- Blind mode tutorial
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[Event "Carrera de Reyes Arena"] [Site "https://lichess.org/9W8jIqit"] [Date "2020.06.17"] [White "Senorcito11"] [Black "IanNava"] [Result "1-0"] [GameId "9W8jIqit"] [UTCDate "2020.06.17"] [UTCTime "22:03:06"] [WhiteElo "1382"] [BlackElo "1638"] [WhiteRatingDiff "+40"] [BlackRatingDiff "-33"] [Variant "Racing Kings"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Kg3 { [%eval 0.49] } 1... Ka3?? { (0.49 → 3.64) Blunder. Nxf2 was best. } { [%eval 3.64] } (1... Nxf2 2. Rxf2 Ka3 3. Kf4 Rb6 4. Nxc1 Be4 5. Qh5 Rxc1 6. Rxd2) 2. Kf4 { [%eval 3.36] } 2... Rb5 { [%eval 2.83] } 3. Rg5?? { (2.83 → -1.32) Blunder. Nd4 was best. } { [%eval -1.32] } (3. Nd4 Rb6 4. Nd3 Bb2 5. Rg6 Nxf2 6. Ke5 Bc3 7. Rc6 Nxh1) 3... Ka4?? { (-1.32 → 5.39) Blunder. Nxf2 was best. } { [%eval 5.39] } (3... Nxf2 4. Qc6) 4. Rxb5?? { (5.39 → 1.48) Blunder. Bd4 was best. } { [%eval 1.48] } (4. Bd4) 4... Kxb5 { [%eval 2.12] } 5. Kg5?? { (2.12 → -7.16) Blunder. Bd4 was best. } { [%eval -7.16] } (5. Bd4) 5... Ka6 { [%eval -6.58] } 6. Kh6 { [%eval -11.33] } 6... Rb7?? { (-11.33 → -2.97) Blunder. Nxf2 was best. } { [%eval -2.97] } (6... Nxf2 7. Rg7 Be4 8. Qxe4 Nxe4 9. Bh3 Rb8 10. Be6 Ng5 11. Kxg5 Rb7 12. Nf3 Ka7 13. Rg8) 7. Rg8?? { (-2.97 → -12.25) Blunder. Nxc2 was best. } { [%eval -12.25] } (7. Nxc2 Nxf2) 7... Qa5?? { (-12.25 → 0.00) Blunder. Bh7 was best. } { [%eval 0.0] } (7... Bh7 8. Bd4 Bxg8 9. Bg1 Bb2 10. Bg2 Nc4 11. Qh4 Nde3 12. Qd8 Bh7 13. Qe8 Nxg2 14. Nxg2) 8. Bg2?? { (0.00 → -8.84) Blunder. Bd4 was best. } { [%eval -8.84] } (8. Bd4 Bf5 9. Rg7 Rc7 10. Bh3 Bb2 11. Bxf5 Bxd4 12. Kh7 Ka7 13. Kg8 Kb8) 8... Qc7?? { (-8.84 → 1.79) Blunder. Nxf2 was best. } { [%eval 1.79] } (8... Nxf2 9. Qg1) 9. Rg7?? { (1.79 → Mate in 9) Checkmate is now unavoidable. Bg1 was best. } { [%eval #-9] } (9. Bg1) 9... Nxf2 { [%eval -34.65] } 10. Qh5?! { (-34.65 → Mate in 5) Checkmate is now unavoidable. Rg8 was best. } { [%eval #-5] } (10. Rg8 Ka7) 10... Ka7 { [%eval #-4] } 11. Rg8 { [%eval #-4] } 11... Rb8 { [%eval #-4] } 12. Nd4 { [%eval #-4] } 12... Be4 { [%eval #-3] } 13. Ne6 { [%eval #-1] } 13... Bxg2 { [%eval #-4] } 14. Nxc7 { [%eval #-4] } 14... Kb7?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rxg8 was best. } { [%eval 0.0] } (14... Rxg8 15. Qb5 Bb7 16. Qe8 Rxe8 17. Nd5 Ka8#) 15. Qa5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kg7 was best. } { [%eval #-2] } (15. Kg7 Rc8 16. Kh8 Kb8) 15... Ne4?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rxg8 was best. } { [%eval 0.0] } (15... Rxg8 16. Kh7 Kb8#) 16. Kh7?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Kg7 was best. } { [%eval #-6] } (16. Kg7 Rc8 17. Kh8 Kb8) 16... Bb2 { [%eval #-5] } 17. Nd3 { [%eval #-2] } 17... Bd4?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rc8 was best. } { [%eval 0.0] } (17... Rc8 18. Rxc8 Kxc8#) 18. Ne5 { [%eval 0.0] } 18... Bxe5 { [%eval 0.0] } 19. Qxe5 { [%eval 0.0] } 19... Nc5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #1] } (19... Rxg8 20. Kxg8 Kb8) 20. Kh8# { Game ends by variant rule. } 1-0