lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/6aN99Roi"] [Date "2024.05.16"] [White "Jurajsach"] [Black "Yoriichi-Tsugikuni_1"] [Result "0-1"] [UTCDate "2024.05.16"] [UTCTime "13:45:31"] [WhiteElo "1277"] [BlackElo "1186"] [WhiteRatingDiff "-35"] [BlackRatingDiff "+48"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... b5 2. Bxb5 f5?? { (Mate in 15 → -0.25) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxf7 Nc4 7. Bxc4) 3. Bxd7?? { (-0.25 → Mate in 14) Checkmate is now unavoidable. exf5 was best. } (3. exf5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7 Bxd7) 3... Qxd7?? { (Mate in 14 → 2.78) Lost forced checkmate sequence. fxe4 was best. } (3... fxe4 4. Bxe8 Qxd2 5. Bxd2 Nc6 6. Bxc6 e5 7. Bxe4 h6 8. Bxa8) 4. exf5 Qxd2?? { (1.98 → Mate in 13) Checkmate is now unavoidable. Qxf5 was best. } (4... Qxf5) 5. Qxd2 Bxf5 6. Qd8? { (Mate in 12 → 7.46) Lost forced checkmate sequence. Qd4 was best. } (6. Qd4 Bxc2 7. Qxa7 Rxa7 8. b3 Bxb1 9. Rxb1 Rxa2 10. Kd1 Rxf2 11. h4 Rxg2) 6... Bxc2 7. Qxb8?? { (7.93 → 1.02) Blunder. Qxe8 was best. } (7. Qxe8) 7... Bxb1?? { (1.02 → Mate in 11) Checkmate is now unavoidable. Rxb8 was best. } (7... Rxb8) 8. Qxe8?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Qxc7 was best. } (8. Qxc7 Bxa2 9. Qxa7 Rxa7 10. Rxa2 Rxa2 11. Bf4 Rxb2 12. Kd1 Rxf2 13. h4 Rxf4) 8... Bxa2 9. Qxf8 Rxf8 10. Rxa2 Rxf2 11. Kxf2 g5 12. Bxg5 Nh6 13. Bxe7 Rf8?? { (Mate in 4 → 2.50) Lost forced checkmate sequence. a5 was best. } (13... a5 14. Rxa5 Rf8 15. Bxf8 c6 16. Bxh6 c5 17. Rxc5#) 14. Bxf8?? { (2.50 → Mate in 3) Checkmate is now unavoidable. Rxa7 was best. } (14. Rxa7 Rxf2) 14... c5?? { (Mate in 3 → 0.05) Lost forced checkmate sequence. a5 was best. } (14... a5 15. Rxa5 c6 16. Bxh6 c5 17. Rxc5#) 15. Bxh6 a5?? { (0.14 → Mate in 10) Checkmate is now unavoidable. c4 was best. } (15... c4 16. Rxa7 c3 17. Rxh7 cxb2 18. Bd2 b1=B 19. g4 Bxh7 20. g5 Bf5 21. Nh3) 16. Rxa5 c4 17. b3 cxb3 18. Ra2 bxa2 19. h4 a1=N?? { (4.44 → Mate in 7) Checkmate is now unavoidable. a1=B was best. } (19... a1=B 20. Bg7) 20. Rh2 Nc2 21. Ke1 Nxe1 22. Bc1?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Rh3 was best. } (22. Rh3 Nxg2 23. Rg3 Nxh4 24. Rg2 Nxg2 25. Bf4 Nxf4 26. Nh3 Nxh3#) 22... Nxg2 23. Rxg2 h6 24. Bxh6# { Game ends by variant rule. } 0-1