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[Event "rated Antichess game"] [Site "https://lichess.org/7IjWpAZy"] [Date "2023.03.16"] [White "Tobermory_Artificer"] [Black "bokyrin"] [Result "1-0"] [GameId "7IjWpAZy"] [UTCDate "2023.03.16"] [UTCTime "10:10:59"] [WhiteElo "1014"] [BlackElo "1374"] [WhiteRatingDiff "+181"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6?! { (0.00 → 0.83) Inaccuracy. Nh6 was best. } { [%eval 0.83] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.97] } 2... g6 { [%eval 0.34] } 3. e3?? { (0.34 → Mate in 16) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-16] } (3. Nh3 Na6 4. b4 Nxb4 5. c3 Nxa2 6. Rxa2 Ba6 7. Rxa6 b5) 3... b5 { [%eval #-16] } 4. Bxb5 { [%eval #-15] } 4... Na6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg7 was best. } { [%eval #15] } (4... Bg7 5. Bxd7 Bxa1 6. Bxe8 Qxd2 7. Bxf7 Qxf2 8. Kxf2 Bg4 9. Bxg6) 5. Bxa6 { [%eval #14] } 5... Bxa6 { [%eval #14] } 6. Qh5 { [%eval #13] } 6... gxh5 { [%eval #12] } 7. Kf1 { [%eval #13] } 7... Bxf1 { [%eval #12] } 8. Ne2 { [%eval #12] } 8... Bxe2 { [%eval #11] } 9. Rf1?? { (Mate in 11 → -0.85) Lost forced checkmate sequence. f3 was best. } { [%eval -0.85] } (9. f3 Bxf3 10. a4 Bxh1 11. e4 Bxe4 12. b4 Bxc2 13. Na3 Bxa4 14. Nc2 Bxc2 15. Rxa7 Rxa7) 9... Bxf1 { [%eval -0.2] } 10. g4?? { (-0.20 → -2.15) Blunder. h3 was best. } { [%eval -2.15] } (10. h3 Bxh3) 10... hxg4 { [%eval -2.42] } 11. f3 { [%eval -3.02] } 11... gxf3 { [%eval -2.75] } 12. d3?? { (-2.75 → -6.02) Blunder. h3 was best. } { [%eval -6.02] } (12. h3 Bxh3) 12... Bxd3 { [%eval -5.79] } 13. cxd3 { [%eval -5.79] } 13... e5?? { (-5.79 → Mate in 7) Checkmate is now unavoidable. Nh6 was best. } { [%eval #7] } (13... Nh6 14. Bd2) 14. d4?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (14. b4 Bxb4 15. Nc3 Bxc3 16. Ba3 Bxa1 17. h4 Qxh4 18. Bb4 Qxb4 19. a3 Qxa3 20. e4 Qxd3#) 14... exd4 { [%eval #-11] } 15. exd4 { [%eval #-10] } 15... c5?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Qg5 was best. } { [%eval #6] } (15... Qg5 16. Bxg5 Nf6 17. Bxf6 Rb8 18. Bxh8 Rxb3 19. axb3 f5 20. Rxa7 d5 21. Rxc7 Bh6 22. Rxh7) 16. dxc5 { [%eval #6] } 16... Bxc5 { [%eval #5] } 17. Bh6 { [%eval #5] } 17... Nxh6 { [%eval #4] } 18. Na3 { [%eval #5] } 18... Bxa3 { [%eval #4] } 19. Rc1 { [%eval #4] } 19... Bxc1 { [%eval #3] } 20. a3 { [%eval #3] } 20... Bxa3 { [%eval #2] } 21. b4 { [%eval #2] } 21... Bxb4 { [%eval #1] } 22. h4 { [%eval #1] } 22... Qxh4# { Game ends by variant rule. } 1-0