lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Daily Antichess Arena"] [Site "https://lichess.org/8tQtsCVf"] [Date "2020.05.19"] [White "BMercier"] [Black "TheodoreS"] [Result "0-1"] [UTCDate "2020.05.19"] [UTCTime "22:36:59"] [WhiteElo "1419"] [BlackElo "1346"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+24"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Bb7?? { (1.09 → 4.99) Blunder. e6 was best. } (2... e6) 3. Bxd7 Bxg2 4. Bxe8 Bxh1 5. Bxf7 Qxd2 6. Kxd2 Bf3? { (4.18 → 7.09) Mistake. Bd5 was best. } (6... Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Rh8 11. c4 h5 12. c5 Ra6 13. c6) 7. Bxg8 Rxg8 8. Nxf3?? { (6.54 → Mate in 9) Checkmate is now unavoidable. Qxf3 was best. } (8. Qxf3) 8... e5 9. Nxe5 Nc6 10. Nxc6 Rb8 11. Nxb8 Ba3?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. h5 was best. } (11... h5 12. Qxh5 c6 13. Nxc6 Ba3 14. Nxa3 g5 15. Nxa7 Rc8 16. Qxg5 Rxc2 17. Kxc2#) 12. bxa3? { (Mate in 11 → 9.15) Lost forced checkmate sequence. Nxa3 was best. } (12. Nxa3 Rxb8 13. Nb5 Rxb5 14. b4 Rxb4 15. e4 Rxe4 16. f4 Rxf4 17. h4 Rxh4 18. Qh1 Rxh1) 12... Rxb8 13. Qe2?? { (10.40 → Mate in 5) Checkmate is now unavoidable. Ke2 was best. } (13. Ke2 Rxb1) 13... Rxb1 14. Rxb1 a6?? { (Mate in 4 → 5.52) Lost forced checkmate sequence. h5 was best. } (14... h5 15. Qxh5 g5 16. Qxg5 a5 17. Qxa5 c5 18. Qxc5#) 15. Qxa6 c6 16. Qxc6 h6?? { (3.89 → Mate in 14) Checkmate is now unavoidable. g5 was best. } (16... g5) 17. Qxh6 gxh6 18. Rb4 h5 19. Rg4?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Rb6 was best. } (19. Rb6 h4 20. Rg6 h3 21. Rg2 hxg2 22. Bb2 g1=B 23. h3 Bxf2 24. Kc1 Bxe3 25. Bf6 Bxc1) 19... hxg4 20. f3 gxf3 21. Ke2?? { (0.52 → Mate in 10) Checkmate is now unavoidable. Bb2 was best. } (21. Bb2) 21... fxe2 22. Bb2 e1=R?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. e1=K was best. } (22... e1=K 23. a4 Ke2 24. Bc3 Kxe3 25. Bd2 Kxd2 26. a5 Kxc2 27. a4 Kc3 28. a6 Kd4 29. a5) 23. Be5 Rxe3 24. h3?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Bg7 was best. } (24. Bg7 Rxa3 25. Bf8 Rxa2 26. Bb4 Rxc2 27. Be1 Rxh2 28. Bd2 Rxd2#) 24... Rxe5 25. c3 Re6 26. c4 Rg6 27. h4 Rg5 28. hxg5# { Game ends by variant rule. } 0-1