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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/4hl7XW49"] [Date "2024.03.09"] [White "THRILOKM"] [Black "ykv72"] [Result "0-1"] [UTCDate "2024.03.09"] [UTCTime "05:34:29"] [WhiteElo "1251"] [BlackElo "1976"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+1"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 g5 3. Bxd7 Kxd7 4. f4?! { (0.95 → 0.15) Inaccuracy. c4 was best. } (4. c4 Nh6 5. Ne2 Kc6 6. c5 Kxc5 7. Qc2 Qxd2 8. Kxd2 Kd4) 4... gxf4 5. exf4 e5 6. fxe5 Ba3 7. bxa3? { (0.79 → -0.80) Mistake. Nxa3 was best. } (7. Nxa3) 7... Qf6?? { (-0.80 → 2.48) Blunder. Qh4 was best. } (7... Qh4 8. e6) 8. exf6 Nxf6 9. Qg4 Nxg4 10. h3?? { (2.23 → Mate in 8) Checkmate is now unavoidable. Nh3 was best. } (10. Nh3 Nxh2) 10... Nh2?? { (Mate in 8 → 0.97) Lost forced checkmate sequence. h5 was best. } (10... h5 11. hxg4 hxg4 12. Rxh8 Kd8 13. Rxd8 g3 14. Rxc8 Nd7 15. Rxc7 a5 16. Rxd7 a4 17. Rxf7) 11. Rxh2 Ke7?! { (1.38 → 2.56) Inaccuracy. Ba6 was best. } (11... Ba6 12. c4 Bxc4 13. Nf3 Bxa2 14. Rxa2 Na6 15. Rb2 Rab8 16. Rxb8 Nxb8 17. a4 Kc6 18. a5) 12. Nf3 Bxh3 13. Rxh3?? { (2.32 → Mate in 7) Checkmate is now unavoidable. gxh3 was best. } (13. gxh3 a5) 13... Re8 14. Rxh7 Rh8?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Kd6 was best. } (14... Kd6 15. Rxf7 Rxe1 16. Rxc7 Rxc1 17. Rxa7 Rxc2 18. Rxa8 Rxa2 19. Rxa2 Ke7 20. Rxb8 Ke8 21. Rxe8#) 15. Rxf7 Kxf7 16. Nc3?? { (Mate in 9 → 1.00) Lost forced checkmate sequence. Nh2 was best. } (16. Nh2 Rxh2 17. d4 Rxg2 18. Kf2 Rxf2 19. a4 Rxc2 20. a3 Rxc1 21. Nd2 Rxa1 22. Ne4 Rxa3) 16... Rh4 17. Nxh4 Kg6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nd7 was best. } (17... Nd7 18. Ng6 Kxg6 19. Kf2 a5 20. Bb2 Kf6 21. a4 Kg7 22. Rd1 Ra6 23. Rb1 Kg6 24. Ra1) 18. Nxg6 a5 19. Nb5?? { (Mate in 16 → Mate in 3) Lost forced checkmate sequence. a4 was best. } (19. a4 Ra7 20. Kf2 Na6 21. g4 Nb8 22. Bb2 Na6 23. Re1 Nb8 24. Ne7 Na6 25. Nf5 Nb8) 19... a4 20. Nxc7 Nc6 21. Nxa8 Nb4 22. axb4 a3 23. Bxa3# { Game ends by variant rule. } 0-1