lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/6qlrCu7r"] [Date "2021.08.10"] [White "bluefire7226"] [Black "Shriyan_Chess"] [Result "0-1"] [UTCDate "2021.08.10"] [UTCTime "12:26:31"] [WhiteElo "1374"] [BlackElo "1444"] [WhiteRatingDiff "-28"] [BlackRatingDiff "+31"] [Variant "Antichess"] [TimeControl "540+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (1.53 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe3 7. Qxh8) 3. Bxc6 dxc6 4. Qh5?? { (Mate in 13 → 3.17) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. Rb1 Bxb1) 4... Qxd2 5. Qxf7?? { (2.98 → -0.86) Blunder. Kxd2 was best. } (5. Kxd2 Be6 6. Qxh7 Bxa2 7. Rxa2 Rxh7 8. Rxa7 Rxa7 9. Kd3 Rxh2) 5... Qxc2? { (-0.86 → 0.73) Mistake. Qxe1 was best. } (5... Qxe1 6. Qxf8 Qxf2 7. Qxg7 Qxc2 8. Qxg8 Qxg2 9. Qxh7 Rxh7 10. Bd2) 6. Qxe7?? { (0.73 → Mate in 13) Checkmate is now unavoidable. Qxe8 was best. } (6. Qxe8 Qxf2 7. Kxf2 Rb8 8. Qxe7 Rxb2 9. Qxf8 Rxf2 10. Qxc8 Rxa2) 6... Qxc1?? { (Mate in 13 → 1.62) Lost forced checkmate sequence. Bxe7 was best. } (6... Bxe7 7. Na3 Bxa3 8. bxa3 Qxc1 9. Rxc1 Rb8 10. Rxc6 Ba6 11. Rxc7 Kf7 12. Rxf7 h5 13. Rxa7) 7. Qxg7?! { (1.62 → 0.58) Inaccuracy. Qxf8 was best. } (7. Qxf8 Kxf8) 7... Qxe1 8. Qxh7?? { (0.38 → Mate in 10) Checkmate is now unavoidable. Qxf8 was best. } (8. Qxf8 Kxf8) 8... Qxf2 9. Qxc7 Qxe3?? { (Mate in 9 → Mate in 14) Lost forced checkmate sequence. Rxh2 was best. } (9... Rxh2 10. Qxc6 Rxh1 11. Qxe8 Rxg1 12. Qxf8 Qxb2 13. Qxc8 Rxb1 14. Rxb1 Qxa2 15. Qxa8 Qxb1 16. Qxg8) 10. Qxc6?? { (Mate in 14 → Mate in 8) Lost forced checkmate sequence. Qxa7 was best. } (10. Qxa7 Rxh2 11. Qxa8 Rxg2 12. Qxc8 Rxb2 13. Qxe8 Rxb1 14. Qxf8 Rxa1 15. Qxg8 Rxg1 16. Qxg1 Qxg1) 10... Rxh2 11. Qxc8 Rxh1 12. Qxe8 Rxg1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxg1 was best. } (12... Qxg1 13. Qxf8 Qxb1 14. Qxa8 Qxa1 15. Qxa7 Qxa2 16. Qxa2 Rg1 17. Qxg8 Rxg2 18. Qxg2#) 13. Qxf8 Rxb1 14. Rxb1 Rxf8 15. g3 Qxg3 16. a3?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Re1 was best. } (16. Re1 Qxe1 17. b4 Qxb4 18. a4 Qxa4#) 16... Qxa3 17. bxa3 Rb8 18. Rxb8 a6 19. Rxg8 a5 20. Rb8 a4 21. Rb4# { Game ends by variant rule. } 0-1