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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/4EsoYZ4L"] [Date "2024.03.09"] [White "memetttt"] [Black "Dead_boy007"] [Result "0-1"] [UTCDate "2024.03.09"] [UTCTime "17:16:56"] [WhiteElo "1500"] [BlackElo "1332"] [WhiteRatingDiff "-389"] [BlackRatingDiff "+15"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... f5?? { (Mate in 15 → -0.12) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exf5 g6?? { (0.04 → Mate in 17) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 hxg6 4. f3?? { (Mate in 16 → 0.36) Lost forced checkmate sequence. Ba6 was best. } (4. Ba6 bxa6 5. h4 Rxh4 6. Rxh4 a5 7. Rh6 Bxh6 8. f4 Bxf4) 4... Rxh2 5. Rxh2 Bh6 6. Rxh6 Nxh6 7. Nh3?? { (2.02 → Mate in 11) Checkmate is now unavoidable. Ba6 was best. } (7. Ba6) 7... g5 8. Nxg5 Nf7?? { (Mate in 10 → 0.15) Lost forced checkmate sequence. Ng4 was best. } (8... Ng4 9. fxg4 Kf7 10. Nxf7 a6 11. Nxd8 d5 12. Nxb7 Bxg4 13. Bxa6 Nxa6 14. Qxg4 Rg8 15. Qxg8) 9. Nxf7 Kxf7 10. Be2?? { (0.22 → Mate in 10) Checkmate is now unavoidable. Ba6 was best. } (10. Ba6 Nxa6) 10... b5 11. Bxb5 Nc6?? { (Mate in 9 → 3.84) Lost forced checkmate sequence. Qg8 was best. } (11... Qg8 12. Bxd7 Qxg2 13. Bxc8 Qxf3 14. Qxf3 Nd7 15. Qxf7 Rxc8 16. Qxe7 Rg8 17. Qxd7 Rg3 18. Qxc7) 12. Bxc6 dxc6 13. b3?? { (3.76 → 0.65) Blunder. Ke2 was best. } (13. Ke2 Qxd2 14. Bxd2 Ke8 15. a4 Bg4 16. fxg4 Kd7 17. a5 e5 18. c4 Ke7 19. g5 Rc8) 13... Qxd2 14. Bxd2 Bg4? { (1.92 → 3.29) Mistake. Bd7 was best. } (14... Bd7 15. g4) 15. fxg4 Kg6?? { (3.10 → Mate in 9) Checkmate is now unavoidable. Re8 was best. } (15... Re8 16. Nc3) 16. Nc3?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Bh6 was best. } (16. Bh6 Kxh6 17. Qd8 Rxd8 18. g5 Kxg5 19. Kd1 Rxd1 20. Na3 Rxa1 21. c3 Rxa2 22. g4 Rxa3) 16... Kg5 17. Bxg5 Rd8 18. Qxd8 c5 19. Qxc7 c4?? { (Mate in 3 → 2.48) Lost forced checkmate sequence. e6 was best. } (19... e6 20. Qxc5 a5 21. Qxa5 e5 22. Qxe5#) 20. Qxc4?? { (2.48 → Mate in 2) Checkmate is now unavoidable. Qxa7 was best. } (20. Qxa7) 20... e6 21. Qxe6 a6 22. Qxa6# { Game ends by variant rule. } 0-1