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[Event "rated Antichess game"] [Site "https://lichess.org/6zd5vQqc"] [Date "2025.02.13"] [White "SanekBelyi"] [Black "Jsemjenhrac"] [Result "1-0"] [GameId "6zd5vQqc"] [UTCDate "2025.02.13"] [UTCTime "15:22:48"] [WhiteElo "1675"] [BlackElo "1950"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Qxd7?? { (1.48 → Mate in 18) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #18] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. Qg4?? { (Mate in 18 → 4.75) Lost forced checkmate sequence. b4 was best. } { [%eval 4.75] } (4. b4 Qxd2 5. Nxd2 Bxb4 6. Qe2 Bxd2 7. Bxd2 c6 8. Rd1 Kd8) 4... Qxd2 { [%eval 4.86] } 5. Qxg7?? { (4.86 → -0.23) Blunder. Bxd2 was best. } { [%eval -0.23] } (5. Bxd2 Bb4 6. Qxg7 Bxd2 7. Qxh8 Bxe3 8. Qxh7 Bxf2 9. Qxg8 Bxg1) 5... Qxe3?? { (-0.23 → Mate in 12) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #12] } (5... Qxc2 6. Qxf8 Kxf8 7. Bd2 Qxb1 8. Rxb1 Ba6 9. Nh3 Bf1 10. Kxf1) 6. Bxe3 { [%eval #13] } 6... Bxg7 { [%eval #12] } 7. Bxa7 { [%eval #11] } 7... Bxb2 { [%eval #10] } 8. Bxb8 { [%eval #10] } 8... Rxa2 { [%eval #9] } 9. Rxa2?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Bxc7 was best. } { [%eval #-7] } (9. Bxc7 Bxa1 10. Bd6 Rxc2 11. Kd1 Rxf2 12. h4 Rxg2 13. Rh3 Rxg1 14. Bf4 Rxd1) 9... Bc3?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. h5 was best. } { [%eval #9] } (9... h5 10. Rxb2 Kf8 11. Bxc7 e5 12. Bxe5 h4 13. Bxh8 Bh3 14. gxh3 Kg7 15. Bxg7) 10. Bxc7 { [%eval #9] } 10... Bxe1 { [%eval #8] } 11. Ra6?? { (Mate in 8 → -0.83) Lost forced checkmate sequence. Ne2 was best. } { [%eval -0.83] } (11. Ne2 Bxf2 12. Ra6 Bxa6 13. Nd4 Bxd4 14. Nc3 Bxc3 15. Re1 Bxe1 16. h4 Bxh4) 11... Bxf2 { [%eval -0.76] } 12. Rxe6 { [%eval -0.78] } 12... Bxg1?? { (-0.78 → Mate in 7) Checkmate is now unavoidable. fxe6 was best. } { [%eval #7] } (12... fxe6 13. Bb6) 13. Rxg1?? { (Mate in 7 → -1.75) Lost forced checkmate sequence. Rxe8 was best. } { [%eval -1.75] } (13. Rxe8 Bxh2 14. Rxc8 Bxc7 15. Rxg8 Rxg8 16. Rxh7 Rxg2 17. Rxf7 Rxc2 18. Rxc7 Rxc7) 13... fxe6 { [%eval -1.69] } 14. Bd8 { [%eval -1.76] } 14... Kxd8 { [%eval -1.56] } 15. Na3?? { (-1.56 → -4.34) Blunder. Rh1 was best. } { [%eval -4.34] } (15. Rh1) 15... Ne7 { [%eval -4.47] } 16. h4 { [%eval -4.38] } 16... h6 { [%eval -3.75] } 17. Rc1 { [%eval -4.31] } 17... Rh7?! { (-4.31 → -3.22) Inaccuracy. Rf8 was best. } { [%eval -3.22] } (17... Rf8) 18. Nb1 { [%eval -2.84] } 18... Kd7 { [%eval -3.13] } 