lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/6wNTxiWC"] [Date "2021.08.29"] [White "paulMatti"] [Black "ykv72"] [Result "1-0"] [UTCDate "2021.08.29"] [UTCTime "15:51:27"] [WhiteElo "1389"] [BlackElo "1804"] [WhiteRatingDiff "+53"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... b5 2. Bxb5 f5?? { (Mate in 14 → -4.62) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 f5 7. Bxf5) 3. Bxd7?? { (-4.62 → Mate in 14) Checkmate is now unavoidable. exf5 was best. } (3. exf5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2) 3... Kxd7?? { (Mate in 14 → 6.25) Lost forced checkmate sequence. fxe4 was best. } (3... fxe4 4. Bxe8 Qxd2 5. Bxd2 Nc6 6. Bxc6 e5 7. Bxe4 Rb8 8. Bxh7) 4. exf5 g6?? { (4.43 → 18.75) Blunder. Qe8 was best. } (4... Qe8 5. Nc3 Qh5 6. Qxh5 h6 7. Qxh6 Rxh6 8. Nf3 Rxh2 9. Rxh2) 5. fxg6 hxg6 6. Qh5? { (Mate in 15 → 7.43) Lost forced checkmate sequence. a4 was best. } (6. a4 Rxh2 7. Rxh2 Qe8 8. Rh6 Nxh6 9. Qg4 Nxg4 10. Kd1 Nxf2 11. Ra3 Nxd1 12. Rg3 Nxb2) 6... Rxh5? { (7.43 → Mate in 14) Checkmate is now unavoidable. gxh5 was best. } (6... gxh5 7. h4 Rh6 8. b3 Kd6 9. Nc3 Kd5 10. Nxd5 Qxd5 11. c4) 7. Kf1?? { (Mate in 14 → 1.90) Lost forced checkmate sequence. b3 was best. } (7. b3 Rxh2 8. Rxh2 Bh6 9. Rxh6 Nxh6 10. g4 Nxg4 11. Kd1 Nxf2 12. Bb2 Nxd1 13. Bh8 Qxh8) 7... Rxh2 8. Rxh2 Bh6 9. Rxh6 Nxh6 10. g4 Nxg4 11. Nh3?? { (1.61 → -0.21) Blunder. a4 was best. } (11. a4 Nxf2) 11... Nxf2 12. Nxf2?! { (-0.21 → -0.94) Inaccuracy. Kxf2 was best. } (12. Kxf2 Qe8) 12... Ke6 13. d4 Qxd4 14. Be3?? { (-0.71 → Mate in 9) Checkmate is now unavoidable. Ng4 was best. } (14. Ng4 Qxb2) 14... Qxb2 15. Bxa7 Qxc2?? { (Mate in 8 → 1.47) Lost forced checkmate sequence. Qxb1 was best. } (15... Qxb1 16. Rxb1 Rxa7 17. Rxb8 Rxa2 18. Rxc8 Rxc2 19. Rxc7 Rxf2 20. Rxe7 Rxf1 21. Rxe6 Rh1 22. Rxg6) 16. Bxb8 Qxa2?? { (1.54 → Mate in 5) Checkmate is now unavoidable. Rxa2 was best. } (16... Rxa2) 17. Bxc7 Qxf2 18. Kxf2 Rxa1 19. Ke1 Rxb1 20. Bh2 Rxe1 21. Be5 Kxe5# { Game ends by variant rule. } 1-0