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[Event "rated Antichess game"] [Site "https://lichess.org/9etXGgGC"] [Date "2025.08.08"] [White "VenusaurBeedrill"] [Black "zapabustos"] [Result "1-0"] [GameId "9etXGgGC"] [UTCDate "2025.08.08"] [UTCTime "16:58:28"] [WhiteElo "1588"] [BlackElo "1563"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... Rxa6?? { (6.46 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qg4 g6 4. Qxd7 Kxd7 5. Nc3 c6 6. b3 Bh6 7. Nge2) 3. Na3?? { (Mate in 16 → -0.68) Lost forced checkmate sequence. Qf3 was best. } { [%eval -0.68] } (3. Qf3 Rxa2 4. Rxa2 b5 5. Qxf7 Kxf7 6. Ra6 Nxa6 7. b4 Nxb4) 3... Rxa3 { [%eval -0.46] } 4. bxa3 { [%eval -0.43] } 4... Na6 { [%eval -0.62] } 5. a4 { [%eval -0.91] } 5... b5?! { (-0.91 → -0.15) Inaccuracy. e6 was best. } { [%eval -0.15] } (5... e6 6. Qf3) 6. axb5 { [%eval -0.07] } 6... Nb4?? { (-0.07 → 2.14) Blunder. Nb8 was best. } { [%eval 2.14] } (6... Nb8 7. Qg4) 7. b6? { (2.14 → 0.73) Mistake. Ne2 was best. } { [%eval 0.73] } (7. Ne2 Nxa2) 7... cxb6 { [%eval 1.07] } 8. Qg4?? { (1.07 → -1.53) Blunder. a3 was best. } { [%eval -1.53] } (8. a3 Nxc2 9. Qxc2 Qc7 10. Qxc7 g6 11. Qxc8 Nf6 12. Qxd7 Kxd7 13. e4 Nxe4) 8... Nxa2 { [%eval -1.31] } 9. Rxa2 { [%eval -1.17] } 9... Ba6 { [%eval -1.55] } 10. Qxd7?? { (-1.55 → Mate in 10) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #-10] } (10. Rxa6) 10... Qxd7?? { (Mate in 10 → -0.68) Lost forced checkmate sequence. Kxd7 was best. } { [%eval -0.68] } (10... Kxd7 11. Rxa6 Qe8 12. Rxb6 Qb8 13. Rxb8 e5 14. Rxf8 Ne7 15. Rxf7 Nc6 16. Rxd7) 11. Rxa6 { [%eval -0.82] } 11... Qxd2 { [%eval -0.3] } 12. Rxb6 { [%eval -0.76] } 12... Qxf2 { [%eval -0.23] } 13. Kxf2 { [%eval 0.07] } 13... Nf6?! { (0.07 → 0.89) Inaccuracy. f6 was best. } { [%eval 0.89] } (13... f6 14. Rxf6 exf6 15. Bb2 Bd6 16. Bxf6 Nxf6 17. g3 Bxg3 18. Kxg3 Ng4 19. Kxg4) 14. Rxf6 { [%eval 0.59] } 14... gxf6?? { (0.59 → 3.69) Blunder. exf6 was best. } { [%eval 3.69] } (14... exf6 15. Ba3) 15. Nh3 { [%eval 3.12] } 15... Kd7 { [%eval 3.19] } 16. Ng5?? { (3.19 → 0.00) Blunder. Kg3 was best. } { [%eval 0.0] } (16. Kg3 Kd6) 16... fxg5 { [%eval -0.61] } 17. Rg1 { [%eval -1.2] } 17... g4?? { (-1.20 → 1.06) Blunder. Ke6 was best. } { [%eval 1.06] } (17... Ke6 18. c4) 18. g3 { [%eval 0.25] } 18... Bh6?? { (0.25 → Mate in 7) Checkmate is now unavoidable. Ke6 was best. } { [%eval #7] } (18... Ke6) 19. e4?? { (Mate in 7 → -1.86) Lost forced checkmate sequence. Bb2 was best. } { [%eval -1.86] } (19. Bb2 Bxe3 20. Bxh8 Bxf2 21. Rf1 Bxg3 22. Rxf7 Bxh2 23. Rxe7 Kxe7 24. Be5 Bxe5) 19... Bxc1 { [%eval -1.46] } 20. Rxc1 { [%eval -2.09] } 20... f5 { [%eval -1.5] } 21. exf5 { [%eval -1.5] } 21... Ke6?? { (-1.50 → Mate in 15) Checkmate is now unavoidable. e5 was best. } { [%eval #15] } (21... e5) 22. fxe6 { [%eval #15] } 22... Rf8 { [%eval #4] } 23. c4 { [%eval #4] } 23... Rxf2 { [%eval #3] } 24. c5 { [%eval #3] } 24... Rxh2 { [%eval #2] } 25. Rc2 { [%eval #2] } 25... Rxc2 { [%eval #1] } 26. c6 { [%eval #1] } 26... Rxc6# { Game ends by variant rule. } 1-0