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[Event "rated King of the Hill game"] [Site "https://lichess.org/9inu3fTm"] [Date "2024.01.09"] [White "yz"] [Black "ArseniyMu"] [Result "1-0"] [GameId "9inu3fTm"] [UTCDate "2024.01.09"] [UTCTime "15:59:12"] [WhiteElo "1381"] [BlackElo "1351"] [WhiteRatingDiff "+36"] [BlackRatingDiff "-28"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "D00"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.69] } 1... d5 { [%eval 0.77] } { D00 Queen's Pawn Game } 2. Kd2?? { (0.77 → -1.82) Blunder. c4 was best. } { [%eval -1.82] } (2. c4 Nf6 3. Nc3 e6 4. Bf4 c5 5. e3 cxd4 6. exd4 Bb4) 2... e5 { [%eval -1.45] } 3. Ke3?? { (-1.45 → -5.16) Blunder. dxe5 was best. } { [%eval -5.16] } (3. dxe5 Nc6) 3... Bf5 { [%eval -4.71] } 4. dxe5 { [%eval -5.46] } 4... d4+? { (-5.46 → -2.89) Mistake. Nc6 was best. } { [%eval -2.89] } (4... Nc6 5. f4 Nh6 6. Kd2 Ng4 7. e3 Bc5 8. Ke1 Bxe3 9. Bd3 Nf2 10. Bxf5 Nxd1 11. Kxd1) 5. Kf4?? { (-2.89 → Mate in 2) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-2] } (5. Qxd4 Nc6) 5... Ke7?? { (Mate in 2 → -1.82) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -1.82] } (5... Qh4+ 6. Kxf5 Ne7#) 6. Kxf5 { [%eval -3.36] } 6... Qd5 { [%eval -2.85] } 7. e4 { [%eval -2.17] } 7... Qd7+?? { (-2.17 → 3.83) Blunder. Nh6+ was best. } { [%eval 3.83] } (7... Nh6+ 8. Bxh6) 8. Kf4 { [%eval 4.5] } 8... Nh6? { (4.50 → 8.25) Mistake. Nc6 was best. } { [%eval 8.25] } (8... Nc6 9. Bb5) 9. e6?? { (8.25 → -4.95) Blunder. Bc4 was best. } { [%eval -4.95] } (9. Bc4 g5+) 9... Qxe6 { [%eval -4.37] } 10. e5?? { (-4.37 → Mate in 4) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-4] } (10. Qxd4) 10... Qf5+ { [%eval #-3] } 11. Kg3 { [%eval #-3] } 11... Qxe5+?? { (Mate in 3 → -1.84) Lost forced checkmate sequence. Ke6 was best. } { [%eval -1.84] } (11... Ke6 12. Qxd4 Qg4+ 13. Qxg4+ Kxe5#) 12. Kf3?? { (-1.84 → Mate in 3) Checkmate is now unavoidable. f4 was best. } { [%eval #-3] } (12. f4 Kd6 13. c4 g5 14. Kf3 Nc6 15. Nc3 Re8 16. g3 Nf5 17. Bh3 h5 18. Bxf5 Qxf5) 12... Qf5+?! { (Mate in 3 → -20.04) Lost forced checkmate sequence. Kd6 was best. } { [%eval -20.04] } (12... Kd6 13. c4 Qe3+ 14. fxe3 Ke5#) 13. Ke2?! { (-20.04 → Mate in 4) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-4] } (13. Bf4 Qd5+) 13... Qe4+ { [%eval #-4] } 14. Kd2 { [%eval #-4] } 14... Ke6 { [%eval #-3] } 15. Qh5 { [%eval #-3] } 15... g6?! { (Mate in 3 → -23.69) Lost forced checkmate sequence. Nf5 was best. } { [%eval -23.69] } (15... Nf5 16. Qxf5+ Qxf5 17. Kd1 Kd5#) 16. Qg5?! { (-23.69 → Mate in 3) Checkmate is now unavoidable. Bc4+ was best. } { [%eval #-3] } (16. Bc4+ Kf6 17. Kd1 gxh5 18. f4 Qxg2 19. c3 Ng4 20. cxd4 Qxh1 21. Kc2 Qxg1 22. d5 Qd4) 16... f6?? { (Mate in 3 → -0.07) Lost forced checkmate sequence. Nf5 was best. } { [%eval -0.07] } (16... Nf5 17. Qxf5+ Qxf5 18. Ne2 Kd5#) 17. Qb5?? { (-0.07 → Mate in 3) Checkmate is now unavoidable. Bc4+ was best. } { [%eval #-3] } (17. Bc4+ Kd7) 17... c6?! { (Mate in 3 → -24.32) Lost forced checkmate sequence. c5 was best. } { [%eval -24.32] } (17... c5 18. Qxc5 Bxc5 19. c4 Ke5#) 18. Qa5?! { (-24.32 → Mate in 3) Checkmate is now unavoidable. Bc4+ was best. } { [%eval #-3] } (18. Bc4+ Qd5) 18... b6?! { (Mate in 3 → -17.84) Lost forced checkmate sequence. c5 was best. } { [%eval -17.84] } (18... c5 19. Qxc5 Bxc5 20. c4 Ke5#) 19. Bc4+ { [%eval -17.93] } 19... Kd6 { [%eval -16.86] } 20. Nf3 { [%eval -17.56] } 20... bxa5 { [%eval -16.5] } 21. Re1 { [%eval -13.8] } 21... Qf4+?? { (-13.80 → 47.47) Blunder. Qd5 was best. } { [%eval 47.47] } (21... Qd5) 22. Kd3 { [%eval 43.26] } 22... Qf5+?! { (43.26 → Mate in 1) Checkmate is now unavoidable. Qg4 was best. } { [%eval #1] } (22... Qg4 23. h3) 23. Kxd4# { Game ends by variant rule. } 1-0