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[Event "GM GLEK ACADEMY ANTICHESS Arena"] [Site "https://lichess.org/7ScMQ0Ke"] [Date "2020.04.08"] [White "Nik_1593"] [Black "Pilyugin"] [Result "0-1"] [UTCDate "2020.04.08"] [UTCTime "07:48:32"] [WhiteElo "1784"] [BlackElo "1575"] [WhiteRatingDiff "-57"] [BlackRatingDiff "+57"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Qxh7 Rxh7 7. Kxd2 Rxh2) 1... c5?? { (Mate in 15 → -3.38) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. Qxd7 Bxd7 5. bxa3 Kd8 6. Bxd8 Nc6 7. Bxc7 Nxe5 8. Bxe5) 2. dxc5 d6?? { (-4.31 → 1.26) Blunder. g5 was best. } (2... g5) 3. cxd6 Qxd6 4. Qxd6 exd6 5. Bh6?! { (1.09 → 0.00) Inaccuracy. g4 was best. } (5. g4 Bxg4) 5... gxh6?? { (0.00 → 3.40) Blunder. Nxh6 was best. } (5... Nxh6 6. g4 Nxg4 7. Bh3 Nxh2 8. Rxh2 Bxh3 9. Rxh3 Be7 10. Rxh7 Rxh7 11. f4 Rh3 12. Nxh3) 6. e4?? { (3.40 → Mate in 12) Checkmate is now unavoidable. h4 was best. } (6. h4 Bh3) 6... b5 7. Bxb5 Nc6 8. Bxc6 Bh3?? { (Mate in 10 → 9.44) Lost forced checkmate sequence. Ne7 was best. } (8... Ne7 9. Bxe8 h5 10. Bxf7 Bh6 11. Bxh5 Re8 12. Bxe8 Be3 13. fxe3 Nd5 14. exd5 h5 15. Bxh5) 9. Bxe8 Bxg2 10. Bxf7 Bxe4? { (8.28 → Mate in 13) Checkmate is now unavoidable. Bxh1 was best. } (10... Bxh1 11. Bxg8) 11. Bxg8 Bxc2 12. Bxh7 Bxb1 13. Rxb1 Rxh7 14. Nf3 Rg7 15. Ng5 hxg5 16. Rg1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. f4 was best. } (16. f4 gxf4 17. Rg1 Rxg1 18. Kf2 Rxb1 19. a4 Rxb2 20. a5 Rxf2 21. a6 Rxh2#) 16... Rh7?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rc7 was best. } (16... Rc7 17. Rxg5 d5 18. Rxd5 Rd8 19. Rxd8 Bd6 20. Rxd6 a6 21. Rxa6 Rc1 22. Rxc1#) 17. Rxg5 Rxh2 18. Rg2 Rxg2 19. Kd2 Rxf2 20. b4 Rxd2 21. Rb2?? { (Mate in 3 → -0.01) Lost forced checkmate sequence. Rc1 was best. } (21. Rc1 Rxa2 22. Rc5 dxc5 23. bxc5 Bxc5#) 21... Rxb2 22. b5?? { (-0.01 → Mate in 10) Checkmate is now unavoidable. a3 was best. } (22. a3 Rxb4 23. axb4 Rc8 24. b5 a5 25. bxa6 d5 26. a7 Rc6 27. a8=B d4 28. Bxc6 d3) 22... Rxb5 23. a4 Rc8?? { (Mate in 8 → -0.09) Lost forced checkmate sequence. Rb7 was best. } (23... Rb7 24. a5 Re8 25. a6 d5 26. axb7 Re7 27. b8=N a6 28. Nxa6 Rc7 29. Nxc7 Bd6 30. Nxd5) 24. axb5 a6 25. bxa6 Rb8 26. a7 Bg7?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Be7 was best. } (26... Be7 27. axb8=K d5 28. Kc7 Bd8 29. Kxd8 d4 30. Kc8 d3 31. Kd7 d2 32. Ke6 d1=B 33. Ke5) 27. axb8=Q?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. axb8=R was best. } (27. axb8=R Bf8 28. Rxf8 d5 29. Rc8 d4 30. Rc3 dxc3#) 27... Bc3 28. Qxd6 Bd4 29. Qxd4# { Game ends by variant rule. } 0-1