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[Event "Lomas Hill Arena"] [Site "https://lichess.org/6XRg91je"] [Date "2021.06.29"] [White "joacoolmos"] [Black "DiegoPachano"] [Result "0-1"] [UTCDate "2021.06.29"] [UTCTime "21:18:51"] [WhiteElo "1458"] [BlackElo "1494"] [WhiteRatingDiff "-68"] [BlackRatingDiff "+32"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Nh3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxh7 Rxh7 6. Na3 Bxa3) 2... d5?? { (Mate in 16 → 5.26) Lost forced checkmate sequence. b5 was best. } (2... b5 3. Bxb5 f5 4. exf5 Qg5 5. Nxg5 Bb7 6. Bxd7 Nxd7 7. Nxh7 Bxg2 8. Nxf8 Bxh1 9. Nxd7) 3. exd5 Qxd5 4. Nf4 Qxd2 5. Qxd2?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. Nxd2 was best. } (5. Nxd2 exf4 6. b4 Bxb4 7. Bb2 Bxd2 8. Bxg7 Bxe1 9. Bxh8 Bxf2 10. Rg1 Bxg1 11. Bc3 Bxh2) 5... exf4 6. Qxf4 Bf5?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. g5 was best. } (6... g5 7. Qxc7 Nf6 8. Bxg5 Bd7 9. Bxf6 Nc6 10. Qxb7 Ne5 11. Bxh8 f6 12. Qxa8 Bh6 13. Bxf6) 7. Qxf5?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Qxc7 was best. } (7. Qxc7 Bxc2 8. Qxb8 Rxb8 9. Bh6 Nxh6 10. Ba6 Bxb1 11. Rxb1 bxa6 12. Rd1 Rxb2 13. Ke2 Rxe2) 7... g5 8. Qxg5 f5?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Ba3 was best. } (8... Ba3 9. Nxa3 Nh6 10. Qxh6 Rg8 11. Qxh7 Rxg2 12. Bxg2 b6 13. Bxa8 Kd7 14. Qxf7 Ke7 15. Qxe7) 9. Qxg8 Rxg8 10. Bg5 Rxg5 11. Bc4?? { (Mate in 10 → -1.82) Lost forced checkmate sequence. g4 was best. } (11. g4 Rxg4 12. Rg1 Rxg1 13. Be2 Rxe1 14. Nd2 Rxa1 15. Bb5 Rxa2 16. Bxe8 Rxb2 17. Nf3 Rxc2) 11... Rxg2 12. Rg1?? { (-1.16 → Mate in 9) Checkmate is now unavoidable. Bf7 was best. } (12. Bf7 Kxf7) 12... Rxf2 13. Kxf2 Kf7 14. Bxf7 h5 15. Bxh5 Ba3?? { (Mate in 6 → 3.75) Lost forced checkmate sequence. Bg7 was best. } (15... Bg7 16. Rxg7 Nc6 17. Rxc7 Ne5 18. Rxb7 Re8 19. Bxe8 f4 20. Rxa7 Nf3 21. Kxf3#) 16. bxa3 Nd7?? { (3.85 → Mate in 8) Checkmate is now unavoidable. a5 was best. } (16... a5 17. Rg6 f4 18. Rb6 cxb6 19. Nd2 f3 20. Kxf3 Ra7 21. Ke4 Ra6 22. Ke5 Ra8 23. Kd4) 17. Rg4?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Be8 was best. } (17. Be8 Rxe8 18. Rg4 fxg4 19. h3 gxh3 20. Ke1 Rxe1 21. Nd2 Rxa1 22. c4 Rxa2 23. Ne4 Rxa3) 17... fxg4 18. Bxg4 Nf8?? { (Mate in 4 → 1.43) Lost forced checkmate sequence. a5 was best. } (18... a5 19. Bxd7 Rc8 20. Bxc8 a4 21. Bxb7 c6 22. Bxc6#) 19. Bd7 Nxd7 20. Nc3?? { (1.69 → Mate in 4) Checkmate is now unavoidable. Nd2 was best. } (20. Nd2) 20... Nf6?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. b5 was best. } (20... b5 21. Nxb5 a5 22. Nxc7 a4 23. Nxa8 Nb6 24. Nxb6#) 21. Ne4?? { (Mate in 8 → 0.08) Lost forced checkmate sequence. Nd5 was best. } (21. Nd5 Nxd5 22. c3 Nxc3 23. Re1 Nxa2 24. Re8 Rxe8 25. Ke2 Rxe2 26. a4 Rxh2 27. a5 Rh7) 21... Nxe4 22. h3?? { (-0.06 → -4.44) Blunder. Ke2 was best. } (22. Ke2) 22... Nxf2 23. Rd1? { (-2.58 → -4.46) Mistake. c4 was best. } (23. c4 Nxh3) 23... Nxh3 24. Rg1 Nxg1 25. c4 b5 26. cxb5 c6 27. bxc6 Rb8 28. c7 a5?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Ne2 was best. } (28... Ne2 29. cxb8=R Nd4 30. Rb5 Nxb5 31. a4 Nd4 32. a5 Nb3 33. axb3 a6 34. b4#) 29. cxb8=K?? { (0.00 → Mate in 5) Checkmate is now unavoidable. cxb8=R was best. } (29. cxb8=R Ne2 30. a4 Nd4 31. Rb4 axb4 32. a3 bxa3 33. a5 Nb5 34. a6 Nc3 35. a7 Nd5) 29... Ne2 30. Kc7 Nc3?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Nd4 was best. } (30... Nd4 31. Kc6 Nxc6 32. a4 Nd4 33. a3 Nb5 34. axb5 a4 35. b6#) 31. Kd6 Nxa2 32. Kc5?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. a4 was best. } (32. a4 Nc1 33. Kd5 Na2 34. Ke4 Nc3 35. Kd3 Nxa4 36. Kc3 Nxc3#) 32... Nb4 33. axb4 axb4 34. Kxb4# { Game ends by variant rule. } 0-1