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[Event "AIS Antichess Arena"] [Site "https://lichess.org/99Rv48JJ"] [Date "2024.01.28"] [White "Istemur"] [Black "Jora2015"] [Result "1-0"] [UTCDate "2024.01.28"] [UTCTime "16:29:20"] [WhiteElo "1384"] [BlackElo "1336"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "240+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... f5?? { (Mate in 15 → -0.12) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exf5 g6?? { (0.04 → Mate in 17) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 hxg6 4. Qh5 gxh5 5. g4?? { (Mate in 20 → 2.23) Lost forced checkmate sequence. Ba6 was best. } (5. Ba6 bxa6 6. Na3 Bh6 7. Kd1 Bxd2 8. Kxd2 Nf6 9. g4 hxg4 10. Nf3 Rxh2 11. Rxh2 gxf3) 5... hxg4 6. Nf3 gxf3 7. Bg2?? { (2.53 → 0.40) Blunder. Ba6 was best. } (7. Ba6 bxa6 8. d3 Rxh2 9. Rxh2 c6 10. Na3 Bh6 11. Rxh6 Nxh6 12. Bxh6 Qb6 13. Kd2 Qxb2) 7... Rxh2 8. Bxf3 Rxf2 9. Kxf2?? { (0.13 → Mate in 11) Checkmate is now unavoidable. Bxb7 was best. } (9. Bxb7 Bxb7) 9... e5?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. b5 was best. } (9... b5 10. Bxa8 Bb7 11. Bxb7 Na6 12. Bxa6 Nf6 13. Bxb5 Bh6 14. Rxh6 Nh5 15. Rxh5 c5 16. Bxd7) 10. Bxb7 Bxb7 11. Kf3 Bxf3 12. b3 Bxh1 13. Ba3?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. d4 was best. } (13. d4 exd4 14. Bg5 Qxg5 15. Nd2 Qxd2 16. Rxh1 Qxc2 17. b4 Qxa2 18. Rh8 Bxb4 19. Rxg8 Qxg8#) 13... Bxa3 14. Nxa3 e4 15. Rxh1 Qh4 16. Rxh4 Nh6 17. Rxh6 e3 18. dxe3 Nc6?? { (Mate in 6 → -2.56) Lost forced checkmate sequence. Na6 was best. } (18... Na6 19. Rxa6 Rd8 20. Rxa7 Ke7 21. Rxc7 d5 22. Rxe7 Rd7 23. Rxd7 d4 24. Rxd4#) 19. Rxc6 dxc6 20. Nb5?? { (-2.94 → Mate in 16) Checkmate is now unavoidable. e4 was best. } (20. e4 c5) 20... cxb5 21. c4 bxc4 22. bxc4 Rd8 23. c5 Rd6 24. cxd6 cxd6 25. a4 a5 26. e4 Kf7?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. d5 was best. } (26... d5 27. exd5 Kf7 28. d6 Ke7 29. dxe7#) 27. e5 dxe5# { Game ends by variant rule. } 1-0