lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/8enUucGh"] [Date "2021.11.25"] [White "Arran_Sykes"] [Black "Lida_M"] [Result "0-1"] [UTCDate "2021.11.25"] [UTCTime "17:54:20"] [WhiteElo "1252"] [BlackElo "942"] [WhiteRatingDiff "-43"] [BlackRatingDiff "+118"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 e6?? { (0.12 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxe1 5. Qxe1 Bxb7 6. Nd2 Bxh1 7. Ne4 Bxe4 8. f4 Bxc2) 2... Ba3 3. Bxe6 dxe6?? { (Mate in 14 → -2.75) Lost forced checkmate sequence. Bxb2 was best. } (3... Bxb2 4. Bxd7 Kxd7 5. Bxb2 f5 6. Bxg7 Na6 7. Bxh8 Qh4 8. gxh4 Nf6 9. Bxf6 Ke7 10. Bxe7) 4. bxa3 Qxd2 5. Bxd2?? { (-2.83 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } (5. Kxd2 Ne7) 5... e5?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. g5 was best. } (5... g5 6. Bxg5 Nf6 7. Bxf6 a5 8. Bxh8 e5 9. Bxe5 a4 10. Bxc7 Ra6 11. Bxb8 Ra7 12. Bxa7) 6. Bh6 gxh6 7. Qd7?? { (Mate in 13 → 1.26) Lost forced checkmate sequence. Qd4 was best. } (7. Qd4 exd4 8. Nc3 dxc3 9. Kd2 cxd2 10. Rc1 dxc1=Q 11. Nf3 Qxa3 12. c3 Qxc3 13. Ng5 Qxg3) 7... Kxd7 8. f3?? { (1.02 → -2.51) Blunder. f4 was best. } (8. f4 exf4) 8... e4 9. fxe4 f5?? { (-2.48 → 3.93) Blunder. c5 was best. } (9... c5 10. c4) 10. exf5 Ke6 11. fxe6 Bxe6 12. c4?? { (3.80 → 0.87) Blunder. Nc3 was best. } (12. Nc3) 12... Bxc4 13. Kf1?? { (2.34 → Mate in 11) Checkmate is now unavoidable. e4 was best. } (13. e4 Bxa2) 13... Bxa2 14. Rxa2 Nf6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Nc6 was best. } (14... Nc6 15. a4 b5 16. axb5 Na5 17. Rxa5 Rd8 18. Rxa7 Ne7 19. Rxc7 Rd4 20. Rxe7 Rf4 21. Rxh7) 15. g4?? { (Mate in 9 → 0.16) Lost forced checkmate sequence. e4 was best. } (15. e4 Nxe4 16. h3 Nxg3 17. Kf2 Nxh1 18. Ne2 Nxf2 19. Rd2 Nxh3 20. Rd8 Rxd8 21. Nd2 Rxd2) 15... Nxg4 16. h3?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Rb2 was best. } (16. Rb2 Nxh2 17. Rxb7 Nxf1 18. Rxa7 Rxa7 19. Rxh6 Rxa3 20. Rxh7 Rxh7 21. Nxa3 Rh3 22. Nxh3 Nd2) 16... Rf8 17. hxg4 Rxf1 18. Rxh6 Rxg1 19. Rxh7 Rxg4 20. Rxc7 a5 21. Rxb7 Ra7 22. Rxa7 Na6 23. Rxa6 Rf4 24. Rxa5 Ra4 25. Rxa4# { Game ends by variant rule. } 0-1