- Blind mode tutorial
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[Event "rated King of the Hill game"] [Site "https://lichess.org/99VoO49p"] [Date "2025.03.22"] [White "resha_sadurangam29"] [Black "LolaLAA"] [Result "1-0"] [GameId "99VoO49p"] [UTCDate "2025.03.22"] [UTCTime "15:55:21"] [WhiteElo "1278"] [BlackElo "1251"] [WhiteRatingDiff "+133"] [BlackRatingDiff "-6"] [Variant "King of the Hill"] [TimeControl "180+1"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.11] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.3] } 2. Ke2?? { (0.30 → -1.96) Blunder. d4 was best. } { [%eval -1.96] } (2. d4 e4 3. c4 d5 4. Bd2 c6 5. Nc3 Nf6 6. f3 g6) 2... Ke7?? { (-1.96 → 0.17) Blunder. d5 was best. } { [%eval 0.17] } (2... d5 3. d4 Nc6 4. Ke1 Nf6 5. a3 g6 6. c3 Bg7 7. Nd2) 3. Kd3?? { (0.17 → -4.54) Blunder. d4 was best. } { [%eval -4.54] } (3. d4 e4 4. d5 f5 5. Nc3 g6 6. f3 Bg7 7. fxe4 Bxc3) 3... d5?! { (-4.54 → -3.15) Inaccuracy. Nf6 was best. } { [%eval -3.15] } (3... Nf6 4. Ke2 Ke6 5. Nc3 Bb4 6. g3 Bxc3 7. dxc3 d5 8. f3 e4 9. f4) 4. e4?? { (-3.15 → -9.15) Blunder. Ke2 was best. } { [%eval -9.15] } (4. Ke2) 4... Ke6?! { (-9.15 → -6.31) Inaccuracy. Nf6 was best. } { [%eval -6.31] } (4... Nf6) 5. Qg4+ { [%eval -7.91] } 5... f5?! { (-7.91 → -4.92) Inaccuracy. Kd6 was best. } { [%eval -4.92] } (5... Kd6) 6. Qxf5+? { (-4.92 → -9.52) Mistake. exf5+ was best. } { [%eval -9.52] } (6. exf5+ Kd6) 6... Kd6 { [%eval -9.01] } 7. Qf3 { [%eval -14.72] } 7... Kc5?? { (-14.72 → 0.83) Blunder. Nf6 was best. } { [%eval 0.83] } (7... Nf6 8. Ke3) 8. b3?? { (0.83 → -6.00) Blunder. b4+ was best. } { [%eval -6.0] } (8. b4+ Kd6 9. Nc3 d4 10. Qf7 dxc3 11. Qd5+ Ke7 12. Qxd8+ Kxd8 13. f4 c5) 8... d4?? { (-6.00 → 5.75) Blunder. Nf6 was best. } { [%eval 5.75] } (8... Nf6) 9. Ba3+ { [%eval 4.56] } 9... Kc6? { (4.56 → 7.76) Mistake. Kb6 was best. } { [%eval 7.76] } (9... Kb6 10. Qxf8) 10. b4?? { (7.76 → -2.78) Blunder. Qxf8 was best. } { [%eval -2.78] } (10. Qxf8) 10... Kd7?? { (-2.78 → 16.34) Blunder. b5 was best. } { [%eval 16.34] } (10... b5 11. Ke2) 11. Qf7+ { [%eval 14.14] } 11... Qe7 { [%eval 30.15] } 12. Qd5+ { [%eval 18.12] } 12... Qd6 { [%eval 29.85] } 13. Qxd6+?? { (29.85 → 3.92) Blunder. Nf3 was best. } { [%eval 3.92] } (13. Nf3) 13... Kxd6 { [%eval 4.37] } 14. Kc4?? { (4.37 → -2.38) Blunder. Nf3 was best. } { [%eval -2.38] } (14. Nf3 c6) 14... Bf5?? { (-2.38 → Mate in 4) Checkmate is now unavoidable. b5+ was best. } { [%eval #4] } (14... b5+ 15. Kb3 Be6+ 16. Kb2 Nf6 17. f3 Kc6 18. Nh3 a5 19. c3 Nbd7 20. Be2) 15. b5+ { [%eval #3] } 15... Ke6 { [%eval #2] } 16. d3?? { (Mate in 2 → -0.71) Lost forced checkmate sequence. exf5+ was best. } { [%eval -0.71] } (16. exf5+ Kf6 17. Kd5#) 16... Nc6?? { (-0.71 → Mate in 2) Checkmate is now unavoidable. Bxa3 was best. } { [%eval #2] } (16... Bxa3) 17. Nf3?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. exf5+ was best. } { [%eval #-1] } (17. exf5+ Kxf5 18. Kd5#) 17... Bc5?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Na5# was best. } { [%eval #3] } (17... Na5#) 18. Ng5+ { [%eval #2] } 18... Kd6 { [%eval #2] } 19. Bxc5+ { [%eval #1] } 19... Kd7 { [%eval #1] } 20. Kd5# { Game ends by variant rule. } 1-0