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[Event "Rated Three-check game"] [Site "https://lichess.org/5yOXGW8y"] [Date "2022.07.11"] [White "XNo1sy1"] [Black "Socky24"] [Result "1-0"] [UTCDate "2022.07.11"] [UTCTime "21:06:48"] [WhiteElo "1061"] [BlackElo "1483"] [WhiteRatingDiff "+164"] [BlackRatingDiff "-9"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "A40"] [Opening "Englund Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 e5 { A40 Englund Gambit } 2. Qd3?? { (-0.47 → -13.45) Blunder. c3 was best. } (2. c3 e4 3. Bf4 Nf6 4. e3 c6 5. Ne2 d5 6. Ng3 Bd6) 2... Bb4+ 3. c3 Bxc3+ 4. bxc3 Qh4?! { (-17.41 → -7.08) Inaccuracy. Nc6 was best. } (4... Nc6) 5. g3?! { (-7.08 → -12.99) Inaccuracy. Qg3 was best. } (5. Qg3) 5... Qg4 6. f3?! { (-12.66 → Mate in 1) Checkmate is now unavoidable. Nf3 was best. } (6. Nf3 Ne7) 6... Qg6? { (Mate in 1 → -7.54) Lost forced checkmate sequence. Qxg3+ was best. } (6... Qxg3+) 7. Qe3? { (-7.54 → Mate in 1) Checkmate is now unavoidable. Qxg6 was best. } (7. Qxg6 hxg6) 7... d6 8. dxe5 Qe6?? { (Mate in 1 → -5.55) Lost forced checkmate sequence. Qxg3+ was best. } (8... Qxg3+) 9. Bh3 Qxe5?? { (-5.36 → 0.75) Blunder. Qe7 was best. } (9... Qe7 10. exd6) 10. Qxe5+ dxe5 11. Bd7+?? { (2.80 → -2.84) Blunder. Bxc8 was best. } (11. Bxc8) 11... Bxd7?? { (-2.84 → 1.71) Blunder. Nxd7 was best. } (11... Nxd7 12. Nh3 Ngf6 13. O-O e4 14. Bf4 O-O 15. Nf2 e3 16. Nd3 Nb6 17. g4 Re8 18. Bxc7) 12. Be3?? { (1.71 → -5.81) Blunder. Nd2 was best. } (12. Nd2 Nf6) 12... Nc6 13. Nd2 Nd4?? { (-6.46 → 7.36) Blunder. Nf6 was best. } (13... Nf6 14. Rb1 O-O 15. g4 e4 16. Rb5 Nd4 17. cxd4 exf3 18. Ngxf3 Bxb5 19. Ne5 Rae8 20. O-O) 14. Kf2?? { (7.36 → Mate in 2) Checkmate is now unavoidable. cxd4 was best. } (14. cxd4 Nf6) 14... Nc2?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Nf6 was best. } (14... Nf6 15. cxd4 Ne4+) 15. Rc1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Ne4 was best. } (15. Ne4 Kd8 16. Bg5+) 15... Nxe3 16. Kxe3 f5?! { (Mate in 2 → -29.31) Lost forced checkmate sequence. Nf6 was best. } (16... Nf6 17. a3 Ng4+) 17. Kf2 f4 18. Ne4?! { (-16.19 → Mate in 1) Checkmate is now unavoidable. Ke1 was best. } (18. Ke1 Nf6) 18... O-O-O?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. fxg3+ was best. } (18... fxg3+) 19. Nd6+ { Game ends by variant rule. } 1-0