- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/91HiNg7A"] [Date "2023.12.08"] [White "PiliFchess"] [Black "Julia444"] [Result "0-1"] [GameId "91HiNg7A"] [UTCDate "2023.12.08"] [UTCTime "23:57:13"] [WhiteElo "1436"] [BlackElo "1543"] [WhiteRatingDiff "-21"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -6.42) Blunder. e3 was best. } { [%eval -6.42] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g5?? { (-6.42 → 0.08) Blunder. e5 was best. } { [%eval 0.08] } (1... e5 2. Nxe5 Ba3 3. Nxf7 Kxf7 4. Nxa3 Ke6 5. Nb1 Ne7 6. Na3) 2. Nxg5 { [%eval -0.01] } 2... f6?? { (-0.01 → 6.09) Blunder. Bg7 was best. } { [%eval 6.09] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7 { [%eval 0.81] } 3... Rxh7 { [%eval 10.62] } 4. d3?? { (10.62 → 0.45) Blunder. f4 was best. } { [%eval 0.45] } (4. f4 Rxh2 5. Rxh2 f5 6. e4 fxe4 7. Rh6 Nxh6 8. Ba6 bxa6) 4... Rxh2 { [%eval 0.53] } 5. Rxh2 { [%eval 0.37] } 5... Bh6 { [%eval 0.76] } 6. Rxh6 { [%eval 0.62] } 6... Nxh6 { [%eval 0.91] } 7. Bxh6 { [%eval 0.98] } 7... Kf8?! { (0.98 → 1.94) Inaccuracy. f5 was best. } { [%eval 1.94] } (7... f5 8. Bf8) 8. Bxf8 { [%eval 1.54] } 8... Qxf8 { [%eval 1.58] } 9. Nc3?? { (1.58 → Mate in 9) Checkmate is now unavoidable. g4 was best. } { [%eval #-9] } (9. g4 Na6 10. Kd2 f5 11. gxf5 Qxf5 12. Qc1 Qxf2 13. b3 Qxf1 14. Qxf1 d6 15. b4 Nxb4) 9... b5 { [%eval #-9] } 10. Nxb5 { [%eval #-8] } 10... a6 { [%eval #-9] } 11. Nxc7 { [%eval #-8] } 11... a5?? { (Mate in 8 → 0.44) Lost forced checkmate sequence. Qg8 was best. } { [%eval 0.44] } (11... Qg8 12. Nxa6 Qxg2 13. Nxb8 Qxf2 14. Kxf2 Rxa2 15. Rxa2 Bb7 16. Nxd7 Be4 17. Nxf6 exf6 18. dxe4) 12. Nxa8 { [%eval 1.04] } 12... Ba6?? { (1.04 → Mate in 11) Checkmate is now unavoidable. Nc6 was best. } { [%eval #11] } (12... Nc6 13. a3) 13. e4?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. b4 was best. } { [%eval #-7] } (13. b4 Bxd3 14. Qxd3 axb4 15. Qxd7 Nxd7 16. e3 Qxa8 17. Ba6 Qxg2 18. f4 Qxc2 19. Rc1 Qxc1) 13... Bxd3 { [%eval #-7] } 14. cxd3 { [%eval #-6] } 14... Nc6?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. d5 was best. } { [%eval #10] } (14... d5 15. exd5 a4 16. Qxa4 Nd7 17. Qxd7 Qxa8 18. Qxe7 Qxd5 19. Qxf6 Qxa2 20. Rxa2#) 15. d4?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Qf3 was best. } { [%eval #-7] } (15. Qf3 Qxa8 16. Qxf6 exf6 17. d4 Nxd4 18. g4 Qxe4 19. Kd2 Qxg4 20. Bh3 Qxh3 21. Rh1 Qxh1) 15... Nxd4 { [%eval #-7] } 16. Qxd4 { [%eval #-6] } 16... Qxa8 { [%eval #-6] } 17. Qxd7 { [%eval #-5] } 17... Qxe4 { [%eval #-5] } 18. Qxe7 { [%eval #-4] } 18... Qxg2 { [%eval #-4] } 19. Bxg2 { [%eval #-2] } 19... a4 { [%eval #-2] } 20. Qxf6 { [%eval #-1] } 20... a3 { [%eval #-1] } 21. bxa3# { Game ends by variant rule. } 0-1