lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Casual Atomic game"] [Site "https://lichess.org/6Wrb80M1"] [Date "2021.09.01"] [White "Spexy"] [Black "mangalorestar"] [Result "1-0"] [UTCDate "2021.09.01"] [UTCTime "12:37:21"] [WhiteElo "1094"] [BlackElo "1500"] [WhiteTitle "GM"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e6 2. Nf3?? { (1.38 → -0.59) Blunder. d4 was best. } (2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. Nh3 Ng4) 2... Bc5?? { (-0.59 → 4.46) Blunder. Qf6 was best. } (2... Qf6 3. d4 Nh6 4. g4 Na6 5. a3 Nxg4 6. Qf3 Qf4 7. Rg1) 3. d4 Bd6? { (5.04 → 11.29) Mistake. Bb4+ was best. } (3... Bb4+ 4. c3) 4. Ng5 f5 5. e5? { (11.73 → 5.41) Mistake. Nxh7 was best. } (5. Nxh7) 5... Bf8? { (5.41 → 10.96) Mistake. Nf6 was best. } (5... Nf6 6. Nf7) 6. Nf7?? { (10.96 → -0.48) Blunder. h4 was best. } (6. h4 Bb4+) 6... Qh4 7. Nd6+?? { (-0.31 → Mate in 1) Checkmate is now unavoidable. g3 was best. } (7. g3 Qe4+ 8. Be3 Qf3 9. Qxf3 Nh6 10. f3 Nc6 11. c3 Be7 12. d5 Bb4 13. dxc6 Bc5) 7... Bxd6?? { (Mate in 1 → -3.06) Lost forced checkmate sequence. Qxf2# was best. } (7... Qxf2#) 8. Qh5+?? { (-3.06 → Mate in 1) Checkmate is now unavoidable. g3 was best. } (8. g3) 8... Qxh5?? { (Mate in 1 → 2.64) Lost forced checkmate sequence. Qxf2# was best. } (8... Qxf2#) 9. Bb5?! { (2.64 → 1.81) Inaccuracy. Nc3 was best. } (9. Nc3 Na6) 9... c6 10. Bxc6?? { (2.19 → -1.21) Blunder. Bd3 was best. } (10. Bd3) 10... Nc6 11. c3 b6 12. Na3?? { (-1.13 → -3.74) Blunder. b4 was best. } (12. b4 Ba6) 12... Ba6?? { (-3.74 → 2.58) Blunder. Nb4 was best. } (12... Nb4 13. Bh6) 13. Bg5?? { (2.58 → -3.78) Blunder. Nb5 was best. } (13. Nb5) 13... h6?? { (-3.78 → 4.58) Blunder. Nb4 was best. } (13... Nb4) 14. Bd8?? { (4.58 → -2.39) Blunder. Nb5 was best. } (14. Nb5 Bxb5 15. Bd8 d5 16. g4 f4 17. h4 h5 18. g5 f3 19. O-O-O Rc8 20. a4 g6) 14... Kf7?? { (-2.39 → 8.40) Blunder. Nb4 was best. } (14... Nb4 15. Nb5) 15. b4?? { (8.40 → 0.28) Blunder. d5 was best. } (15. d5) 15... Nxd8 16. b5?! { (0.49 → -0.59) Inaccuracy. d5 was best. } (16. d5) 16... Bb7? { (-0.59 → 0.86) Mistake. d5 was best. } (16... d5 17. bxa6 b5 18. f4 Ne7 19. g4 Ke8 20. Rg1 g6 21. h4 Rg8 22. Rg2 Rc8 23. Rb1) 17. Nc4?? { (0.86 → -2.59) Blunder. d5 was best. } (17. d5 Kf8 18. f3 Rd8 19. h4 d6 20. O-O-O dxe5 21. Kb1 exd5 22. Rd7 Rxd7 23. Rd1 Bd5) 17... g5?? { (-2.59 → 5.74) Blunder. Bxg2 was best. } (17... Bxg2 18. Nd6+) 18. Nd6+ Kg7 19. h4?? { (6.23 → 1.01) Blunder. Nxb7 was best. } (19. Nxb7) 19... g4?? { (1.01 → 5.91) Blunder. Bd5 was best. } (19... Bd5 20. c4) 20. h5?? { (5.91 → -0.04) Blunder. Nxb7 was best. } (20. Nxb7) 20... Ne7?? { (-0.04 → 4.88) Blunder. Bxg2 was best. } (20... Bxg2 