FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/7LegYsim"]
[Date "2025.09.29"]
[White "Lorenz-Ring"]
[Black "al4th"]
[Result "1-0"]
[GameId "7LegYsim"]
[UTCDate "2025.09.29"]
[UTCTime "11:10:11"]
[WhiteElo "1249"]
[BlackElo "1598"]
[WhiteRatingDiff "+38"]
[BlackRatingDiff "-32"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -4.28] } 2. Qb3 { [%eval -1.88] } 2... Ba3? { (-1.88 → -0.67) Mistake. b6 was best. } { [%eval -0.67] } (2... b6 3. Qxe6) 3. Qxb7?? { (-0.67 → Mate in 14) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-14] } (3. Nxa3 b5 4. Nxb5 Na6 5. Qxe6 fxe6 6. Nxc7 Qxc7 7. Kd1 Qxh2) 3... Bxb2?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Bxb7 was best. } { [%eval #14] } (3... Bxb7 4. Nxa3 Bxg2 5. Bxg2 Nf6 6. Bxa8 Ne4 7. Bxe4 Rg8 8. Bxh7) 4. Bxb2 { [%eval #14] } 4... Bxb7 { [%eval #13] } 5. g3 { [%eval #13] } 5... Bxh1 { [%eval #12] } 6. Bg2 { [%eval #12] } 6... Bxg2 { [%eval #11] } 7. Nh3 { [%eval #11] } 7... Bxh3 { [%eval #10] } 8. g4?? { (Mate in 10 → -1.84) Lost forced checkmate sequence. Kf1 was best. } { [%eval -1.84] } (8. Kf1 Bxf1 9. Na3 Bxe2 10. Nc4 Bxc4 11. Rb1 Bxa2 12. g4 Bxb1 13. h4 Qxh4) 8... Bxg4 { [%eval -1.57] } 9. h3?? { (-1.57 → -4.94) Blunder. Bc1 was best. } { [%eval -4.94] } (9. Bc1) 9... Bxe2 { [%eval -4.33] } 10. Kxe2 { [%eval -4.85] } 10... f6?? { (-4.85 → -1.37) Blunder. Qg5 was best. } { [%eval -1.37] } (10... Qg5 11. Bc1 Qxd2 12. Nxd2 Nc6 13. a4 Nh6 14. c4 a5 15. Ba3 Kf8 16. Bxf8) 11. Na3?? { (-1.37 → -6.09) Blunder. Bc1 was best. } { [%eval -6.09] } (11. Bc1) 11... Nh6?? { (-6.09 → -2.49) Blunder. Qe7 was best. } { [%eval -2.49] } (11... Qe7 12. Rg1 Qxa3 13. Bxa3 Nh6 14. Rxg7 c5 15. Bxc5 Nc6 16. Rxh7 Rxh7 17. Bxa7) 12. h4?! { (-2.49 → -3.40) Inaccuracy. Nc2 was best. } { [%eval -3.4] } (12. Nc2 Qe7) 12... g5?! { (-3.40 → -2.31) Inaccuracy. Na6 was best. } { [%eval -2.31] } (12... Na6) 13. hxg5 { [%eval -2.39] } 13... fxg5 { [%eval -2.28] } 14. Nb5? { (-2.28 → -4.22) Mistake. Nc2 was best. } { [%eval -4.22] } (14. Nc2 Kf7 15. Kd3 Qf8 16. Ba3 Qxa3 17. Nxa3 e5 18. Ke2 Na6 19. Nc2 Ke7) 14... Qf6?? { (-4.22 → Mate in 8) Checkmate is now unavoidable. Na6 was best. } { [%eval #8] } (14... Na6 15. Nxc7) 15. Nxa7 { [%eval #8] } 15... Rxa7 { [%eval #7] } 16. Rc1 { [%eval #7] } 16... Rxa2 { [%eval #6] } 17. Kf3 { [%eval #6] } 17... Qxc3 { [%eval #5] } 18. dxc3 { [%eval #5] } 18... Rxb2 { [%eval #4] } 19. Rc2 { [%eval #4] } 19... Rxc2 { [%eval #3] } 20. Kg4?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. Ke4 was best. } { [%eval #-9] } (20. Ke4 Rxf2 21. Kd5 exd5 22. c4 dxc4#) 20... Nxg4?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Rxc3 was best. } { [%eval #3] } (20... Rxc3 21. Kxg5 Nc6 22. Kxh6 Rg8 23. Kxh7 Rg6 24. Kxg6 Rg3 25. fxg3 Kf7 26. Kxf7) 21. c4 { [%eval #3] } 21... Nxf2 { [%eval #1] } 22. c5 { [%eval #1] } 22... Rxc5# { Game ends by variant rule. } 1-0