- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/8qqyklzs"] [Date "2024.05.25"] [White "ThoralfB"] [Black "Kellogzz"] [Result "1-0"] [GameId "8qqyklzs"] [UTCDate "2024.05.25"] [UTCTime "09:12:03"] [WhiteElo "1606"] [BlackElo "2158"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.27] } 1... b5 { [%eval 0.37] } 2. Bxb5 { [%eval 0.48] } 2... Nh6 { [%eval 0.9] } 3. Bxd7 { [%eval 0.61] } 3... Nxd7 { [%eval 0.83] } 4. Qg4 { [%eval 0.89] } 4... Nxg4 { [%eval 0.9] } 5. Kd1? { (0.90 → -0.29) Mistake. b3 was best. } { [%eval -0.29] } (5. b3 Nxh2 6. Rxh2 g5 7. Rxh7 Rxh7 8. f4 gxf4 9. exf4 Rh3) 5... Nxh2 { [%eval -0.46] } 6. Rxh2 { [%eval -0.76] } 6... Nf6?? { (-0.76 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (6... g5 7. Rxh7) 7. Rxh7 { [%eval #13] } 7... Rxh7 { [%eval #12] } 8. Nh3 { [%eval #12] } 8... Bxh3 { [%eval #11] } 9. gxh3 { [%eval #11] } 9... Rxh3 { [%eval #10] } 10. b3?? { (Mate in 10 → -0.23) Lost forced checkmate sequence. f3 was best. } { [%eval -0.23] } (10. f3 Rxf3 11. e4 Nxe4 12. Ke2 Nxd2 13. Bxd2 Qxd2 14. Kxf3 Qxc2 15. Na3 Qxb2) 10... Rxe3 { [%eval -0.93] } 11. dxe3?! { (-0.93 → -2.07) Inaccuracy. fxe3 was best. } { [%eval -2.07] } (11. fxe3 Qxd2) 11... Qxd1 { [%eval -1.32] } 12. f4?? { (-1.32 → Mate in 17) Checkmate is now unavoidable. e4 was best. } { [%eval #-17] } (12. e4 Qxc2) 12... Qxc2 { [%eval #-17] } 13. e4 { [%eval #-15] } 13... Nxe4 { [%eval #-15] } 14. Bd2 { [%eval #-9] } 14... Nxd2 { [%eval #-9] } 15. Nxd2 { [%eval #-8] } 15... Qxa2 { [%eval #-8] } 16. Rxa2 { [%eval #-7] } 16... Rc8 { [%eval #-8] } 17. Rxa7 { [%eval #-7] } 17... Ra8 { [%eval #-7] } 18. Rxc7 { [%eval #-6] } 18... Kd7 { [%eval #-6] } 19. Rxd7 { [%eval #-5] } 19... f6?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. e6 was best. } { [%eval #3] } (19... e6 20. Rxf7 Be7 21. Rxe7 g6 22. Rxe6 Ra5 23. Rxg6 Re5 24. fxe5#) 20. Rxe7 { [%eval #3] } 20... Bxe7 { [%eval #2] } 21. b4 { [%eval #2] } 21... Bxb4 { [%eval #1] } 22. f5 { [%eval #1] } 22... Bxd2# { Game ends by variant rule. } 1-0