lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/3rpxkgfV"] [Date "2022.02.09"] [White "ManUtdbeatLiverpool"] [Black "Jan_Banholzer"] [Result "0-1"] [UTCDate "2022.02.09"] [UTCTime "20:59:35"] [WhiteElo "1256"] [BlackElo "1419"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+8"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 d5?? { (1.30 → Mate in 15) Checkmate is now unavoidable. e6 was best. } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Qh5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. Ba6 was best. } (2. Ba6 Nxa6 3. Qg4 Bxg4 4. Kd1 Bxd1 5. a3 Bxc2 6. Ra2 Bxb1) 2... d4? { (0.00 → 1.31) Mistake. Bh3 was best. } (2... Bh3 3. gxh3) 3. Qxh7? { (1.31 → -0.17) Mistake. Qxf7 was best. } (3. Qxf7 Kxf7) 3... Rxh7 4. exd4 Rxh2?? { (-0.67 → 3.59) Blunder. Qxd4 was best. } (4... Qxd4) 5. Rxh2 Qxd4 6. Ba6 Qxf2? { (4.72 → 9.48) Mistake. Nxa6 was best. } (6... Nxa6 7. g4) 7. Bxb7?? { (9.48 → Mate in 11) Checkmate is now unavoidable. Kxf2 was best. } (7. Kxf2) 7... Qxd2?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Qxe1 was best. } (7... Qxe1 8. Bxc8 Qxd2 9. Nxd2 f5 10. Bxf5 e6 11. Bxe6 g5 12. Bxg8 Kf7 13. Bxf7 Bh6 14. Rxh6) 8. Bxc8?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Kxd2 was best. } (8. Kxd2 Bxb7 9. Rh7 Bxg2 10. Rxg7 Bxg7 11. b3 Bxa1 12. Nf3 Bxf3 13. Ke2 Bxe2 14. Nc3 Bxc3) 8... Qxg2 9. Rxg2 g5 10. Rxg5 Na6?? { (Mate in 8 → 5.03) Lost forced checkmate sequence. e5 was best. } (10... e5 11. Rxg8 Be7 12. Rxe8 Ba3 13. Nxa3 c6 14. Rxe5 Na6 15. Bxa6 c5 16. Rxc5 f5 17. Rxf5) 11. Bxa6?? { (5.03 → Mate in 7) Checkmate is now unavoidable. Rxg8 was best. } (11. Rxg8) 11... Kd7 12. Rxg8 Kd8 13. Rxf8 Kd7 14. Rxf7 e5 15. Rxd7 e4 16. Rxc7 Rc8?? { (Mate in 3 → 0.24) Lost forced checkmate sequence. Rf8 was best. } (16... Rf8 17. Rxa7 e3 18. Bxe3 Rf4 19. Bxf4#) 17. Rxa7 Rxc2 18. Nf3 Rxb2 19. Bxb2 exf3 20. Ke2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kd2 was best. } (20. Kd2 f2 21. Ke1 fxe1=B 22. Nd2 Bxd2 23. Bc3 Bxc3 24. Rb7 Bxa1 25. Rb2 Bxb2 26. a3 Bxa3) 20... fxe2 21. Bxe2# { Game ends by variant rule. } 0-1