lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/8mMeHi0A"] [Date "2023.12.13"] [White "ElyasBekir"] [Black "mohsen-ghm-hosn-zade"] [Result "0-1"] [UTCDate "2023.12.13"] [UTCTime "17:50:01"] [WhiteElo "1081"] [BlackElo "1163"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+56"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 a6?? { (1.78 → 7.70) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bxa6 bxa6 3. Qf3 f6 4. Qxf6 gxf6 5. d4?? { (2.07 → Mate in 15) Checkmate is now unavoidable. Nh3 was best. } (5. Nh3 Kf7 6. a4 Kg6 7. Ke2 a5 8. d3 Na6 9. b3 Kg5 10. Nxg5 fxg5 11. Na3 Nb4) 5... c5 6. dxc5 Qb6 7. cxb6 Ra7 8. bxa7 e6?? { (Mate in 12 → Mate in 17) Lost forced checkmate sequence. f5 was best. } (8... f5 9. axb8=Q d5 10. Qxc8 a5 11. Qxf5 d4 12. exd4 e5 13. dxe5 Nf6 14. Qxh7 Rxh7 15. exf6) 9. axb8=N Nh6 10. Nxd7 Bxd7 11. g4 Nxg4 12. f4?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. b4 was best. } (12. b4 Bxb4 13. f4 Bxe1 14. Nc3 Nxh2 15. Rxh2 Bxc3 16. Rxh7 Bxa1 17. Rxd7 Kxd7 18. f5 exf5) 12... Nxe3 13. Bxe3 Bc5 14. Bxc5 Ke7 15. Bxe7 Rf8?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Bb5 was best. } (15... Bb5 16. Bxf6 Bc4 17. Bxh8 Bxa2 18. Rxa2 h5 19. Rxa6 h4 20. Rxe6 h3 21. Nxh3#) 16. Bxf8?? { (Mate in 10 → 7.00) Lost forced checkmate sequence. Bxf6 was best. } (16. Bxf6 Rxf6 17. Nc3 Rxf4 18. Nf3 Rxf3 19. Na4 Bxa4 20. h4 Bxc2 21. Rb1 Bxb1 22. Kd1 Bxa2) 16... h6 17. Bxh6 f5 18. Na3?? { (6.02 → 0.21) Blunder. Bg7 was best. } (18. Bg7 e5 19. fxe5 Be6 20. c4 Bxc4 21. a3 Bf1 22. Kxf1 f4 23. Nf3 a5 24. e6 a4) 18... Bb5?? { (0.21 → 2.23) Blunder. e5 was best. } (18... e5 19. fxe5 f4 20. Bxf4 Bb5 21. Nxb5 axb5 22. b3 b4 23. c4 bxc3 24. Rb1 c2 25. Bc1) 19. Nxb5 axb5 20. c4?? { (2.24 → Mate in 7) Checkmate is now unavoidable. Bg7 was best. } (20. Bg7 e5) 20... bxc4 21. b4 cxb3 22. axb3 e5 23. fxe5 f4 24. Bxf4# { Game ends by variant rule. } 0-1