lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Antichess Revolution #2"] [Site "https://lichess.org/4zal32uv"] [Date "2023.01.14"] [White "famousfate"] [Black "Kirill_vasilevish"] [Result "1-0"] [UTCDate "2023.01.14"] [UTCTime "22:16:57"] [WhiteElo "1746"] [BlackElo "984"] [WhiteRatingDiff "+24"] [BlackRatingDiff "-19"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... h6?? { (Mate in 15 → 1.44) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. bxa3 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. Bxh6 gxh6 3. h4?? { (1.84 → Mate in 16) Checkmate is now unavoidable. d5 was best. } (3. d5) 3... h5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. e5 was best. } (3... e5 4. dxe5 Qxh4 5. Rxh4 Nc6 6. Rxh6 Nxe5 7. Rxh8 d6 8. Rxg8 Be7 9. Rxe8 Bd7 10. Rxe7) 4. e4?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. g4 was best. } (4. g4 hxg4 5. e4 Rxh4 6. Qxg4 Rxh1 7. Qxd7 Rxg1 8. Qxd8 Rxf1 9. Qxc7 Rxf2 10. Qxb7 Rxc2) 4... c6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. d5 was best. } (4... d5 5. exd5 Qxd5 6. Qxh5 Rxh5 7. g3 Rxh4 8. gxh4 Qxa2 9. Rxa2 e5 10. dxe5 b5 11. Bxb5) 5. Qxh5 Rxh5 6. g4?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. Bb5 was best. } (6. Bb5 cxb5 7. Nh3 Rxh4 8. Nf4 Rxf4 9. Kd1 Rxf2 10. Ke2 Rxg2 11. e5 Rxe2 12. d5 Rxc2) 6... Rxh4 7. Rxh4 c5 8. dxc5 d6 9. cxd6 exd6?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Bxg4 was best. } (9... Bxg4 10. Rxg4 Qxd6 11. Rxg8 Qd1 12. Kxd1 Kd8 13. Rxf8 e5 14. Rxd8 Nc6 15. Rxa8 Nb8 16. Rxb8) 10. e5?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Rh5 was best. } (10. Rh5 Bxg4 11. Re5 dxe5 12. b4 Bxb4 13. c4 Bxe1 14. Ne2 Bxe2 15. Bxe2 Bxf2 16. c5 Bxc5) 10... dxe5?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Bxg4 was best. } (10... Bxg4 11. Rxg4 dxe5 12. Rxg8 b5 13. Bxb5 Nc6 14. Bxc6 Rb8 15. Rxf8 Rxb2 16. Rxf7 Rxc2 17. Rxa7) 11. Nf3 Qxh4 12. Nxh4 Bxg4 13. f3?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. b4 was best. } (13. b4 Bxb4 14. Kd1 Bxd1 15. Bh3 Bxc2 16. Na3 Bxa3 17. Be6 fxe6 18. Rd1 Bxd1 19. Nf3 Bxf3#) 13... Bxf3 14. Nxf3 Ke7 15. Nxe5 Ke8?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Kd8 was best. } (15... Kd8 16. Nxf7 Nf6 17. Nxd8 Ne4 18. Nxb7 Nc3 19. Nxc3 Bd6 20. Nxd6 Na6 21. Bxa6 Re8 22. Nxe8#) 16. Nxf7 Kxf7 17. Ba6 bxa6 18. Nc3?? { (Mate in 6 → -1.18) Lost forced checkmate sequence. b4 was best. } (18. b4 Bxb4 19. a4 Bxe1 20. Nd2 Bxd2 21. c3 Bxc3 22. Re1 Bxe1 23. a5 Bxa5#) 18... Nd7?? { (-1.18 → Mate in 6) Checkmate is now unavoidable. Ba3 was best. } (18... Ba3) 19. Nb5 axb5 20. a4?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. b4 was best. } (20. b4 Bxb4 21. Kd2 Bxd2 22. Rc1 Bxc1 23. c4 bxc4 24. a3 Bxa3#) 20... bxa4 21. Rxa4 Bb4?? { (Mate in 6 → -5.11) Lost forced checkmate sequence. Re8 was best. } (21... Re8 22. Rxa7 Rxe1 23. Rxd7 Re2 24. Rxf7 Rxc2 25. Rxf8 Rxb2 26. Rxg8 Rg2 27. Rxg2#) 22. Rxa7?? { (-5.11 → Mate in 5) Checkmate is now unavoidable. Rxb4 was best. } (22. Rxb4 Nb6) 22... Rxa7?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Bxe1 was best. } (22... Bxe1 23. Rxd7 Ra6 24. Rxf7 Bf2 25. Rxf2 Ra3 26. bxa3 Nf6 27. Rxf6#) 23. c3?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. c4 was best. } (23. c4 Bxe1 24. c5 Nxc5 25. b3 Nxb3#) 23... Bxc3 24. bxc3 Kf6 25. Kd2 Nf8 26. Kd3 Kf7 27. c4 Ng6 28. c5 Kg7 29. c6 Rb7?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Ra5 was best. } (29... Ra5 30. c7 Nf8 31. Kd2 Nd7 32. Kd3 Kf6 33. Ke2 Nh6 34. Kf2 Nf7 35. Kg2 Re5 36. Kf1) 30. cxb7 Nh6 31. b8=Q?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Kc4 was best. } (31. Kc4 Nf5 32. Kb5 Kg8 33. Kb6 Kg7 34. Kb5) 31... Kf6?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Ne5 was best. } (31... Ne5 32. Qxe5 Kf6 33. Qxf6 Nf5 34. Qxf5#) 32. Qe5 Kxe5 33. Ke4 Kxe4# { Game ends by variant rule. } 1-0