lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/6SQEhmkg"] [Date "2023.11.23"] [White "BowlerSSF2"] [Black "b_enguin"] [Result "1-0"] [UTCDate "2023.11.23"] [UTCTime "13:38:46"] [WhiteElo "1158"] [BlackElo "1259"] [WhiteRatingDiff "+172"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 c6?? { (1.78 → 5.65) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bb5?! { (5.65 → 3.92) Inaccuracy. Qh5 was best. } (2. Qh5 Qa5 3. Qxa5 c5 4. Qxa7 Rxa7 5. Bd3 Rxa2 6. Rxa2 Nf6) 2... cxb5 3. c4 bxc4 4. Qb3?? { (6.01 → -3.43) Blunder. Qf3 was best. } (4. Qf3 Qb6 5. Qxf7 Kxf7 6. d3 cxd3 7. b4 Qxe3 8. fxe3 b6) 4... cxb3 5. axb3 Na6?? { (-5.02 → 1.59) Blunder. Qc7 was best. } (5... Qc7 6. Rxa7 Qxc1 7. Rxa8 Qxe1 8. Rxb8 Qxg1 9. Rxc8 Qxg2 10. Rxe8) 6. Rxa6 bxa6 7. Nf3?? { (1.68 → Mate in 13) Checkmate is now unavoidable. b4 was best. } (7. b4 Qc7) 7... g5 8. Nxg5 e6?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Qb6 was best. } (8... Qb6 9. Nxf7 Qxb3 10. Nxh8 Qxb2 11. Bxb2 e5 12. Bxe5 Ba3 13. Nxa3 d6 14. Bxd6 Rb8 15. Bxb8) 9. Nxf7?? { (Mate in 11 → 0.23) Lost forced checkmate sequence. Nxh7 was best. } (9. Nxh7 Rxh7 10. b4 Bxb4 11. d3 Bxe1 12. Rxe1 Rxh2 13. Bd2 Rxg2 14. Bb4 Rxf2 15. Bf8 Rxb2) 9... Kxf7 10. Nc3? { (0.76 → -0.84) Mistake. b4 was best. } (10. b4 Bxb4 11. Rf1 Bxd2 12. Bxd2 Qh4 13. Ba5 Qxf2 14. Kxf2 Ne7 15. Bd8 Rxd8 16. Na3 Kf6) 10... Ba3?! { (-0.84 → -0.07) Inaccuracy. d5 was best. } (10... d5 11. Nxd5 Qxd5 12. g3 Qxd2 13. Kxd2 Bg7 14. Kc2 Bxb2 15. Kxb2 Bd7 16. b4 Ne7 17. Kc3) 11. bxa3 Ne7?! { (0.00 → 1.05) Inaccuracy. Qc7 was best. } (11... Qc7 12. g3 Qxc3 13. dxc3 Ke7 14. Ke2 Kd6 15. c4 Kc7 16. Kf3 Ne7 17. a4 Re8 18. Kg4) 12. Nd5?! { (1.05 → 0.38) Inaccuracy. Ne2 was best. } (12. Ne2 Nc6) 12... Nxd5 13. d4? { (0.61 → -0.97) Mistake. Kd1 was best. } (13. Kd1) 13... Nxe3 14. Bxe3?? { (0.00 → Mate in 12) Checkmate is now unavoidable. fxe3 was best. } (14. fxe3 e5 15. dxe5 Qh4 16. Rf1 Qxe1 17. Rxf7 Qxc1 18. Rxd7 Qxe3 19. Rxa7 Qxa7 20. g4 Bxg4) 14... e5?? { (Mate in 12 → -5.01) Lost forced checkmate sequence. Qg5 was best. } (14... Qg5 15. Bxg5 e5 16. dxe5 Rd8 17. Bxd8 a5 18. Bxa5 d5 19. exd6 Bh3 20. gxh3 Rd8 21. Bxd8) 15. dxe5 Qf6?? { (-5.46 → Mate in 11) Checkmate is now unavoidable. Qa5 was best. } (15... Qa5 16. Bxa7 Qxe1 17. Rxe1 Rxa7 18. e6 dxe6 19. Rxe6 Kxe6 20. a4 Rc7 21. g3 a5 22. f4) 16. Bxa7?? { (Mate in 11 → 0.05) Lost forced checkmate sequence. exf6 was best. } (16. exf6 Kxf6 17. Bxa7 Rxa7 18. Ke2 Kg7 19. b4 Rg8 20. b5 axb5 21. Rd1 Rxa3 22. Rxd7 Bxd7) 16... Rxa7?? { (0.05 → Mate in 10) Checkmate is now unavoidable. Qxf2 was best. } (16... Qxf2 17. Kxf2 Rxa7 18. g3 Kg6 19. b4 d6 20. exd6 Re7 21. dxe7 Rf8 22. exf8=B Kg7 23. Bxg7) 17. exf6 Kxf6 18. Ke2 Rc7 19. Rc1 Rxc1 20. Kf1 Rxf1 21. b4 Rxf2 22. a4 Rxg2 23. b5 axb5 24. axb5 Rxh2 25. b6 Bb7# { Game ends by variant rule. } 1-0