lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Racing Kings game"] [Site "https://lichess.org/3ueUHpqz"] [Date "2020.07.02"] [White "Antoine-EPL"] [Black "Musica_Bakh"] [Result "0-1"] [UTCDate "2020.07.02"] [UTCTime "15:19:25"] [WhiteElo "1620"] [BlackElo "1500"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+245"] [BlackTitle "CM"] [Variant "Racing Kings"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Bd4 Ka3?? { (0.00 → 2.57) Blunder. Be4 was best. } (1... Be4 2. Kg3 Kb3 3. Kf4 Kc4 4. Qh6 Qa8 5. Rg7 Rb5 6. Bg2) 2. Nxc1 Rxc1?? { (3.43 → 7.31) Blunder. Be4 was best. } (2... Be4 3. Kg3 Kb4 4. Kh4 Ka5 5. Kg5 Rb6 6. Rxd2 Qxd4 7. Rxd4) 3. Rxd2 Kb4 4. Rxc2 Ka5 5. Bxb2 Kb6 6. Bxa1 Rxa1 7. Ra2 Kc7 8. Rg8 Rb1 9. Raa8 Ne3 10. Qe4 Rb3 11. Qxe3 Rxe3 12. Bg2 Rxe1?! { (12.32 → Mate in 13) Checkmate is now unavoidable. Rb3 was best. } (12... Rb3 13. Rgd8) 13. Kh3 Re5 14. Kh4 Kd7 15. Bf3 Ke7?! { (22.60 → Mate in 13) Checkmate is now unavoidable. Rc5 was best. } (15... Rc5 16. Bh5) 16. Bg4 Kf7 17. Bf5?? { (Mate in 16 → 2.66) Lost forced checkmate sequence. Bd7 was best. } (17. Bd7 Ra5 18. Kg4 Rc5 19. Bf5 Rc6 20. Kg5 Re6 21. Rab8 Re7 22. Kh6 Kf6 23. Ra8 Rf7) 17... Rxf5 18. Kg4 Re5 19. Kf4 Rd5 20. Ke4 Rc5?? { (2.75 → 11.03) Blunder. Rd6 was best. } (20... Rd6 21. Rge8) 21. Kd4?? { (11.03 → 2.93) Blunder. Rge8 was best. } (21. Rge8 Ra5 22. Kd4 Rg5 23. Rab8 Kf6 24. Ke4 Kg7 25. Ra8 Kf6 26. Re5 Rg6 27. Kd5 Kf7) 21... Rh5?? { (2.93 → 12.51) Blunder. Rc7 was best. } (21... Rc7 22. Rae8 Re7 23. Rb8 Rc7 24. Rge8 Re7 25. Red8 Rc7 26. Kd5 Ke7 27. Rd6 Rc1 28. Ra8) 22. Ke4?? { (12.51 → 2.88) Blunder. Rge8 was best. } (22. Rge8) 22... Rg5?? { (2.88 → Mate in 7) Checkmate is now unavoidable. Ke6 was best. } (22... Ke6 23. Rgd8) 23. Kf4?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. Rxg5 was best. } (23. Rxg5 Ke6 24. Rg7 Kf6 25. Kd5 Kf5 26. Kc6 Kf6 27. Kc7 Kxg7 28. Rc8 Kh7 29. Kb8#) 23... Rxg8 24. Rxg8 Kxg8# { Game ends by variant rule. } 0-1