lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/5oy9ZRFv"] [Date "2022.03.09"] [White "TechnoKsawi"] [Black "OizonBayarbaatar"] [Result "1-0"] [UTCDate "2022.03.09"] [UTCTime "14:43:16"] [WhiteElo "1231"] [BlackElo "1647"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-42"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 e5?? { (1.18 → 3.81) Blunder. Na6 was best. } (1... Na6 2. e3 Nb4 3. Qh5 g6 4. Qc5 d6 5. Nf3 f6 6. Qxc7) 2. dxe5?? { (3.81 → -2.66) Blunder. Nf3 was best. } (2. Nf3 Nc6 3. Ng5 f5 4. b4 e4 5. e3 Nh6 6. Nxh7 g6) 2... d5 3. e4 Qh4?? { (Mate in 11 → 3.21) Lost forced checkmate sequence. Bc5 was best. } (3... Bc5 4. Be3 Qh4 5. g3 dxe4 6. Qd4 Qe4+ 7. Qe3 Be6 8. Bb5+) 4. g3 Bc5?? { (-0.12 → 4.72) Blunder. Qd8 was best. } (4... Qd8 5. Bg5 f6 6. Bh3 Bb4+ 7. Nc3 Bg4 8. f3 Nh6) 5. Be3?? { (4.72 → Mate in 9) Checkmate is now unavoidable. exd5 was best. } (5. exd5 Qd4 6. Qxd4 Be6 7. Nf3 f6 8. Nc3 Nh6 9. Bxh6 Nc6 10. Nd5 Nd4 11. Nxf6 Rf8) 5... Nf6?? { (Mate in 9 → 8.07) Lost forced checkmate sequence. dxe4 was best. } (5... dxe4 6. Qd4 Qe4+ 7. Qe3 Be6 8. Bb5+ Nc6 9. Nf3 Qd3 10. Ng5) 6. Qh5?? { (8.07 → 3.15) Blunder. Bb5+ was best. } (6. Bb5+) 6... Qxh5 7. Bb5+ c6 8. Bxc6?? { (3.21 → -3.83) Blunder. exd5 was best. } (8. exd5) 8... Ng4?! { (-3.83 → -2.62) Inaccuracy. dxe4 was best. } (8... dxe4 9. Nc3) 9. f4?! { (-2.62 → -3.82) Inaccuracy. f3 was best. } (9. f3 dxe4) 9... dxe4 10. Nf3 Nxh2?! { (-3.80 → -2.61) Inaccuracy. Be6 was best. } (10... Be6 11. Ng5 Kd8 12. a4 h6 13. Ne4 Nc6 14. Nd6 Nd4 15. h3 Ne3 16. Nd2 Ng2+ 17. Kf1) 11. Ne5? { (-2.61 → -4.79) Mistake. Nc3 was best. } (11. Nc3 f6 12. Rd1 O-O 13. Rd8 Re8+ 14. Kf2 Bh3 15. Nb5 a5 16. Rd7 Nxd7 17. Nc7 Rc8) 11... f6?? { (-4.79 → 0.00) Blunder. Kd8 was best. } (11... Kd8 12. Nc3 Nc6 13. Nb5 Bf5 14. Kf2 Nd4 15. Re1 Ne2 16. g4 h5 17. Nxa7 Be4 18. c4) 12. Nd7 Nc6 13. Nf8?? { (0.00 → -8.38) Blunder. Nd2 was best. } (13. Nd2 Kd8 14. Ne4 b5 15. Nd6 Ba6 16. Nc5 b4 17. Ne6+ Kd7 18. Nc5+ Ke7 19. Nf5+ Ke8) 13... Nb4 14. a4 Nxc2?? { (-10.38 → Mate in 10) Checkmate is now unavoidable. Bh3 was best. } (14... Bh3 15. Ne6 Bxe6 16. Kf1 O-O 17. Nc3 Nxc2 18. g4 Rae8 19. Rd1 Re1+ 20. Kg2 Rg1+ 21. Kh2) 15. O-O-O?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Rd1 was best. } (15. Rd1 Bg4 16. Rd8+ Ke7 17. Rd7+ Ke8 18. Re7+ Kd8 19. Nd7 b5 20. Nc5 Kc8 21. Rc7+ Kd8) 15... Kf7?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Bg4 was best. } (15... Bg4 16. Rd8+ Ke7 17. Rd7+ Ke8 18. Rd8+ Ke7) 16. g4 Bf5 17. g5 Ke8 18. Rd8+ Kf7 19. Rd7+ Bxd7 20. gxf6# { Game ends by variant rule. } 1-0