- Blind mode tutorial
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[Event "Daily Antichess Arena"] [Site "https://lichess.org/48i2DQvG"] [Date "2021.07.26"] [White "TheBrokenFlyer"] [Black "nanaknightmare"] [Result "1-0"] [GameId "48i2DQvG"] [UTCDate "2021.07.26"] [UTCTime "00:47:40"] [WhiteElo "1568"] [BlackElo "2196"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.53] } 2... Bb7?? { (1.53 → 5.78) Blunder. e6 was best. } { [%eval 5.78] } (2... e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe3 7. Qxh8) 3. Bxd7 { [%eval 4.97] } 3... Bxg2 { [%eval 4.87] } 4. Bxe8 { [%eval 4.24] } 4... Bxh1 { [%eval 4.4] } 5. Bxf7 { [%eval 4.87] } 5... Qxd2 { [%eval 5.25] } 6. Kxd2 { [%eval 3.43] } 6... Bf3? { (3.43 → 5.90) Mistake. Bd5 was best. } { [%eval 5.9] } (6... Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3 11. Nxa3) 7. Qxf3?? { (5.90 → 2.62) Blunder. Bxg8 was best. } { [%eval 2.62] } (7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. e4 Rh8 11. Ne2 h5) 7... Nd7?? { (2.62 → 7.44) Blunder. Nh6 was best. } { [%eval 7.44] } (7... Nh6 8. Qxa8 Nxf7 9. Qxb8 e5 10. Qxf8 Rxf8 11. e4 Ra8 12. Ne2) 8. Bxg8? { (7.44 → 4.48) Mistake. Qxa8 was best. } { [%eval 4.48] } (8. Qxa8 c6 9. Bxg8 Rxg8 10. Qxf8 Nxf8 11. c4 Rh8 12. Nc3 g5) 8... Rxg8 { [%eval 5.23] } 9. Qxf8 { [%eval 4.45] } 9... Nxf8 { [%eval 4.5] } 10. e4 { [%eval 5.04] } 10... h6 { [%eval 5.67] } 11. f4?! { (5.67 → 4.03) Inaccuracy. a4 was best. } { [%eval 4.03] } (11. a4 g6 12. Nc3 Rg7 13. Nd1 e6 14. Ne3 c6 15. Ne2 Rc7 16. a5 g5 17. h4 gxh4) 11... e5?! { (4.03 → 6.41) Inaccuracy. Nd7 was best. } { [%eval 6.41] } (11... Nd7 12. e5) 12. fxe5 { [%eval 5.21] } 12... Nh7 { [%eval 6.46] } 13. Ke2?? { (6.46 → Mate in 7) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-7] } (13. Ne2) 13... Rab8 { [%eval #-7] } 14. Bxh6 { [%eval #-6] } 14... Rxb2 { [%eval #-6] } 15. Bxg7 { [%eval #-5] } 15... Rxa2 { [%eval #-5] } 16. Rxa2 { [%eval #-4] } 16... Rxg7 { [%eval #-4] } 17. Rxa7 { [%eval #-3] } 17... Rxg1 { [%eval #-3] } 18. Rxc7 { [%eval #-2] } 18... Rxb1 { [%eval #-2] } 19. Rxh7 { [%eval #-1] } 19... Rh1?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Rd1 was best. } { [%eval #5] } (19... Rd1 20. Kxd1#) 20. Rb7 { [%eval #6] } 20... Rxh2 { [%eval #5] } 21. c4 { [%eval #5] } 21... Rxe2 { [%eval #4] } 22. c5 { [%eval #4] } 22... Rxe4 { [%eval #3] } 23. Rb6 { [%eval #3] } 23... Rxe5 { [%eval #2] } 24. Rb7 { [%eval #2] } 24... Rxc5 { [%eval #1] } 25. Rb5 { [%eval #1] } 25... Rxb5# { Game ends by variant rule. } 1-0