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[Event "rated Antichess game"] [Site "https://lichess.org/7ERUZh4h"] [Date "2025.03.06"] [White "Ilia201407"] [Black "sergey20161908"] [Result "1-0"] [GameId "7ERUZh4h"] [UTCDate "2025.03.06"] [UTCTime "09:01:51"] [WhiteElo "1232"] [BlackElo "1125"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. e4?? { (Mate in 16 → 1.68) Lost forced checkmate sequence. Qe2 was best. } { [%eval 1.68] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... d5?! { (1.68 → 2.33) Inaccuracy. h6 was best. } { [%eval 2.33] } (3... h6 4. Qh5) 4. exd5 { [%eval 0.93] } 4... Qxd5 { [%eval 0.89] } 5. Qh5?! { (0.89 → 0.14) Inaccuracy. a3 was best. } { [%eval 0.14] } (5. a3 Qxg2 6. Qg4 Qxg1 7. Qxg1 Nf6 8. Qxg7 Bxg7 9. b3 Rg8 10. Nc3 Ng4) 5... Qxa2 { [%eval 0.68] } 6. Qxf7?? { (0.68 → Mate in 12) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-12] } (6. Qxh7 Rxh7) 6... Qxb2?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #11] } (6... Kxf7 7. Rxa2 Bg4 8. Rxa6 Re8 9. Rxa7 Rb8 10. Rxc7 Rxb2 11. Bxb2 g5 12. Bxh8) 7. Qxe7?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #-12] } (7. Bxb2 Kxf7 8. Bxg7 Kxg7 9. Rxa6 Bxa6 10. Kf1 Bxf1 11. f4 Bxg2 12. Nc3 Bxh1) 7... Qxc2?? { (Mate in 12 → 0.92) Lost forced checkmate sequence. Bxe7 was best. } { [%eval 0.92] } (7... Bxe7 8. Bxb2 Nh6 9. Bxg7 Nf5 10. Bxh8 Bd6 11. Rxa6 Bxh2 12. Rxh2 Bxa6 13. Rxh7) 8. Qxg7?? { (0.92 → Mate in 11) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-11] } (8. Qxe8 Qxc1) 8... Qxd2?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #8] } (8... Bxg7 9. Rxa6 Qxc1 10. Rxa7 Qxb1 11. Rxc7 Qxe1 12. Rxc8 Qxf2 13. Rxe8 Qxg2 14. Rxg8) 9. Qxh7?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Nxd2 was best. } { [%eval #-10] } (9. Nxd2 Bxg7 10. Rxa6 Bxa6 11. Nc4 Bxc4 12. Kf1 Bxf1 13. h4 Bxg2 14. h5 Bxh1) 9... Qxf2?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #9] } (9... Rxh7 10. Nxd2 Rxh2 11. Rxh2 Bg4 12. Rxa6 Rb8 13. Rxa7 Bf5 14. Rxc7 Be4 15. Nxe4) 10. Qxc7?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-9] } (10. Kxf2 Rxh7 11. Rxa6 Bxa6 12. Kf1 Bxf1 13. Nh3 Bxg2 14. Nd2 Bxh3 15. Nf1 Bxf1) 10... Qxg2 { [%eval #-9] } 11. Qxa7 { [%eval #-8] } 11... Qxh2?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #7] } (11... Rxa7 12. Rxa6 Qxh2 13. Rxa7 Qxg1 14. Rxh8 Qxe1 15. Rxg8 Qxc1 16. Rxf8 Qxb1 17. Rxe8) 12. Qxa6 { [%eval #8] } 12... Qxh1 { [%eval #6] } 13. Qxc8 { [%eval #6] } 13... Qxg1 { [%eval #5] } 14. Qxe8 { [%eval #5] } 14... Qxe1 { [%eval #4] } 15. Qxf8?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxe1 was best. } { [%eval #-4] } (15. Qxe1 Rxa1 16. Qd1 Rxb1 17. Be3 Rxd1 18. Bg1 Rxg1#) 15... Qxc1 { [%eval #-4] } 16. Qxg8 { [%eval #-3] } 16... Qxb1?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Rhxg8 was best. } { [%eval #2] } (16... Rhxg8 17. Rxa8 Qxb1 18. Rxg8 Qg1 19. Rxg1#) 17. Rxb1 { [%eval #2] } 17... Rhxg8 { [%eval #1] } 18. Rg1 { [%eval #1] } 18... Rxg1# { Game ends by variant rule. } 1-0