FEN
[Event "JerWer64 Arena"]
[Site "https://lichess.org/4vIR1KrN"]
[Date "2022.10.19"]
[White "hpilipczuk"]
[Black "mbrzeska"]
[Result "1-0"]
[GameId "4vIR1KrN"]
[UTCDate "2022.10.19"]
[UTCTime "10:54:46"]
[WhiteElo "1604"]
[BlackElo "1797"]
[WhiteRatingDiff "+43"]
[BlackRatingDiff "-73"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e5?? { (1.30 → 5.96) Blunder. e6 was best. } { [%eval 5.96] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. d4?? { (5.96 → -2.69) Blunder. Ba6 was best. } { [%eval -2.69] } (2. Ba6 bxa6 3. Qh5 Qg5 4. Qxg5 Be7 5. Qxg7 Bd8 6. Qxh7 Rxh7) 2... exd4 { [%eval -2.57] } 3. exd4?? { (-2.57 → Mate in 14) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-14] } (3. Qxd4 Ba3 4. Nxa3 Qg5 5. Qxg7 Qxg7 6. Ba6 Qxg2 7. Bxb7 Qxh1) 3... Qg5 { [%eval #-13] } 4. Bxg5 { [%eval #-13] } 4... f6?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (4... b5 5. Bxb5 d5 6. Bxe8 Ba6 7. Bxf7 h6 8. Bxd5 hxg5 9. Bxa8 Rxh2 10. Rxh2 g4 11. Qxg4) 5. Bxf6 { [%eval #15] } 5... gxf6 { [%eval #14] } 6. Ba6 { [%eval #14] } 6... bxa6 { [%eval #13] } 7. Qe2?? { (Mate in 13 → 6.17) Lost forced checkmate sequence. b4 was best. } { [%eval 6.17] } (7. b4 Bxb4 8. Qg4 Bxe1 9. Qxg8 Bxf2 10. Qxe8 Bxd4 11. Qxd7 Nxd7 12. Nf3 Bxa1 13. Nc3 Bxc3) 7... Nc6?? { (6.17 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #12] } (7... a5 8. Qxe8) 8. Qxe8 { [%eval #12] } 8... Nxd4 { [%eval #11] } 9. Qxc8 { [%eval #11] } 9... Rxc8 { [%eval #9] } 10. Ke2?? { (Mate in 9 → 5.95) Lost forced checkmate sequence. Nh3 was best. } { [%eval 5.95] } (10. Nh3 Nxc2 11. Kd2 Nxa1 12. Kc2 Nxc2 13. Re1 Nxe1 14. b4 Nxg2 15. Ng1 Bxb4 16. f4 Nxf4) 10... Nxe2 { [%eval 6.3] } 11. Nxe2 { [%eval 6.03] } 11... d5?? { (6.03 → Mate in 9) Checkmate is now unavoidable. Ba3 was best. } { [%eval #9] } (11... Ba3 12. Nxa3) 12. Ng3?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. b4 was best. } { [%eval #-9] } (12. b4 Bxb4 13. Re1 Bxe1 14. h4 Bxf2 15. Na3 Bxh4 16. Re1 Bxe1 17. Ng3 Bxg3 18. Nb5 axb5) 12... f5 { [%eval #-9] } 13. Nxf5 { [%eval #-8] } 13... Be7?? { (Mate in 8 → 6.26) Lost forced checkmate sequence. Ba3 was best. } { [%eval 6.26] } (13... Ba3 14. bxa3 Ne7 15. Nxe7 Rce8 16. Nxd5 Reg8 17. Nxc7 Rxg2 18. Nxa6 Rxh2 19. Rxh2 Re8 20. Rxh7) 14. Nxe7 { [%eval 6.13] } 14... Nxe7 { [%eval 6.61] } 15. Na3? { (6.61 → 3.85) Mistake. h4 was best. } { [%eval 3.85] } (15. h4) 15... c5?? { (3.85 → Mate in 8) Checkmate is now unavoidable. Rce8 was best. } { [%eval #8] } (15... Rce8 16. Nb1) 16. Nb5 { [%eval #9] } 16... axb5 { [%eval #8] } 17. b4 { [%eval #8] } 17... cxb4 { [%eval #7] } 18. c3?? { (Mate in 7 → -7.15) Lost forced checkmate sequence. f3 was best. } { [%eval -7.15] } (18. f3 Rxc2 19. Raf1 Rxg2 20. h3 Rxa2 21. Rh2 Rxh2 22. Rg1 Rxh3 23. Rg5 Rxf3 24. Rxd5 Nxd5#) 18... bxc3 { [%eval -7.62] } 19. a4? { (-7.62 → Mate in 7) Checkmate is now unavoidable. h4 was best. } { [%eval #-7] } (19. h4 b4) 19... bxa4 { [%eval #-7] } 20. Rxa4 { [%eval #-6] } 20... a5 { [%eval #-7] } 21. Rxa5 { [%eval #-6] } 21... Ra8?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Nf5 was best. } { [%eval #5] } (21... Nf5 22. Rxd5 h5 23. Rxf5 Rhd8 24. Rxh5 Rc5 25. Rxc5 c2 26. Rxc2 Rd1 27. Rxd1#) 22. Rxa8?? { (Mate in 5 → -5.34) Lost forced checkmate sequence. Rxd5 was best. } { [%eval -5.34] } (22. Rxd5 Nxd5 23. f4 Nxf4 24. Rd1 Nxg2 25. h4 Nxh4 26. Rd2 cxd2#) 22... Rxa8 { [%eval -5.09] } 23. f4 { [%eval -4.92] } 23... Ra1? { (-4.92 → -2.54) Mistake. Nc6 was best. } { [%eval -2.54] } (23... Nc6 24. f5 d4 25. g4 d3 26. g5 c2 27. Rb1 cxb1=R 28. f6 d2 29. h3 h5 30. gxh6) 24. Rxa1 { [%eval -2.8] } 24... Nc6 { [%eval -2.47] } 25. Ra5 { [%eval -2.82] } 25... Nxa5 { [%eval -3.07] } 26. g4 { [%eval -3.11] } 26... c2 { [%eval -3.12] } 27. g5 { [%eval -3.13] } 27... c1=K?? { (-3.13 → -0.28) Blunder. d4 was best. } { [%eval -0.28] } (27... d4) 28. g6? { (-0.28 → -1.58) Mistake. f5 was best. } { [%eval -1.58] } (28. f5 d4) 28... hxg6 { [%eval -1.71] } 29. f5?? { (-1.71 → -3.97) Blunder. h4 was best. } { [%eval -3.97] } (29. h4 d4 30. h5 gxh5 31. f5 Kd2 32. f6 Ke3 33. f7 Nb3 34. f8=K h4 35. Kf7 h3) 29... gxf5 { [%eval -3.66] } 30. h4 { [%eval -3.95] } 30... f4 { [%eval -3.53] } 31. h5 { [%eval -4.13] } 31... d4 { [%eval -4.51] } 32. h6 { [%eval -3.2] } 32... Nc4 { [%eval -3.72] } 33. h7 { [%eval -3.85] } 33... f3 { [%eval -3.68] } 34. h8=K { [%eval -2.76] } 34... d3 { [%eval -2.57] } 35. Kg7 { [%eval -2.46] } 35... d2?! { (-2.46 → -1.79) Inaccuracy. f2 was best. } { [%eval -1.79] } (35... f2 36. Kf6 Na3 37. Kg5 Nc2 38. Kh4 Kb2 39. Kg4 Kb3 40. Kf5 Kb4 41. Kg4 Kb5 42. Kf4) 36. Kf6 { [%eval -1.87] } 36... Nb2 { [%eval -2.15] } 37. Ke5 { [%eval -1.82] } 37... f2 { [%eval -1.55] } 38. Kd4?? { (-1.55 → Mate in 20) Checkmate is now unavoidable. Kd5 was best. } { [%eval #-20] } (38. Kd5 Nc4 39. Kxc4 f1=R 40. Kd4 Rf7 41. Ke4 Ra7 42. Kf3 d1=R 43. Kg2 Rd8 44. Kf3 Ra1) 38... Nd1?? { (Mate in 20 → Mate in 1) Lost forced checkmate sequence. Nd3 was best. } { [%eval #1] } (38... Nd3 39. Kxd3 Kb2 40. Kxd2 Kc3 41. Kxc3 f1=R 42. Kd4 Rf6 43. Kc3 Re6 44. Kc4 Re2 45. Kc5) 39. Kc3 { [%eval #1] } 39... Nxc3# { Game ends by variant rule. } 1-0