mate in 4) Checkmate is now unavoidable. Qd5 was best. } (24... Qd5) 25. b8=R?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. b8=B was best. } (25. b8=B Qc7 26. Bxc7 Rh7 27. Bf4 Nd5 28. Bh6 Bxh6#) 25... Qb3?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Bh6 was best. } (25... Bh6 26. Rxh8 Be3 27. Rxh3 Qd5 28. Rxe3 Qe5 29. Rxe5 Nd5 30. Rxd5#) 26. Rxf8 Rxf8# { Game ends by variant rule. } 1-0