FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/5i8seHe8"]
[Date "2025.10.23"]
[White "FliegenHeim179n"]
[Black "jjnjfjnc"]
[Result "0-1"]
[GameId "5i8seHe8"]
[UTCDate "2025.10.23"]
[UTCTime "15:53:22"]
[WhiteElo "1693"]
[BlackElo "1442"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... c6?? { (2.49 → 6.50) Blunder. b5 was best. } { [%eval 6.5] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bb5?! { (6.50 → 4.09) Inaccuracy. Ba6 was best. } { [%eval 4.09] } (2. Ba6 Nxa6 3. b4 Nxb4 4. Nc3 Nxc2 5. Qxc2 Qa5 6. Qxh7 Qxc3) 2... cxb5 { [%eval 5.37] } 3. c4?? { (5.37 → -0.11) Blunder. g3 was best. } { [%eval -0.11] } (3. g3 Nh6 4. c4 bxc4 5. Qf3 b6 6. Qxf7 Kxf7 7. d3 cxd3) 3... bxc4 { [%eval 0.0] } 4. Qb3?? { (0.00 → -3.61) Blunder. Qc2 was best. } { [%eval -3.61] } (4. Qc2 c3 5. Nxc3 d5 6. Nxd5 Qxd5 7. Qxc8 Qxg2 8. Qxe8 Qxh1) 4... cxb3 { [%eval -1.41] } 5. axb3 { [%eval -2.6] } 5... Qa5?! { (-2.60 → -1.38) Inaccuracy. Qc7 was best. } { [%eval -1.38] } (5... Qc7 6. Rxa7 Qxc1 7. Rxb7 Qxb1 8. Rxd7 Qxe1 9. Rxe7 Qxd2 10. Rxe8) 6. Rxa5 { [%eval -1.76] } 6... a6 { [%eval -1.46] } 7. Rxa6 { [%eval -1.37] } 7... bxa6?? { (-1.37 → 0.37) Blunder. Rxa6 was best. } { [%eval 0.37] } (7... Rxa6 8. Kd1) 8. Na3 { [%eval 0.53] } 8... Nc6?? { (0.53 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #12] } (8... a5 9. Ne2) 9. Nb5?? { (Mate in 12 → -1.89) Lost forced checkmate sequence. b4 was best. } { [%eval -1.89] } (9. b4 Nxb4 10. Nc2 Nxc2 11. e4 Nxe1 12. b4 Nxg2 13. b5 axb5 14. Ba3 Rxa3) 9... axb5 { [%eval -1.29] } 10. b4 { [%eval -2.14] } 10... Nxb4 { [%eval -2.13] } 11. d3 { [%eval -1.58] } 11... Nxd3 { [%eval -2.07] } 12. Nf3?? { (-2.07 → Mate in 12) Checkmate is now unavoidable. b3 was best. } { [%eval #-12] } (12. b3 Nxf2) 12... Nxb2 { [%eval #-12] } 13. Bxb2 { [%eval #-11] } 13... g6 { [%eval #-11] } 14. Bxh8 { [%eval #-10] } 14... Bg7 { [%eval #-10] } 15. Bxg7 { [%eval #-9] } 15... e5 { [%eval #-10] } 16. Bxe5 { [%eval #-7] } 16... Nf6 { [%eval #-8] } 17. Bxf6 { [%eval #-7] } 17... Ke7 { [%eval #-7] } 18. Bxe7 { [%eval #-6] } 18... d6 { [%eval #-6] } 19. Bxd6 { [%eval #-5] } 19... b4 { [%eval #-5] } 20. Bxb4 { [%eval #-4] } 20... Ra3 { [%eval #-5] } 21. Bxa3 { [%eval #-4] } 21... Bh3 { [%eval #-4] } 22. gxh3 { [%eval #-3] } 22... g5 { [%eval #-3] } 23. Nxg5 { [%eval #-2] } 23... f6?? { (Mate in 2 → Mate in 10) Lost forced checkmate sequence. f5 was best. } { [%eval #10] } (23... f5 24. Nxh7 f4 25. exf4#) 24. Nxh7 { [%eval #10] } 24... f5 { [%eval #9] } 25. e4 { [%eval #9] } 25... fxe4 { [%eval #8] } 26. f3 { [%eval #8] } 26... exf3 { [%eval #7] } 27. Ke2?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-6] } (27. Kd2 f2 28. Rg1 fxg1=B 29. Bb2 Bxh2 30. Be5 Bxe5 31. Nf6 Bxf6 32. h4 Bxh4) 27... fxe2 { [%eval #-6] } 28. Rf1 { [%eval #-5] } 28... exf1=R { [%eval #-6] } 29. Nf6 { [%eval #-5] } 29... Rxf6 { [%eval #-5] } 30. Bf8 { [%eval #-3] } 30... Rxf8 { [%eval #-3] } 31. h4 { [%eval #-2] } 31... Rf6 { [%eval #-3] } 32. h5 { [%eval #-1] } 32... Rg6 { [%eval #-1] } 33. hxg6# { Game ends by variant rule. } 0-1
