lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/7XJd75Dl"] [Date "2019.03.05"] [White "Shervin9_Kuikit"] [Black "Jukkobee"] [Result "0-1"] [UTCDate "2019.03.05"] [UTCTime "21:24:02"] [WhiteElo "1725"] [BlackElo "1583"] [WhiteRatingDiff "-20"] [BlackRatingDiff "+39"] [Variant "Antichess"] [TimeControl "600+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (1.67 → Mate in 15) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Rxh7 8. h3 Rxh3 9. Rxh3) 3. Bxc6 dxc6 4. Qg4 Qxd2 5. Kxd2 Bxg4 6. Nf3?? { (Mate in 11 → -2.25) Lost forced checkmate sequence. Kd1 was best. } (6. Kd1 Bxd1 7. Nc3 Bxc2 8. Nb5 cxb5 9. Rb1 Bxb1 10. a4 bxa4 11. e4 Bxe4 12. h4 Bxg2) 6... Bxf3 7. gxf3 Rd8 8. Kd3?? { (-1.12 → -4.40) Blunder. a4 was best. } (8. a4 Rxd2 9. Nxd2 Kd7 10. Ra3 Nh6 11. c4 f5 12. e4 fxe4 13. fxe4 Nf5 14. exf5 e6) 8... Rxd3 9. cxd3 Nf6?! { (-4.44 → -3.50) Inaccuracy. h5 was best. } (9... h5) 10. e4?? { (-3.50 → Mate in 11) Checkmate is now unavoidable. Nd2 was best. } (10. Nd2 Nd7) 10... Nxe4 11. fxe4 f5 12. exf5 e6 13. fxe6 Kf7 14. exf7 Rg8 15. fxg8=K Be7?? { (Mate in 6 → 4.34) Lost forced checkmate sequence. Bc5 was best. } (15... Bc5 16. Kxg7 Bxf2 17. Kxh7 Be3 18. Bxe3 c5 19. Bxc5 c6 20. Bxa7 c5 21. Bxc5#) 16. Kxh7 c5 17. Kxg7 c4 18. dxc4 Ba3 19. Nxa3 c5?? { (3.15 → Mate in 14) Checkmate is now unavoidable. a5 was best. } (19... a5) 20. b4?? { (Mate in 14 → 4.67) Lost forced checkmate sequence. Nc2 was best. } (20. Nc2 a6 21. Bg5 a5 22. Ne1 a4 23. Be3 a3 24. Bxc5 axb2 25. Rg1 bxa1=N 26. Nc2 Nxc2) 20... cxb4 21. Bf4 bxa3 22. Rab1 a5 23. Rb2?? { (4.37 → 1.10) Blunder. h4 was best. } (23. h4 a4 24. Rb2 axb2 25. Rh2 a3 26. Bc7 b1=K 27. h5 Kxa2 28. h6 Kb2 29. h7 a2) 23... axb2 24. Rc1?? { (1.10 → Mate in 3) Checkmate is now unavoidable. h4 was best. } (24. h4 b1=Q 25. Rxb1 a4 26. Rb2 a3 27. Kf7 axb2 28. h5 b1=B 29. h6 Bxa2 30. Ke6 Bxc4) 24... bxc1=Q 25. Bxc1 a4 26. a3# { Game ends by variant rule. } 0-1