19. Nc3 { [%eval -3.14] } 19... Nd5 { [%eval -2.54] } 20. Nxd5 { [%eval -2.78] } 20... exd5 { [%eval -2.9] } 21. Rg1?! { (-2.90 → -4.42) Inaccuracy. g4 was best. } { [%eval -4.42] } (21. g4 d4 22. Rg1 d3 23. cxd3 Rf7 24. h5 Ke6 25. Rf1 Rxf1 26. g5 hxg5) 21... d4?! { (-4.42 → -2.97) Inaccuracy. Re7 was best. } { [%eval -2.97] } (21... Re7 22. Re1) 22. c3 { [%eval -1.84] } 22... dxc3 { [%eval -3.25] } 23. h5?? { (-3.25 → Mate in 9) Checkmate is now unavoidable. g4 was best. } { [%eval #-9] } (23. g4) 23... Ke6?? { (Mate in 9 → -3.40) Lost forced checkmate sequence. Kc7 was best. } { [%eval -3.4] } (23... Kc7 24. g3 Bf5 25. Rb1 Bxb1 26. g4 Bf5 27. gxf5 Re7 28. f6 c2 29. fxe7) 24. Rh1?? { (-3.40 → Mate in 10) Checkmate is now unavoidable. g4 was best. } { [%eval #-10] } (24. g4 Ra7) 24... c2 { [%eval #-10] } 25. Rd1 { [%eval #-9] } 25... cxd1=R { [%eval #-9] } 26. g4 { [%eval #-8] } 26... Rf7 { [%eval #-8] } 27. g5 { [%eval #-7] } 27... hxg5 { [%eval #-7] } 28. h6 { [%eval #-6] } 28... Rg7 { [%eval #-6] } 29. hxg7 { [%eval #-5] } 29... Ke7?? { (Mate in 5 → -4.20) Lost forced checkmate sequence. Rd6 was best. } { [%eval -4.2] } (29... Rd6 30. g8=R Kf7 31. Rxc8 Kg8 32. Rxg8 Rg6 33. Rxg6 g4 34. Rxg4#) 30. g8=K { [%eval -3.51] } 30... Kf8?! { (-3.51 → -2.67) Inaccuracy. Kd7 was best. } { [%eval -2.67] } (30... Kd7 31. Kf7 Ke7 32. Kxe7 Rd8 33. Kxd8 g4 34. Kxc8 g3 35. Kc7 g2 36. Kd6) 31. Kxf8 { [%eval -2.67] } 31... g4 { [%eval -2.12] } 32. Kg7?? { (-2.12 → Mate in 23) Checkmate is now unavoidable. Kf7 was best. } { [%eval #-23] } (32. Kf7) 32... g3 { [%eval #-50] } 33. Kg6 { [%eval -4.4] } 33... Bf5 { [%eval -7.06] } 34. Kxf5 { [%eval -3.21] } 34... g2 { [%eval -1.73] } 35. Kg4?? { (-1.73 → Mate in 10) Checkmate is now unavoidable. Kg6 was best. } { [%eval #-10] } (35. Kg6 Re1) 35... g1=K?? { (Mate in 10 → -0.90) Lost forced checkmate sequence. g1=B was best. } { [%eval -0.9] } (35... g1=B 36. Kg5 Re1 37. Kg6 Bc5 38. Kg5 Re7 39. Kg4 Bd4 40. Kh5 Rf7 41. Kh4) 36. Kf4 { [%eval -0.9] } 36... Rd8 { [%eval -0.92] } 37. Ke5 { [%eval -0.64] } 37... Ra8 { [%eval -0.64] } 38. Kd5 { [%eval -0.7] } 38... Kf2 { [%eval -0.77] } 39. Kc6 { [%eval -0.82] } 39... Rh8 { [%eval -0.83] } 40. Kd7 { [%eval -0.87] } 40... Ke3?? { (-0.87 → Mate in 1) Checkmate is now unavoidable. Rh3 was best. } { [%eval #1] } (40... Rh3 41. Kd6 Ke3 42. Ke6 Rh1 43. Kd6 Kd3 44. Ke6 Rc1 45. Kf6 Kc4 46. Kf5) 41. Ke8 { [%eval #1] } 41... Rxe8# { Game ends by variant rule. } 1-0