lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/5tz6zOj4"] [Date "2024.03.09"] [White "Dr_Chessrob"] [Black "declanchanforfun"] [Result "1-0"] [UTCDate "2024.03.09"] [UTCTime "00:58:36"] [WhiteElo "1008"] [BlackElo "1458"] [WhiteRatingDiff "+118"] [BlackRatingDiff "-102"] [WhiteTitle "GM"] [Variant "Antichess"] [TimeControl "1500+15"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 d5?? { (0.24 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Nf3?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Qg4 was best. } (2. Qg4 Bxg4 3. Kd1 Bxd1 4. a4 Bxc2 5. Na3 Bxa4 6. b3 Bxb3) 2... d4 3. Nxd4 Qxd4 4. exd4 Bh3 5. gxh3 e5 6. dxe5 Ba3 7. bxa3 Nf6?? { (Mate in 10 → 3.24) Lost forced checkmate sequence. b5 was best. } (7... b5 8. Bxb5 g5 9. Bxe8 Ne7 10. Bxf7 Re8 11. Bxe8 Nd7 12. Bxd7 Nc6 13. Bxc6 a5 14. Bxa8) 8. exf6 gxf6 9. Ba6 bxa6 10. Nc3 Rg8?? { (1.32 → Mate in 12) Checkmate is now unavoidable. Ke7 was best. } (10... Ke7 11. Ke2) 11. Rg1? { (Mate in 12 → 8.91) Lost forced checkmate sequence. Nb5 was best. } (11. Nb5 axb5 12. a4 bxa4 13. Rg1 Rxg1 14. c4 Rxe1 15. Qxa4 Rxc1 16. Qxe8 Rxa1 17. Qxf7 Rxa2) 11... Rxg1 12. Qe2 Rxe1 13. Qxe8 Rxc1 14. Qxb8 Rxc2? { (8.69 → Mate in 20) Checkmate is now unavoidable. Rxb8 was best. } (14... Rxb8) 15. Qxa7?? { (Mate in 20 → Mate in 16) Lost forced checkmate sequence. Qxc7 was best. } (15. Qxc7 Rxd2 16. Qxa7 Rxf2 17. Qxa6 Rxh2 18. Qxa8 Rxa2 19. Rxa2 f5 20. Qh1 f4 21. Qg1 f3) 15... Rxa2?? { (Mate in 16 → Mate in 7) Lost forced checkmate sequence. Rxd2 was best. } (15... Rxd2 16. Qxc7 Rxf2 17. Qxf7 Rxh2 18. Qxf6 Rxa2 19. Qxa6 Rxa1 20. Qxa8 Rxa3 21. Qxa3 h5 22. Qd6) 16. Rxa2 Rxa7 17. Nb5 axb5 18. Rb2 Rxa3 19. Rxb5 Rxh3 20. Rh5?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. f4 was best. } (20. f4 Rxh2 21. f5 Rxd2 22. Rd5 Rxd5#) 20... Rxh2 21. Rxh7 Rxf2?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Rxh7 was best. } (21... Rxh7 22. d3 Rg7 23. d4 f5 24. d5 c5 25. dxc6 Rg3 26. fxg3 f4 27. gxf4 f5 28. c7#) 22. Rxf7 Rxd2 23. Rxc7 f5 24. Rd7 Rxd7# { Game ends by variant rule. } 1-0