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[Event "Rated Antichess game"] [Site "https://lichess.org/8fBbv0KB"] [Date "2020.02.28"] [White "DYL421"] [Black "Bennlard"] [Result "0-1"] [UTCDate "2020.02.28"] [UTCTime "21:08:09"] [WhiteElo "1454"] [BlackElo "1206"] [WhiteRatingDiff "-276"] [BlackRatingDiff "+41"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g6?? { (Mate in 16 → 6.01) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Qxd2 f5 7. Bxf5 Rg8 8. Bxh7) 2. d4?? { (6.01 → Mate in 16) Checkmate is now unavoidable. Qh5 was best. } (2. Qh5 gxh5) 2... g5 3. Bxg5 Bh6?? { (Mate in 15 → 3.21) Lost forced checkmate sequence. b5 was best. } (3... b5 4. Bxb5 a5 5. Bxd7 Qxd7 6. Bxe7 Qxd4 7. Qxd4 Kxe7 8. Qxh8 Bg4 9. Qxh7 Kd6 10. Qxg8) 4. Bxh6?? { (3.21 → 1.25) Blunder. Bxe7 was best. } (4. Bxe7 Qxe7) 4... Nxh6 5. Qg4?! { (1.61 → 0.85) Inaccuracy. Ba6 was best. } (5. Ba6 Nxa6) 5... Nxg4 6. Nc3?? { (1.38 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } (6. Ba6) 6... Nxf2 7. Kxf2 b6?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. e5 was best. } (7... e5 8. dxe5 Qf6 9. exf6 Ke7 10. fxe7 f5 11. exf5 d5 12. Nxd5 Bxf5 13. Nxc7 Bxc2 14. Nxa8) 8. d5?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Ba6 was best. } (8. Ba6 Nxa6 9. b4 Nxb4 10. a4 Nxc2 11. Nb5 Nxd4 12. Nxa7 Rxa7 13. Rd1 Rxa4 14. Rxd4 Rxd4) 8... e5?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. b5 was best. } (8... b5 9. Bxb5 Nc6 10. Bxc6 dxc6 11. dxc6 Bb7 12. cxb7 Qd7 13. bxa8=Q Qd2 14. Qxe8 Qxf2 15. Qxe7) 9. dxe6 dxe6 10. Nd5?? { (Mate in 11 → -0.31) Lost forced checkmate sequence. Ba6 was best. } (10. Ba6 Nxa6 11. b4 Nxb4 12. a4 Nxc2 13. Nb1 Nxa1 14. Nd2 Qxd2 15. g4 Qxf2 16. Nh3 Qxh2) 10... Qxd5?? { (-0.31 → Mate in 10) Checkmate is now unavoidable. exd5 was best. } (10... exd5) 11. exd5 exd5 12. Ba6?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. g4 was best. } (12. g4 Bxg4 13. Ba6 Nxa6 14. Rd1 Bxd1 15. Ke3 Bxc2 16. b4 Nxb4 17. Kf4 Nxa2 18. Kf5 Bxf5) 12... Nxa6?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Bxa6 was best. } (12... Bxa6 13. Nh3 Bf1 14. Kxf1 d4 15. Ke2 Ke7 16. Kd2 Kf6 17. Nf2 Ke5 18. Nh3 Nd7 19. Ke2) 13. b4 Nxb4 14. Ke3?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Re1 was best. } (14. Re1 Nxa2 15. Rxe8 Rxe8 16. c4 dxc4 17. g4 Bxg4 18. Nh3 Bxh3 19. Rc1 Nxc1 20. Ke3 Rxe3#) 14... Nxa2 15. Rxa2 Ba6?? { (Mate in 9 → -0.85) Lost forced checkmate sequence. Rb8 was best. } (15... Rb8 16. Rxa7 Bg4 17. Rxc7 Ke7 18. Rxe7 h5 19. Rxf7 Bh3 20. Nxh3 Rb7 21. Rxb7 h4 22. Rxb6) 16. Rxa6 Rc8? { (-0.82 → 0.63) Mistake. d4 was best. } (16... d4) 17. Rxb6 cxb6?? { (0.63 → Mate in 5) Checkmate is now unavoidable. axb6 was best. } (17... axb6 18. Kd2 b5 19. Nh3 Kd7 20. Kc1 Kc6 21. Kb2 d4 22. c3 dxc3 23. Kxc3 Kd5 24. Kd3) 18. Kd3?? { (Mate in 5 → 1.89) Lost forced checkmate sequence. h4 was best. } (18. h4 Rxc2 19. h5 Rxg2 20. Rh3 Rxg1 21. Rg3 Rxg3 22. h6 Rxe3#) 18... Rxc2 19. Kxc2 b5 20. Kc3 b4 21. Kxb4 a5 22. Kxa5 Kd7 23. g4?? { (1.30 → -0.61) Blunder. Nh3 was best. } (23. Nh3 d4) 23... f5?! { (-0.61 → 0.33) Inaccuracy. d4 was best. } (23... d4 24. h4) 24. gxf5 Ke6?? { (0.44 → 2.64) Blunder. d4 was best. } (24... d4 25. f6 Ke6 26. Nh3 Kxf6 27. Ra1 Kg5 28. Nxg5 Rf8 29. Nxh7 d3 30. Nxf8 d2 31. Ra4) 25. fxe6 d4 26. e7 Rf8?? { (2.32 → Mate in 14) Checkmate is now unavoidable. d3 was best. } (26... d3 27. Nf3 Rd8 28. exd8=N d2 29. Nxd2 h5 30. Rg1 h4 31. Nb3 h3 32. Rg2 hxg2 33. h4) 27. exf8=Q?? { (Mate in 14 → 2.32) Lost forced checkmate sequence. exf8=R was best. } (27. exf8=R d3 28. Nf3 d2 29. Nxd2 h6 30. Kb5 h5 31. Ra1 h4 32. Rg1 h3 33. Rg2 hxg2) 27... h6 28. Qxh6 d3 29. Ne2?? { (2.31 → 0.00) Blunder. Qg6 was best. } (29. Qg6 d2 30. h4 d1=K 31. Qc2 Kxc2 32. h5 Kd2 33. Ne2 Kxe2 34. Rd1 Kxd1 35. h6 Ke2) 29... dxe2 30. Rf1 exf1=K 31. Qg5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. h4 was best. } (31. h4 Kf2 32. Qe3 Kxe3 33. h5 Kf4 34. h6 Kf5 35. h7 Kg6 36. Kb4 Kxh7 37. Kc3 Kg6) 31... Kg1 32. Qxg1# { Game ends by variant rule. } 0-1