21. Nf7) 21. Rh4?? { (4.88 → 0.00) Blunder. Nxb7 was best. } (21. Nxb7) 21... Rac8?? { (0.00 → 4.78) Blunder. Be4 was best. } (21... Be4 22. Ne8+ Kf8 23. d5 Nc6 24. bxc6 Bb1 25. a3 d6 26. f4 g3 27. c4 Rh7 28. Kd2) 22. Rc1?? { (4.78 → 0.00) Blunder. Nxc8 was best. } (22. Nxc8) 22... Nd5?? { (0.00 → 4.66) Blunder. Bxg2 was best. } (22... Bxg2 23. c4 Nd5 24. Kd2 Nc3 25. Rg1 Ne2 26. Rg2 Rhg8 27. Ne8+ Rcxe8 28. f4 gxf3 29. Rf4) 23. f3?? { (4.66 → -0.78) Blunder. Nxc8 was best. } (23. Nxc8 a6) 23... gxf3?? { (-0.78 → 3.94) Blunder. Ba8 was best. } (23... Ba8 24. Nxc8) 24. Kf2?? { (3.94 → -6.58) Blunder. Nxc8 was best. } (24. Nxc8 Nf4 25. Rxf4 Kh7 26. Ke2 Rf8 27. Rg1 f4 28. g4 f3+ 29. Kf2 Rf4 30. g5 Kh8) 24... Rhg8?? { (-6.58 → 0.00) Blunder. Nf4 was best. } (24... Nf4 25. g3) 25. c4?? { (0.00 → -6.87) Blunder. Nxc8 was best. } (25. Nxc8 Kf8 26. Ke1 Rg3 27. Rh3 Rg4 28. c4 Nf4 29. Rcc3 Nxg2 30. c5 Rg1+ 31. Ke2 Rg2+) 25... Kh7?? { (-6.87 → 4.76) Blunder. Nf4 was best. } (25... Nf4) 26. Ke1?? { (4.76 → 2.17) Blunder. g4 was best. } (26. g4 Kg7) 26... a6?? { (2.17 → Mate in 2) Checkmate is now unavoidable. Rg7 was best. } (26... Rg7 27. Nf7) 27. cxd5?? { (Mate in 2 → -9.50) Lost forced checkmate sequence. Nf7 was best. } (27. Nf7 d6 28. Nxh6#) 27... Rxc1?? { (-9.50 → -3.27) Blunder. Rc3 was best. } (27... Rc3) 28. bxa6 Ra8?? { (-3.39 → 0.00) Blunder. Rg5 was best. } (28... Rg5 29. Rf4) 29. d5 exd5 30. Rd4 Kg7?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Ra3 was best. } (30... Ra3 31. Rd6 Kh8 32. Rd3 Rc3 33. Rxc3 b5 34. a4 bxa4 35. Kd2 f4 36. Kd1 Kg8 37. Kd2) 31. Rxd7?? { (Mate in 12 → -8.87) Lost forced checkmate sequence. Rd6 was best. } (31. Rd6 Kf8 32. Rf6+ Kg8 33. Rf8+ Kg7 34. Rh8 Kf7 35. e6+ Kf6 36. Rf8+ Kg7 37. e7 f4) 31... Kf7 32. e6+ Kf6?? { (-13.21 → 0.00) Blunder. Ke7 was best. } (32... Ke7) 33. e7 Kg5 34. a4?! { (0.00 → -0.57) Inaccuracy. e8=Q was best. } (34. e8=Q Rxe8 35. g3 b5 36. a4 bxa4 37. Kd2 Kf6 38. g4 fxg4 39. Kd3 Ke5 40. Kd4 Ke4) 34... Re8 35. Kf2? { (0.00 → -1.30) Mistake. a5 was best. } (35. a5 bxa5 36. g3 Kf6 37. Kf1 Kf7 38. Kf2 Ke6 39. Ke1 f4 40. gxf4 Kd5 41. Kf2 Kc4) 35... Rxe7?? { (-1.30 → 7.38) Blunder. f4 was best. } (35... f4 36. Ke1) 36. Ke3?? { (7.38 → 0.00) Blunder. g4 was best. } (36. g4) 36... Kg4 37. Kd4 f4 38. Ke4?? { (0.00 → -36.66) Blunder. Ke5 was best. } (38. Ke5 Kf5 39. Ke6 Kf6 40. Kf7 Ke6 41. Ke7 Kf5 42. Ke6) 38... Kg3?? { (-36.66 → 0.00) Blunder. f3 was best. } (38... f3) 39. Kf5 f3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. b5 was best. } (39... b5 40. axb5 Kg4 41. Ke6 Kf5 42. Ke5 Ke6 43. Kd6 Kd7 44. Kc7 Ke7 45. Kd7 Ke6 46. Kd6) 40. gxf3# { Game ends by variant rule. } 1-0