FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/92KJER3T"]
[Date "2024.07.20"]
[White "kolja28"]
[Black "ASHI_4"]
[Result "0-1"]
[GameId "92KJER3T"]
[UTCDate "2024.07.20"]
[UTCTime "13:14:18"]
[WhiteElo "1417"]
[BlackElo "1578"]
[WhiteRatingDiff "-76"]
[BlackRatingDiff "+3"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.25] } 1... e6 { [%eval -1.61] } 2. Nc3?? { (-1.61 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-15] } (2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb1 Qxh2 5. Rxh2 b6 6. Rxh7 Rxh7) 2... Ba3 { [%eval #-15] } 3. Bxa3 { [%eval #-14] } 3... Qe7?? { (Mate in 14 → 1.15) Lost forced checkmate sequence. b5 was best. } { [%eval 1.15] } (3... b5 4. Nxb5 c5 5. Nxa7 Rxa7 6. Bxc5 Rxa2 7. Rxa2 Qa5 8. Rxa5) 4. Bxe7 { [%eval 0.72] } 4... Kxe7?! { (0.72 → 1.59) Inaccuracy. Nxe7 was best. } { [%eval 1.59] } (4... Nxe7 5. e3) 5. Nb5?? { (1.59 → Mate in 14) Checkmate is now unavoidable. e3 was best. } { [%eval #-14] } (5. e3 b6) 5... a5 { [%eval #-13] } 6. Nxc7 { [%eval #-12] } 6... e5 { [%eval #-12] } 7. Nxa8 { [%eval #-12] } 7... Nf6?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. a4 was best. } { [%eval #14] } (7... a4 8. bxa4 b6 9. Nxb6 d6 10. Nxc8 Ke8 11. Nxd6 f5 12. Nxf5 Na6 13. Nxg7) 8. b4 { [%eval #14] } 8... axb4 { [%eval #13] } 9. f4?? { (Mate in 13 → -4.39) Lost forced checkmate sequence. g4 was best. } { [%eval -4.39] } (9. g4 Nxg4 10. Qb1 Nxh2 11. Qxb4 Nxf1 12. Rxh7 Rxh7 13. Qxb7 Nxd2 14. Kxd2 Bxb7) 9... exf4 { [%eval -3.34] } 10. e3?? { (-3.34 → Mate in 12) Checkmate is now unavoidable. Nb6 was best. } { [%eval #-12] } (10. Nb6 Ke8) 10... fxe3 { [%eval #-12] } 11. dxe3 { [%eval #-11] } 11... Nd5 { [%eval #-11] } 12. Qxd5 { [%eval #-10] } 12... b6?? { (Mate in 10 → 0.21) Lost forced checkmate sequence. b3 was best. } { [%eval 0.21] } (12... b3 13. axb3 b5 14. Bxb5 Bb7 15. Qxb7 Kf8 16. Bxd7 Nxd7 17. Qxd7 Ke7 18. Qxe7) 13. Nxb6 { [%eval -0.37] } 13... Bb7?? { (-0.37 → Mate in 12) Checkmate is now unavoidable. b3 was best. } { [%eval #12] } (13... b3 14. axb3) 14. Qxf7 { [%eval #12] } 14... Bxg2 { [%eval #11] } 15. Qxg7?? { (Mate in 11 → 0.23) Lost forced checkmate sequence. Bxg2 was best. } { [%eval 0.23] } (15. Bxg2 Kxf7 16. Nxd7 Nxd7 17. c4 bxc3 18. Ba8 Rxa8 19. Rd1 Rxa2 20. Rxd7 Rxh2) 15... Bxf1 { [%eval 0.45] } 16. Qxh7?! { (0.45 → -0.29) Inaccuracy. Nxd7 was best. } { [%eval -0.29] } (16. Nxd7) 16... Rxh7 { [%eval -0.32] } 17. Nxd7 { [%eval -0.3] } 17... Nxd7?! { (-0.30 → 0.52) Inaccuracy. Kxd7 was best. } { [%eval 0.52] } (17... Kxd7 18. Kxf1 Rxh2 19. Rxh2 b3 20. cxb3 Kc6 21. Ne2 Nd7 22. Kf2 Nf8 23. Rh7) 18. Kxf1 { [%eval -0.07] } 18... Rxh2 { [%eval 0.24] } 19. Rxh2 { [%eval 0.3] } 19... b3 { [%eval 0.75] } 20. cxb3?? { (0.75 → -1.80) Blunder. axb3 was best. } { [%eval -1.8] } (20. axb3 Kd6 21. e4 Nb6 22. Ra8 Nxa8 23. e5 Kxe5 24. b4 Nb6 25. b5 Kd6) 20... Nc5?? { (-1.80 → 1.84) Blunder. Kd6 was best. } { [%eval 1.84] } (20... Kd6) 21. a3 { [%eval 1.04] } 21... Nxb3 { [%eval 1.14] } 22. Rd2? { (1.14 → 0.00) Mistake. a4 was best. } { [%eval 0.0] } (22. a4) 22... Nxd2?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Nxa1 was best. } { [%eval #5] } (22... Nxa1 23. Rc2) 23. Ra2 { [%eval #5] } 23... Nxf1 { [%eval #4] } 24. Rc2 { [%eval #4] } 24... Nxe3 { [%eval #3] } 25. Nf3 { [%eval #3] } 25... Nxc2 { [%eval #2] } 26. Nd4?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-4] } (26. Nd2 Nxa3 27. Nb1 Nxb1#) 26... Nxd4 { [%eval #-4] } 27. a4 { [%eval #-3] } 27... Nb5 { [%eval #-3] } 28. axb5 { [%eval #-2] } 28... Kd8 { [%eval #-2] } 29. b6 { [%eval #-1] } 29... Kc7 { [%eval #-1] } 30. bxc7# { Game ends by variant rule. } 0-1