lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/8sMq6TAg"] [Date "2019.01.01"] [White "PraveenArunachalam"] [Black "AtharvN"] [Result "1-0"] [UTCDate "2019.01.01"] [UTCTime "10:24:58"] [WhiteElo "1360"] [BlackElo "1246"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-46"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6? { (1.19 → 2.60) Mistake. Nxa6 was best. } (2... Nxa6) 3. Qh5?! { (2.60 → 1.59) Inaccuracy. b4 was best. } (3. b4 Bxb4) 3... Ba3 4. Qxf7?? { (2.72 → -0.23) Blunder. Nxa3 was best. } (4. Nxa3 Qg5) 4... Bxb2?? { (-0.23 → 4.26) Blunder. Kxf7 was best. } (4... Kxf7) 5. Qxd7?? { (4.26 → Mate in 13) Checkmate is now unavoidable. Qxg7 was best. } (5. Qxg7 Bxc1) 5... Bxc1?? { (Mate in 13 → 4.37) Lost forced checkmate sequence. Nxd7 was best. } (5... Nxd7 6. Bxb2 Qh4 7. Bxg7 Qxf2 8. Kxf2 Kf7 9. Bxh8 Ne5 10. Bxe5 Rb8 11. Bxc7 Rxb1 12. Rxb1) 6. Qxe8 Qxd2?? { (3.54 → Mate in 11) Checkmate is now unavoidable. Qxe8 was best. } (6... Qxe8) 7. Qxe6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Kxd2 was best. } (7. Kxd2 Bxd2 8. Qxc8 Bxe3 9. Qxc7 Bxf2 10. Qxg7 Bxg1 11. Qxh7 Rxh7 12. Rxg1 Rxh2 13. Rf1 Rxg2) 7... Qxf2?? { (Mate in 12 → 5.21) Lost forced checkmate sequence. Bxe6 was best. } (7... Bxe6 8. Nxd2 Bxd2 9. Kxd2 Bxa2 10. Rxa2 Nd7 11. Rxa6 Rb8 12. Rxa7 Rb4 13. Rxc7 Rg4 14. Rxd7) 8. Qxa6?? { (5.21 → -0.30) Blunder. Kxf2 was best. } (8. Kxf2 Bxe6 9. Nc3 Bxe3 10. Kxe3 Bxa2 11. Nxa2 Ne7 12. Ne2 Nd7 13. Rhb1 Rhb8 14. Rxb8 Nxb8) 8... Qxe3?? { (-0.30 → Mate in 10) Checkmate is now unavoidable. Qxg2 was best. } (8... Qxg2) 9. Qxa7 Qxg1 10. Qxc7 Qxe1 11. Qxg7 Qxh1 12. Qxh7?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qxg8 was best. } (12. Qxg8 Qxg2 13. Qxc8 Rxa2 14. Rxa2 Qxh2 15. Qxb8 Qxc2 16. Rxc2 Rxb8 17. Rxc1 Rxb1 18. Rxb1 h6) 12... Qxh2?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Qxg2 was best. } (12... Qxg2 13. Qxg8 Qxc2 14. Qxc8 Qxa2 15. Qxh8 Qxb1 16. Qxb8 Rxb8 17. Rxb1 Rxb1 18. h3 Rb6 19. h4) 13. Qxh2 Rxh2 14. a3?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. Nd2 was best. } (14. Nd2 Rxg2 15. Rxc1 Rxd2 16. Re1 Rxa2 17. Re6 Rdxc2 18. Re7 Nxe7#) 14... Rxa3?? { (Mate in 12 → Mate in 4) Lost forced checkmate sequence. Rxg2 was best. } (14... Rxg2 15. c3 Rxa3 16. Rxa3 Bxa3 17. Nxa3 Bf5 18. Nb5 Nc6 19. Nc7 Be6 20. Nxe6 Nd8 21. Nxd8) 15. Rxa3 Bxa3 16. Nxa3 Rxg2 17. Nb5 Rxc2 18. Nc3 Rxc3# { Game ends by variant rule. } 1-0